Showing posts with label ta'veren. Show all posts
Showing posts with label ta'veren. Show all posts

Wednesday, 23 October 2013

A Memory of Light - Chapters 33-36

In this section, the heroes show determination in the face of the worst odds yet.

Perrin battles Slayer in Tel’aran’rhiod, showcasing a variety of tactics granting either of them a momentary edge. Perrin has no trouble running through the sky, but is so used to swimming that he can’t maintain his focus when underwater. Exhaustion impedes his ability to manipulate the World of Dreams, and Slayer finally hits him with an arrow.

Lanfear finds Perrin, and scorns him, easily switching her favour to the victor of the battle. Alone in Tel’aran’rhiod, with no energy, Perrin realizes his hammer is warm, giving him enough clarity of mind to wake up from the Wolf Dream. He lands where he expects Faile to be, at the Field of Merrilor, where the Last Battle is upon them.

Faile begins her transit to Merrilor with the Horn of Valere, but a bubble of evil disrupts her departure. She concludes that there is likely a traitor in her midst, which she thinks is Vanin. Aravine is the one who would best be able to divine the nature of Faile’s cargo, though, so my suspicion fell on her. The traitor’s identity is not as important as the suspicion that one exists, and that Faile is without resources in a hostile land while this person bides their time. With a number of nameless travelers killed by such trivial things as mud and plants, the feeling of helplessness and paranoia is well established. Her own attempts to weed out the traitor backfire, and she is forced to flee, afoot, into the Blasted Lands with creatures in pursuit.

The perfect accentuation of this feeling of powerlessness comes with Olver’s perspective. Olver is the only child of note in the entire series, and despite training with his uncles in the band, it is obvious to the reader that Olver is well and truly outmatched by everything. By placing Olver’s perspective here, just before the Last Battle, the author greatly increases the feeling that humanity is overwhelmed by the forces arrayed against it.

At Shayol Ghul, Aviendha learns about male Aiel channelers and is forced to admit what she has discovered to Cadsuane. Aviendha sets the strategy for how to stand against so many, with so much uncertainty: set plans together to counteract any one man having too much influence, in case he is under Compulsion, and “don’t try anything clever. We just hold.”

Hessalam escapes a skirmish with Aviendha, taking a deeply-Compelled Sarene with her. Sarene, a well-developed secondary character who hunted the Black Ajah, is irreversibly converted to the enemy ranks so brutally quickly that it is hard not to feel frustration. This is a warning to readers that anyone can be lost, and it can happen very quickly. A plan is concocted between Aviendha, Sorilea and Cadsuane to eliminate this threat.

Rand stands outside the Pattern and speaks with the Dark One. The author uses imagery established long ago, threads in a Pattern, to describe the otherworld in which Rand exists. The Dark One is dismissive of Moridin now that he has delivered the Dark One’s prize into his grasp. The Dark One makes an analogy, which of course is rooted in deathly imagery: SMALL TOOLS CAN BE EFFECTIVE. THE THINNEST OF KNIVES CAN STOP A HEART.

At the same time, but at a different rate of time, Nynaeve grows impatient and discovers Alanna chained to a wall in the Pit of Doom, slowly bleeding to death. This discovery puts the Dark One’s statement in context, adding a layer of extra meaning. The jolt of dread and excitement would be lessened if Alanna had been discovered before Rand’s first meeting with the Dark One. Now that it is too late for him to do anything about it, and Nynaeve seems powerless to save her, it is the equivalent of readers being shown a drawn weapon raised at Rand which he is oblivious to.

A map is provided for the Last Battle. Maps are one of the best parts of fantasy worlds, and the inclusion of this one to help the reader navigate the upcoming battle is priceless to following the action.

Mat trains his troops. His bluster fits well in a normal context, but he completely fails to acknowledge this is the Last Battle, and the overwhelming fear his fighters must be feeling. Perhaps portraying a commander who expects to live, and his soldiers to live, is the appropriate way to motivate them to hold and not break ranks. It feels far less effective than Elayne’s earlier rallying cry, but still maintains credibility because it is interspersed with solid advice and tactics the soldiers can use.

Delarn’s association with the nameless villagers is a clue to their identity. By having Mat recall the moment he saved Delarn, the author is subtly pointing at the town where Delarn was saved, and where certain events happen every night.

Mat learns the Horn is lost, in a strange conversation where Egwene has reverted to her younger self, and accidentally gives away more than she intended. The amazing author’s trick of ta’veren, though not cited in this case, always provides an easy explanation for falling out of character.

Mat is changing the plan, realizing the Shadow likely knows everything his army has planned. He intends to heap everything in one pile, providing a chance to wipe out humanity’s forces all at once, a target the Shadow is incapable of resisting. The Shadow’s armies arrive early, because somehow all of the commanders have forgotten that Trollocs can march through the night, a mistake that recently nearly undid Elayne’s forces.

The final set-up for the Last Battle is done. The forces of humanity are vastly outnumbered and surrounded. The Horn of Valere and the Seals on the Dark One’s prison are lost. Yet another weakness of Rand’s has been exposed. Perrin is grievously wounded.  Nynaeve, Olver and other characters are nearly powerless. Forsaken appear and leave the battlefield unscathed. Several heroic characters have already been lost or removed from power. If any of the Heroes, anywhere, fail, then the Shadow falls across the world. The excitement level is off the charts.

