Showing posts with label Game of Houses. Show all posts
Showing posts with label Game of Houses. Show all posts

Tuesday, 4 September 2012

Crossroads of Twilight - Chapters 13-14

In this section, much happens, but Elayne accomplishes little.
These are the fourth and fifth chapters in this book dedicated to Elayne and Caemlyn. Elayne reminds her friends that she has to take the long view. Even if she is trying to gain the throne, she cannot set aside the work that needs to be done to prepare the queendom for the Last Battle. Her goal is not simply to win the contest for the throne, but to win the support of the Andoran people for the long term. She makes several seemingly minor decisions throughout this section, none of which have any immediate consequences, but they may have delayed consequences that she will not know the result of until much later, when it is too late to change them. In a typical Mat sequence, the result of his gamble is immediately known, while in Elayne’s version, the dice are thrown and it may be a book or two later before we know how the dice have landed. While this makes sense in the political arena, a delayed payoff creates an expectation that the payoff will be that much more rewarding when it finally comes.
Elayne receives the support of four High Seats, though in truth Dyelin did the legwork and they are siding with Elayne because of loyalty to her mother, or antipathy towards the other claimants. So far, Elayne’s actions or character has not proven particularly relevant in her budding support.
The High Seats are young, naïve, and simplistic. But there is agreement that they are good material to be shaped, some having had good training, others being perceptive, and others being amenable to guidance from Elayne and Dyelin. I cannot escape the perception that Elayne as Queen is meant to embody the Light itself, and many of the judgments she passes on the individual Andorans she meets seem like the Creator choosing out who pleases him best.
Elayne’s two most important servants, the First Clerk and the First Maid, give her reports on the state of affairs in the Palace and the city. They discuss spies in the Palace, which Elayne is pragmatic about. They develop a strategy to counteract the attempted arsons in the city. Most troubling is a report that Arymilla has borrowed so much money from the banks that their only hope of seeing repayment may be to help her to the throne so she can receive enough income to make good on the debts. Other High Seats have vanished, and it is unknown whether they have settled in for the winter or are marching towards Caemlyn, their allegiance yet unknown.
Elayne is subjected to a weave to check the health of her babies, for she learns she has two. A thought is spared for Rand before she begins to fret over the difficulties if they are twin girls, which would present all manner of difficulties for the Succession. True to character.
Merilille has fled with a Sea Folk apprentice, creating another headache for Elayne. It may be that those moments spent in the dressing room or bathing are the only moments when she can be herself and not encumbered by her quest to gain the throne. She keeps many different plates spinning, coming back to each one ever so briefly, but she doesn’t actually get much done. At the end of these five chapters, I’m hard pressed to say what she has accomplished, despite the many things that have happened in her favour or against it. If Elayne is acting as a symbol for the Creator, then not taking a direct hand is appropriate. But even so, failing to do things is a sin that readers do not easily forgive.
Writing Lessons:
Delaying the payoff creates an expectation of a bigger and better payoff.

Friday, 3 February 2012

The Great Hunt - Chapters 23-26

In this section, Nynaeve becomes Accepted, while Thom declines to join the Hunt.
The viewpoint characters are getting ever more numerous. Some of the viewpoints, such as Min’s and Thom’s, are kept necessarily short to maintain the pace, even as they expand the scope of the story. One purpose of these viewpoints is to remind the reader that as ta’veren, Rand affects every character he encounters, Else, Gawyn, Elayne, random farmers, Min, and more, prompting them to move where the Pattern needs them. Verin and Moiraine have made this observation, just as Gawyn does right before Rand has an incredibly fortuitous meeting with Thom. The power of ta’veren is an incredibly useful plot device that satisfactorily explains away any number of improbable encounters and events. The more people Rand meets, the more this plot device can be used. The broad array of people from every walk of life that Rand meets also serves to illustrate that he is destined to save all humanity. Saving the World means more if you see more of the world you’re saving.
Through ta’veren, the Pattern uses people as pawns to allow Rand to fulfill his destiny, burn their freedom. The human equivalent is Daes Dae’mar, the Game of Houses. Every action of the Cairhienin nobility is aimed at gaining advantage, burn the wishes of the pawns. Perhaps the intensity of the game in Cairhien is due to the fact that the political structure is less rigid than other hierarchies, so scheming for advantage is worthwhile to anyone who plays. In a short time, Caldevwin has already demonstrated inordinate political acumen for an officer supervising an earth-moving project. Loial has heard King Galldrian is a disgrace, trying to buy prestige and stability with bread and entertainers. No sooner has Rand unpacked than letters to bring him into the game begin arriving. Rand’s determination to not be used by Ba’alzamon, Aes Sedai or the Cairhienin nobles will soon include his unwillingness to be used by the Pattern. Despite being a master at Daes Dae’mar, Thom cannot win the game the Pattern is playing with him.
Nynaeve also has little choice but to follow the path put before her. Her revenge, her pursuit of Lan, her desire to protect Rand, all depend on following the rules of the White Tower. She has already begun to bend those rules, taking satisfaction in passing the test for Accepted by cheating with her use of the One Power to make the exit arch reappear. The world inside the ter’angreal has properties of the World of Dreams, in which Nynaeve can create thorns to pierce her palms, in which force of will can alter the reality before her to bring the vanished archway back into existence. Were the thorns crafted of the Power, of dreamstuff, or were they real? Nynaeve’s test involved a number of never before seen oddities. Did these oddities happen because Nynaeve is a woman of extraordinary willpower and strong sense of identity, or is there some other force at work? The holes in Nynaeve’s palms are reminiscent of another saviour figure. As male/female parallels begin to show up more and more often, why shouldn’t the saviour of humanity have a female equivalent? Her testing involved a trinity of trials, threatening her body, her ‘family’, and her love; her past, present and future. I’ll keep an eye out for other subtle hints that Nynaeve is the female equivalent to Rand, the saidar to his saidin.
Egwene’s low key romance with Rand hits several bumps as Else, Min, and Elayne are reintroduced. Min knows she will fall in love with Rand and has dropped hints that Elayne might be in the same boat. Galad serves as the male equivalent in beauty to Lanfear, tempting Egwene just as Rand was tempted. After so much expectation built up that Egwene would be furious at Rand for his flirtations, Egwene’s encounter with Galad is a rich humourous payoff.
The threat of gentling is front and center again with two examples, Logain and Owyn, reminding readers that the only way to prevent the madness may be worse than the madness itself. Elaida’s interest in Rand reinforces the feeling of danger.
Writing Lessons:
Repetition of a plot element reinforces it, especially when revealed in a different way or coming from a different source.