Writing Lessons:


Use association to place clues: for example, show a person associated with an event, to represent some other aspect of that event you want to reveal only later.

Tuesday, 10 September 2013

A Memory of Light - Chapters 25-28

In this section, Egwene makes uneasy alliance with her personal Dark One.

Egwene has good reason to detest the Seanchan, having endured a short time in their clutches as a damane. She is tolerant of their help when she first hears of their arrival, but the matter of who leads who must be decided. So, she and Fortuona must meet face to face for the sake of expediency, despite the risk to their status being seen doing so.

She wore a glittering dress whose train extended a ridiculous distance behind her, carried by eight da’covale, those servants in their horribly immodest clothing. The use of the adjectives ‘ridiculous’ and ‘horribly’ not only describe the physical appearance of Fortuona’s garments and entourage, but also Egwene’s judgment of it. This sort of deep and personal attribution of adjectives is one way the author succeeds in crafting the third-person limited point of view.

In her confrontation with Fortuona, Egwene takes up the familiar theme of freedom to choose. Many of the evils in this world limit people’s freedom, and Egwene’s cause is one that Rand recently supported, and will again in his imminent confrontation with the Dark One.

Both Fortuona and Egwene can be excused for spontaneous bouts of uncharacteristic blurting out what they are really thinking when their minds should be keenly focused on the politics of this encounter.  Their minds may be sharp as diamond-studded bear traps, but all preparation and logic go out the window once a ta’veren is part of the conversation. If Mat weren’t present, readers might frown over the women’s lack of formality and veering off topic. I suppose Egwene’s eagerness to publicly beat Fortuona account for some of her behaviour.

Elsewhere, the generals are caught making mistakes, and Bashere is arrested as a result. Lan has verified his suspicions about Agelmar as well. Perrin would like to investigate this matter more, but he has been battling Slayer and protecting Rand.

In his battle Perrin sees an image of snakelike men battling as well. Are the forces of evil also attacking the Aelfinn? Or are the Aelfinn and Eelfinn secretly participating in the battle at Thakan’dar, staving off the threat to their own existence?

The dreamspike serves a major plot related purpose, keeping Rand safe from outside interference, though it may later slow his escape. The wolves add to Rand’s defense, summoning Perrin whenever Slayer approaches.

Perrin’s encounter with Slayer ends in victory as the other man is driven off before he can harm Rand. Perrin and Gaul also fight several red-veiled Aiel, defeating the last by changing them into idiots. I wonder whether the turning process somehow weakens their willpower, thus affecting how easily they are altered in Tel’aran’rhiod, or perhaps it is simply lack of training as Perrin surmises. Lanfear even shows up to aid Perrin yet again, and despite misgivings, it is difficult not to wonder if this most Forsaken of them all might be swayed back to the Light.

Moridin has no such second chances in his future: “Now? Now you beg me to return to the Light? I have been promised oblivion. Finally, nothing, a destruction of my entire being. An end. You will not steal that from me, Lews Therin! By my grave, you will not!” Moridin came forward swinging.

Shaidar Haran’s demise is anticlimactic, yet not without interest. The giant Myrddraal’s husk lies on the ground before an infinite Blackness, whose touch may spell the end of Rand. Moridin will try to bleed one last time to weaken him enough for the Dark One to prevail, perhaps even to defeat Rand himself. The stakes, emotion, and uneven odds all contribute to the intensity of Rand’s slow progress to the Bore. The slow pace of Rand’s battle, explained by the time differential, also keeps the tension high. The book is half over, and he’s just facing his opponent now. How much can be left? What will happen? So, so good.  

A raken hit by a fireball crashes atop a messenger in Byrne’s camp. With no one else to carry a plea for help, Min offers her aid. Necessity is a very believable reason for improbable coincidences to take place. In this case, it provides the desired motivation for Min and Bryne, and is quicker and more elegant than any other convoluted attempt to place her with the Seanchan could be. Added to Fortuona, Min and Mat now offer another convenient pair of viewpoints to show events from a more Seanchan perspective.

The use of an Ogier song of mourning makes the reader’s mood more downcast, especially in contrast to how the Ogier’s manic battle rage had provided an uplifting source of hope in an earlier chapter. Loial’s sections are short, and used to punctuate the plot with the desired emotion each time he shows up.

Writing Lessons: Use adjectives to simultaneously describe physical and symbolic elements, as well as reveal character.  

Use necessity as a means to make improbable scenarios more believable.



Thursday, 20 December 2012

Towers of Midnight - Chapters 23-25

In this section, the Heroes make a stand.
Elayne takes on the Black Ajah in the cells. Disguised as a Forsaken, her trickery fails and only her combined preparation and some good luck save her from disaster. She finally learns that her overconfidence in Min’s Viewings does not mean that bad things won’t happen to her. She learns of a plot to invade Caemlyn, but so far as readers know, all the known ways for Shadowspawn to enter the city are guarded. The Black seemed convinced the invasion would succeed, and revealed that a particular date for it has been set. Knowing of no other special day coming up, readers may guess that the invasion will be timed to distract Rand.
Any other nation could have been invaded, but Andor has been the center of the civilized world since the beginning of the series. It doesn’t have a queen, it has The Queen. It is the oldest nation, and the one held in highest regard. Its white walls and national colours match Rand’s long-standing red and gold motif. And ever since Elayne vied for the crown, it has symbolized the Light itself, and now she also represents the Light in some instances. The same is true of Egwene as Amyrlin Seat, and several other characters who have achieved some rank.
Egwene reminds Gawyn yet again that he needs to trust her judgment. Gawyn says no one can meet her standards. The situation forces both of them to weigh the importance of their love versus their station in life. Searching for answers to the dilemma, Gawyn returns to Andor.
Lan gets some supplies and even more followers.
A typical description in The Wheel of Time tells the reader as much about the situation as the setting. In this paragraph, the stream, trees, and needles add nothing to the plot or actions, but they add a lot to the context and the feelings imparted upon the reader.
The aged Nazar looked up from his saddlebags, leather hadori holding down his powdery white hair. A small stream gurgled near their camp in the middle of a forest of highland pines. Those pines shouldn’t have borne half so many brown needles.
The hadori representing duty holds down the hair which represents Nazar’s old age and possible infirmities. The sentence as a whole tells readers that duty not only motivates the old baker Nazar to overcome personal obstacles, but is strong enough to hold down any misgivings or frailty.  The gurgling stream sounds enthusiastic, even though it is miniscule compared to the forest of impressive trees, which represent Lan’s other followers. The brown needles they bear tell readers these men not as ready for war as they should be for Malkieri. While these are identifiably trees (or soldiers), they lack proper health, and are not as fit as they should be.
Elayne is the latest character reminding readers that the Last Battle is coming soon. Even blunt hints add to the mounting interest in this event.
Mat talks to Elayne about the Gholam, and then the scene cuts away to another character. This brief introduction of a topic is designed to wrench the reader’s interest where the author dictates. The author then teases the reader by immediately dropping the subject. This is the shortest such instance, but Mat’s earlier introspection about the gholam acted in the same fashion, forcing the reader to wonder how Mat will prevail. The author is playing this like a mystery, waiting until the last possible moment to reveal Mat’s strategy.
Facing a siege, Ituralde decides to stay in Maradon and buy time for Rand to arrive with reinforcements. The mystery in this case is whether Rand will arrive in time. The author is coy with this as well, showing Rand dallying elsewhere while men die in the Borderlands.
Perrin learns his character, not some unwritten rules of Tel’aran’rhiod, is the cause of Hopper’s worry about him being there too strongly. Perrin’s single-mindedness is a danger to himself in a realm where force of will and imagination can shape reality. Beyond the obvious hazard of leaping before he looks, there are hints that battle in Tel’aran’rhiod is about thinking at a higher level than your opponent. Slayer effectively does this to Perrin, changing the rules to move from physical combat to making Perrin combat his environment.
Perrin’s training is the first detailed use of strategy in Tel’aran’rhiod, despite the fact that many important battle shave taken place there. I am once again left with the strong perception that the author wanted to show readers the importance of Tel’aran’rhiod to the story and its themes early on, then distracted attention from it by simply not showing it over several books. Now that the Last Battle is imminent, it is time to not only bring it back, but to explain the ground rules authoritatively so that readers can follow the battles in A Memory of Light.
Rand returns to Bandar Eban, and reveals that through a ta’veren twist, the only bad food in all the stores was in the bags that had been opened when he was in a foul mood. Now that he has found balance, he confidently predicts the rest of the food is edible. As in Tel’aran’rhiod, thought and mood affect the reality of the situation.
Writing Lessons:
Use your descriptions to also tell readers about something else in the story.

Tuesday, 4 December 2012

Towers of Midnight - Prologue to Chapter 2


In this section, old and new characters give meaning and emotion to the story.
The prologue has three sections which are truly prologue material, involving Graendal, Fain, and some new Kandori characters. The other three sections involve main characters who figure prominently throughout this book. Lan gains his first follower, while Perrin and Galad share the first of several chapters in which they are inexorably drawn into conflict, though for now they are simply moving towards each other, though even that is not yet clear. Placing their perspectives in the same chapter, or in back-to-back chapters, creates the feeling that their stories are intertwined early on, which will allow later chapters to increase the tension as they draw ever closer to opposing each other.
Graendal survives Rand’s balefire attack by a narrow margin. One flaw I had identified in the balefiring of her palace was that none of the food her servants prepared for the last several hours or days ever made it to her plate, since the servants were balefired too. For all intents and purposes, Graendal was sitting in a forest for some time, imagining that she was in a castle surrounded by her pets. It may be that the balefire simply didn’t undo events very far back.
But once again, balefire has been used, and readers have yet another opportunity to have its properties explained, heavily implying that it will feature in the Last Battle, either as a tool of Demandred’s as suggested when the Dark One asked if he would unleash balefire, or in the hands of the heroes. Balefire’s most important property, revealed long ago, and only recently discovered by Rand, is that the Dark One cannot step outside of time any more than the heroes can. So what can Rand balefire to make use of this property in defeating the Dark One? The obvious answer is that the seals can be balefired. The Dark One’s prison can be broken open using balefire without him knowing that he was free to leave it. Rand can prepare his new seals, and while he balefires the seals, his allies can place the new ones at the instant he does so, cutting off any opportunity for the Dark One to take advantage of the gaping hole in his prison.
Fain enters the Blight, and readers are reminded that he has a role to play. His powers have increased immensely. He represents both the Shadow and intense opposition to the Shadow. He also represents a side of the heroes that they have turned away from, a dedication to a cause at all costs. His final role in A Memory of Light should play off of the heroes’ dedication to their causes, such as Perrin’s protectiveness of Faile, Rand’s desire to win, or Egwene’s pride. There have been two examples of how his evil can counteract the Dark One’s evil, with Rand’s wound and the cleansing of saidin. Fain is a trickster, so the third and final example where he counteracts the Dark One himself is not a foregone outcome.
Rand has had an epiphany of sorts, and where his immediate surroundings used to have all manner of bad things happen, such as spoiling of food or fatal accidents, now his presence makes things grow and provide sustenance. This change reinforces the idea that the spreading bubbles of evil and bad ta’veren effects were a result of his mental state, following the prophetic words that the Dragon is one with the land.  
It stands out as odd when new characters are introduced so late in a story, or when peripheral characters not seen since the first book make a return to the story. In Almen Bunt’s case, Rand is able to return a favour given long ago, and this is a second chance for him to treat people correctly, since he realized everyone should have a second chance during his epiphany atop Dragonmount.
Let’s take a quick look at how a scene of disposable characters, meant to introduce the dire forces massing against the heroes, is presented:
Malenarin expresses frustration, and has never accustomed himself to having the Blight nearby, yet he exhibits a casual ability to overcome difficulty by taking matters into his own hands, all presented with a short scene in which he latches a window to stop a hot breeze.
More detail of the sort of difficulty he must overcome is given in the form of the talents of his recruits, a memento of battles past, and the necessity to trick men into joining the ranks.
Malenarin’s son Keemlin is turning fourteen, and will be presented an heirloom sword. As he surveys the fortress, providing more details on the difficulties its men may face, the author forges a link between Keemlin, the fortress, and the difficulties, by talking about duty and burden, and how Malenarin’s philosophy encompasses them. In only two pages, the reader gains a strong understanding of Malenarin’s motivation, setting, and character.
A problem is introduced, Jargen says that another tower has signaled trouble. The author brings attention to Jargen joining the ranks of soldiers on his fourteenth birthday, further establishing the idea that Keemlin will do the same. Malenarin quickly decides to treat the event as though it represents the most serious possibility. Riders are to be sent south in case the flashes prove ineffective, and Keemlin thankfully happens to be on the list.
Malenarin’s worst fears are realized when the other tower southward does not respond. The hopes of the kingdom now ride with Keemlin. Malenarin orders the fortress made ready for a siege, and is dismayed to find Keemlin before him!
Keemlin explains that he let another younger rider take his place, out of concern for a friend’s family, and for the slight advantage that a few less pounds may have on the horse’s endurance and speed. Malenarin realizes that his son needn’t wait until his birthday to be raised to manhood. He has acted selflessly, and responsibly, choosing the least worst of his available options, even though it means his own death. He is thus able to stand with his fellow soldiers, having adopted behaviour that fits solidly within the philosophy presented earlier.
These few pages introduce new characters whose ideals are explained, challenged and met. The author accomplishes this rapidly by presenting several concepts and then linking them under a common idea, so that it stands in for all the subordinate concepts.
Writing Lessons:
Link ideas under a larger common idea to efficiently represent them all at once.

Wednesday, 21 November 2012

The Gathering Storm - Chapters 34-36

In this section, Tuon resists and rejects Rand.
The first time I read The Gathering Storm, I found several of Mat’s humourous sections over the top and out of character. This time, they provided the heartiest laughs. Rand’s chapters are too grim to allow humour, so a brief Mat interlude allows a quick respite from the grimness, before launching back into it. All Rand all the time would be a grind to read, but Mat’s sections give the book a tempo such that it feels like two beats down, one beat up, two beats down, one beat up, until Rand hits rock bottom. Here’s a quick look at what makes the humour in each of these sentences effective.
Next he knew, the daisies on the sides of the road would be ganging up to try and eat him. Exaggeration to the point of ridiculousness.
Mat’s overly detailed aliases for the raid on the town of Trustair have several more examples of exaggeration, this time by adding detail upon detail, any one of which would be acceptable, but when combined sound preposterous.
Mat’s seat: Bloody thing must have been designed by insane, cross-eyed Trollocs and built from the bones of the damned. A combination of exaggeration and uncommon details.
You’re Aes Sedai. I figured you… you know, saidared it. Inappropriate use of a word is funny, this one manages to take Aes Sedai down a notch as well through its lack of respect, and ridicule of prominent figures is usually accepted as funny. 
Is Verin lying to Mat? She goes to some length to present a fantastic story of coincidence and fate, yet as it is begun, the following line puts it all in question:  That smile on the corner of her lips? That was the smile of a jackleg who didn’t care that you were on to her con. Now that you understood, you could both enjoy the game, and perhaps together you could dupe someone else. She then establishes the context for her incredible tale: Mat is ta’veren. Mat shrugs it off but their argument ought to make everyone else more convinced it’s true. If it isn’t a true tale, then it must have been to convince Mat that the thing that Verin has for him, a letter with instructions, is so important that he can’t afford to ignore it as he typically might. It would also require that Verin’s ability to find Mat be explained when none of the Forsaken or Darkfriends have been able to. If it isn’t a true tale, then why not have Mat admit to himself that he’s just playing along?  Or is all that captured in his concluding remark as he accepts her letter and her terms: “Why was Verin being so cryptic?”
Thanks to the Mat interlude, readers are a little less pessimistic about Rand’s mood when he meets the Seanchan. That doesn’t last long though, as he is soon trying to use the True Power to bend Tuon’s will and give him the treaty he wants. The fact that Tuon can resist shows her strength of character, but it also shows a weakness to the True Power. If the True Power could force someone to change her mind, they have to be accepting of that change, much as Shemerin was with her demotion. Tuon truly does not want to give in, and despite Rand using the True Power on her, she is able to resist. The True Power cannot make you do anything, control over that comes from within. This fits thematically with many of the other truths of this world, such as Rand’s many encounters with Moridin, the sudden twisting of his ta’veren powers to the nasty side, the way Tel’aran’rhiod works with force of will, and maybe even with the worst of the Dark One’s powers: the ability to turn people to the Shadow using Myrddraal and channelers. It is possible that resisting turning can cause the effort to fail, at which point a captive is killed.  It could be that it is fear of death that gets captives to surrender, and allow the conversion to the Dark. Tuon’s resistance is a mixed blessing, for readers want peace so Rand can focus on the Dark One, yet it is apparent that Rand’s victory in this matter by using the True Power would have a bad outcome. With all those weighty matters grabbing the reader’s attention, it is easy to overlook the seemingly insignificant detail that Rand was simply unable to bend her will using the True Power, which will be a key to victory in A Memory of Light.
The cultural chasms between the Seanchan and the rest of the world are vast, and Tuon says that these lands had forgotten their oaths. Oaths to do what? Await the Return? Obey? It feels like we are missing some element of what the purpose of the Return was, only glimpses of which are revealed by Tuon’s mention of the Essanik Cycle. This set of prophecies is widely believed to be a corrupted version twisted in meaning by Ishamael, but it is also possible that it is nothing of the sort, and that it simply tells how the Seanchan will command the Dragon to fight the Last Battle, and that the oaths are akin to those of the Borderlands or Manetheren, to pledge to fight the Shadow.
Writing Lessons:
Create funny sentences using exaggeration or a series of uncommon details.

Tuesday, 20 November 2012

The Gathering Storm - Chapters 31-33

In this section, Nynaeve can’t get through to Rand
As with several earlier storylines, the focus is shifting from physical obstacles, such as the Last Battle, to character-driven storylines, such as Cadsuane and Nynaeve’s need to have Rand rediscover his feelings before it’s too late. In this section the problem is just being established.  I’ll note once again that Cadsuane represents the Light, and Nynaeve represents Rand’s conscience. Ever since he dismissed the Light, his conscience is in turmoil.
Arad Doman is itself a metaphor, the people need something more than Rand offers. He brings food but the people distrust it.  
Cadsuane learns that the normal ta’veren balancing of events is no longer taking place. The bad effects persist, the good ones have stopped occurring. A sudden change in a fact that the reader knows to be true is an effective way of raising the stakes.
Cadsuane ponders the question of who stole the collar and bracelets from her room. She concludes its removal was intentionally designed to sow distrust. The obvious candidate is Shaidar Haran, who was in the building, and has some reality-bending abilities, surely enough to get past Cadsuane’s defensive weaves.
Cadsuane comes up with a desperate plan, kept secret from the reader. She runs to the Wise Ones with it, and they listen.
Nynaeve may be trustworthy enough to act as Rand’s new advisor. His first act is to tell her how Lan’s death in the Blight may serve Rand’s larger battle plan. Rand then consigns the noblewoman Milisair to the dungeon where she let a messenger die, Rand’s last lead to track down Graendal. Nynaeve disagrees with that act as well, but Rand is ready to banish her as easily as he banished Cadsuane. Rand’s solutions to all possible problems involve force and decrees, leaving little room for anyone else’s wishes to be considered.
Nynaeve recalls that only Moiraine had ever made any headway with Rand, guiding him as she guided saidar. She immediately dismisses the idea of flattering him or acting subservient, choosing instead to demonstrate that they are working towards the same goals by trying to uncover a link to Graendal. Her refusal to bow and scrape is similar to when she refused to apologize to Mat in A Crown of Swords, even though that character-centric action is what was required to succeed in her quest.
Nynaeve shows Rand a boy she discovered, suffering from Compulsion. At Rand’s instruction, and seeking to prove herself, she removes Graendal’s weaves, causing the boy’s death. Even though he whispers a location to Rand, Nynaeve considers the exercise a failure since she believes the boy could have been saved had Rand not so callously determined his fate. When Rand guides her, she is soiled, their relationship needs to be set back properly with her guiding him.
Rand explains himself: he doesn’t need to save his soul, since he’ll be dying in the Last Battle. He doesn’t have to worry about whether his hardness will destroy him; he knows it will. He accepts that Nynaeve cares about him, and is grateful, but has no need of that emotion. Nynaeve sees that by surrendering his hope, he has lost all reason to care about the outcome of his battles. Yet she cannot find words to argue against his grim point of view; he is dragging her along with him.
With these chapters, the format is similar to Jordan’s earlier books with a lengthier focus on a particular locale and set of characters. This seems to be partly due to the rapid succession of events in each locale, though that rapid succession itself may be a result of Jordan’s plotting to fit the desired novel structure. Compressing events in time allows that lengthier focus to be maintained.
Nynaeve spends a long chapter piecing together a mystery, so we’ll take a closer look at how this mystery is presented.
A sick boy met on the road home allows a chance to show off the skills Nynaeve will use to find clues, particularly Delving to find symptoms of illness. Nynaeve is looking for clues without knowing what they might look like, but readers aren’t even immediately told she is looking for clues leading to Graendal, all they know is that she is looking for some means to get Rand to listen to her. Vague language keeps the reader guessing: A plan began to take root in her head. By the time she reached the mansion, she had an idea of what to do.  
Nynaeve recruits three soldiers, and uses them to recruit a handful of servants, never telling the reader why. Curiosity over the lack of context and her out-of-character actions keeps the reader interested. The author could simply have presented readers with Nynaeve busting down the door of the chandler’s shop and offered a quick explanation of why she was there and who she had brought with her, but keeping it a mystery accentuates the feeling that she is looking for something, because the reader is also looking for something.
Nynaeve procures her first piece of information, the dungeon’s location, and thinks: Good. She didn’t intend to withhold information. Revealing this location tells the reader what to think about, what to try make connections to. Nynaeve’s thoughts tell that more information will be forthcoming, but not until it is needed. The author withholds each piece of information as long as possible, allowing readers time to try figure it out and maintaining their sense of curiosity as long as possible.
At last the reason for Nynaeve’s interest is given: the timing between Rand’s request for the messenger and his death. Too coincidental for her taste, she wants to investigate further.
The dungeon’s questioners are captured, but Nynaeve doesn’t directly them what she most wants to know, instead going through the facility one step at a time.  The person she is looking for is ignored at first while she questions the torturers, and nearly manages to escape later. This is a typical distraction, presenting the reader with an obvious target for their attention, such that the true solution has been shown but is overlooked.
The torturers weave an incredible story, casting doubt on their version of events. Having already promised not to punish them for past sins if they cooperated, Nynaeve has no choice but to accept what they tell her.  She decides to Delve and Heal Milisair before leaving in failure, which is when she discovers traces of poison, something so out of place she knows it is the link she has been looking for.
Writing Lessons:
When writing mysteries, the character and reader must both be looking for something, but not necessarily for the same thing.
To sustain the mystery, reveal each dribble of information as late as possible.

Sunday, 18 November 2012

The Gathering Storm - Chapters 28-30

In this section, the Heroes get a taste of the wrong choice.
Mat is in Hinderstap when the sun goes down, and the villagers turn insane as soon as the last of the light slips behind the mountains. This is yet another of the series’ metaphors that cut across the various storylines, as Mat experiences a village outside the Light, representative of Rand’s moral trajectory. With no guiding set of morals, the inhabitants turn on one another quickly and savagely. There are a few subtle, and a few direct hints of this in the text: The village was dark. Not a light burned, or there didn’t seem to be an ounce of humanity left in them, or Thom’s analysis:  It’s as if the darkness itself intoxicates them, as if the Light itself has forsaken them, leaving then only to the Shadow. Even Mat and his followers are dragged down to that level because the danger and the darkness limit their ability to act as morally as they should with unarmed villagers.
This bubble of evil, like several others before, not only do nasty impossible things but also symbolize current events on the book, particularly with respect to Rand’s character. Were all the bubbles of evil veiled symbols of Rand’s mood? If so, the author managed to hide the fact well with subtlety. Recent bubbles of evil are easier to match to Rand’s mood. The bubbles of evil also began only after Rand took Callandor. Is holding Callandor what makes the Dragon one with the land? Did the bubbles of evil start off somewhat gentle and get nastier as Rand’s mood got darker and darker?  If these are attuned to Rand, and not the Dark One, what does that mean? I’m leaning towards an eventual revelation that the Dark One can’t simply be killed or sealed away, he is now part of Rand, or always was metaphorically.
Continuing the metaphor of the Light-forsaken, Arad Doman‘s capital city is as hopeless a place as has been shown. No food, no medicine, no order, no hope. It is a second, larger example of a city outside the Light, once again representing Rand’s mental state. Rand sees no one who stands out amongst a people noted for standing out. No one is special. Two balconies collapse at the same time, a ta’veren twist or a bubble of evil, or a result of using the Dark One’s own power? Rand ponders this without offering succour to the wounded. Every person near Rand is suspicious. Merise must be plotting with Cadsuane, Dobraine is Cairhienin, Min must be remembering what he did to her. No one is special enough to elicit emotion from the Dragon Reborn.
Rand recognizes Lanfear may yet live. He resolves to use balefire on her, Graendal, or any Forsaken, still unknowing that the Dark One benefits each time he uses it.
Gawyn can’t get help from the Aes Sedai to rescue Egwene, but is still desperate to do so. Gareth Bryne questions him closely, and the questions are the same ones Rand should be asking himself. The author often shows older mentor characters as already having all the right answers and trying to guide the younger heroes along the right path. What if Egwene doesn’t want help? Will he force her to go? Will he become a bully and a footpad, remarkable only because of his ability to kill or punish those who disagree with him? Gawyn’s journey lags Rand’s, for Gawyn has yet to commit to a path while Rand strides headstrong down the path he has chosen, the path everyone tells him is the wrong one.
Let’s see how a description of Mat’s battle differs from Gawyn’s in the last section:
Chapter 28, Night in Hinderstap begins with the battle already underway, even though the previous chapter was from Mat’s perspective as well. This helps sell the idea that everything changed as though with the flip of a switch. Three attackers are quickly dispatched, then the mood is set with several paragraphs describing screams and yells, primal tactics, and manic violence. Wounded men in the street are finished off by more roving maniacal villagers. The reader now understands the context, and had to do so in the same way Mat did, hurriedly and only after dealing with the immediate problem.  
They see Mat. Mat curses and orders them to mount. There is a loss of control as Mat cannot keep from killing despite his best efforts. The danger and the darkness make it inevitable.
A brief respite as the remaining groups turn on each other. The mayor sees Mat but attacks two other men from behind instead. Mat orders a retreat. The villagers pursue on all fours, like animals.
The difficult battle conditions are described yet again, but no strategy is announced. The effect is one of concern. Mat hasn’t the abilities, the men, the power or the strategy to get out of this situation. Even his eventual decision is instinctive: find Thom and the women, protect them.
On the main street, conditions are worse. Mat charges in headlong. One of his men falls, and Mat goes back for him despite Talmanes’ protests. The strategy is one of necessity, other strategies he could have used such as trampling the attackers are unusable in the darkness. This once more adds to the feeling of loss of control. Traditional tactics are useless since he cannot anticipate the blind stupidity of his attackers. There are no sword-forms, no depictions of graceful mastery, it is all simple, instinctual, desperate moves.
Delarn acts as a man should, distinguishing himself from the mass of shadows, allowing Mat to fight to reach his side. Mat gets Delarn onto his horse, but remains under continual attack. Highlighting the desperation, the sentences become quick and clipped: They just kept coming! Surrounding him! Coming at him from every side. Bloody Ashes!
Thom rides in to save Mat, and Talmanes comes as well, and they all ride towards the Aes Sedai.
The language throughout the battle is heavy on audible sounds instead of sights, treats the foes as indistinguishable and interchangeable creatures, and never gives Mat a chance to think or plan. As a result, it is quite different from any other battle in the series.
 Writing Lessons:
Make scenes original instead of generic by highlighting a few aspects of them differently than expected.

Wednesday, 10 October 2012

Knife of Dreams - Chapters 20-21

In this section Lan resumes his quest, and Rand checks in on old allies.
Lan’s quest in the Blight has been paused since the end of The Eye of the World. In truth he set aside his suicidal need to avenge his homeland when he agreed to be bonded by Moiraine in order to fight the Shadow in a more constructive fashion. Twenty years of chasing down obscure leads in two-street villages and cities must have seemed so opposite to how he intended to live. But a Malkieri’s word is his bond, and he held to his task for two decades, finally rescuing a handful of Emond’s Fielders from the Shadow, leading them to the Blight, where he finally got another taste of the destiny that awaited him, a man vs. Blight showdown to the death.  Lan’s quest mirrored Rand’s own in The Eye of the World, and the tales of Malkier and Manetheren formed Rand into the man he needed to be to defeat Ba’alzamon. As I have postulated before, while Lan’s mentorship enhanced Rand’s manhood and battle prowess, he also led Rand astray, forming an idea in Rand’s mind that he alone could face the Dark One, and that he must do it alone, with as little help as possible. Rand still isn’t completely over that attitude, and neither is Lan.
Since leaving the Eye of the World, Lan has given cursory advice to the boys, but has had no character to speak of. Moiraine passed his bond as though he were a tool, not a man. Moiraine’s death compelled him to seek out Myrelle, who was able to save him from death by despair. Sent to Ebou Dar to help Nynaeve, he represented no more than her just reward for finally breaking her block by surrendering. He has been part of the décor, acting out his role, but had little say in anything, including the choice of where he goes. Lan recognizes that he is of little use when a hundred thousand Trollocs tear across the fields. He can’t advise Rand, he can’t fight Rand’s enemies. Rand has outgrown his need for Lan.
So, Lan grumbles that someone should be doing something in the Borderlands to prepare for the Last Battle. Nynaeve says that is his duty, while hers lies with protecting Rand from Alivia. She unselfishly grants him his long-standing wish to march into the Blight, to fight the Shadow. But, she selfishly dumps him as far from his ultimate destination as she can, to give him a chance to gather allies. Free from all past restrictions, Lan is his own man for the first time since New Spring, twenty years earlier. His quest parallels Rand’s, and there is a good chance that events surrounding Lan in A Memory of Light will be written to show what doesn’t work, to raise tension, to give examples foreshadowing Rand’s potential fate.
Verin’s letter sets a precedent for Lan’s departure. The rationale that she can serve Rand better elsewhere could easily have come from Lan, and saves a lengthier explanation on his part. The idea that followers can pick up and leave has been established, so it is natural that any other followers who can serve better elsewhere will also go, and readers will immediately understand why without having to explain it all over again. Placing these two departures in the same chapter highlights the utility of this technique.
Rand has seriously started talking about the Last Battle, making last-ditch attempts to reach terms with the Seanchan so he can focus on his ultimate task. The hundred-thousand strong hordes of Trollocs he fought at Algarin’s manor heralds the Last Battle. Aside from a handful of Saldaean soldiers, Rand’s meager forces took no losses in a battle greater than any seen in centuries. They were dispatched as though a mere nuisance. The scale of conflict has been magnified, yet it was treated as a minor skirmish, like the regular Shadowspawn attacks that used to peck at Rand in the Aiel Waste. Treating an epic event in a decidedly un-epic fashion leaves plenty of room to ramp up the emotion for the real Last Battle.
Rand saw obstreperous drunks being thrown out of inns and taverns in the early morning, in Tear. Obstreperous means noisy, boisterous and unruly. The word itself feels unruly, reflecting its meaning. Authors must feel happy to use a word so poetically.
Rand’s ta’veren aura ends the rebellion in Tear within an hour of his arrival. The various rebellions in the kingdoms he rules have served the purpose of showing that people always try to wriggle out of complete obedience, even though Rand attempts to have it from his followers. Guards who protect an empty room because Rand wasn’t precise that it was Callandor they were guarding, not the room itself, demonstrate the flaws in Rand’s ideal servants. Weiramon once again shows that if Rand tries to do everything himself, he won’t get anything done for want of continually having to place everyone back where he wants them.  Those examples are done now, the focus is moving to Arad Doman, a chaotic place where no law exists, where Rand will try to stamp out lawlessness with an enormous influx of manpower. The battle with Lews Therin over Rand’s mind and body, the willful attitudes Rand is displaying, the chaos in Arad Doman, and the imminent Last Battle all mirror and represent each other to some extent. As in the early books, Robert Jordan is back to having the locale serve the character’s story.
Writing Lessons:
Treat events with the emotional intensity you want the story to have at that point, not because they happen to be pivotal or grandiose.

Thursday, 4 October 2012

Knife of Dreams - Chapters 11-12

In this section, Mat and Perrin are targeted by Darkfriends.
Tuon has the idea to visit a rough tavern of the lowest sort, a hell. Setalle may have given her this idea, so that she can see Mat in his natural habitat. Thom wagers that Tuon has let a sheltered life, winning a gold coin off Mat when she falls for their deceit that a tavern full of merchants is in fact a hell. Little examples about Mat’s petty wagers on just about anything are a good reminder of that aspect of his character. The same applies whenever he assesses the defenses of any location he enters, or the cleavage of any woman he encounters.
Mat plays a game of dice, winning as usual, and raising suspicions that he is cheating. When the stakes are raised to gold instead of silver, he knows that winning will trigger the accusation, and so would refusal to play. He rolls the dice, and luckily loses. Mat may not read, but he can count, and always knows the score: Laughing just as if it were not just their own coin won back, Camrin and Kostelle began dividing their winnings. His calmness and eye for subtle danger impresses Tuon.
Thom learns that Seanchan soldiers are looking for Tuon not to rescue her, but to kill her. She reckons it could be a plot by one of her sisters. Sending a secondary character off-page to gather information is a convenient way to introduce new elements quickly. Thom walks away, and returns with a plot twist in hand, no explanation required. Just in case the convenience of Thom learning about the plot to kill Tuon seems too far-fetched for readers or Mat, he adds he heard this from three different sources. Once again, almost no effort is expended to make the new information more credible. No convoluted explanations, just a simple one.
Moridin’s earlier orders to kill Mat and Perrin come to fruition, when a Darkfriend recognizes Mat, and leads a dozen men against him. Faced with tough odds, Mat takes action he deems will increase his odds of survival, no matter how odd they seem. Some of his memories come from nasty, efficient killers, and he never hesitates, once again displaying the rare traits that are suitable for life in the Imperial Family. His only lapse is to call Tuon by name, so that she can say she won the game after the battle is done. Mat has yet to find anything she will shirk from.
One of the Darkfriends is a local merchant, and Mat concludes he can’t explain away this man’s death in a satisfactory way, so they need to leave Valan Luca’s circus as soon as possible. In the next chapter, amid a swirl of colours, Perrin sees Mat leading a group on horseback into the forest, providing not only an idea of when Perrin’s actions take place in relation to Mat’s, but linking the chapters that makes the separate storylines seem like parts of a whole. The ta’veren viewing mechanism has not yet been explained, other than to say it is ta’veren, but it creates this link effortlessly, which is useful for the author, and will later be useful to the characters. I suspect A Memory of Light will involve concurrent events depending on each other’s success in different locales, such as Perrin waiting for Rand to do something before entering the Wolf Dream. The ability to monitor each other’s progress and actions will create links between the separate storylines, making them feel part of a whole, and allow for rapid pacing as the Last Battle reaches its climax.
Another link to Mat’s storyline and the earlier scene with the Forsaken is provided when Perrin is also set upon by Darkfriend assassins. There is also the man who turns into bugs, the fourth bubble of evil/failure of the Pattern shown in this book, providing another link between different storylines.
Perrin isn’t romancing Tylee Khirgan, but she as impressed with his toughness as Mat is with Tuon’s.
Balwer serves the same purpose as Thom in the previous chapter, wandering off to return with important information later, no further explanation required. It’s just what Balwer and Cha Faile do.
As a nannycrat working with the blind cord police, I love Tylee’s nervousness about dealing with an Imperial functionary. Almost every character in the story to date can be reasoned with by arguing about need, affiliation, honour, or some other ideal. Functionaries care about process. The fact that the manufactory has been successful at producing Forkroot is of no consequence, the functionary would have been just as dedicated to the correct process and procedures if the project was failing. Just one of the Goat’s thousand heads.
Robert Jordan sometimes uses uncommon words which make his prose richer, even though a simpler word may have worked as well.  
A farm on rolling ground hove into sight
I’m afraid there’s no jaunt into Maderin for you, Precious.
Small piles of gold and silver admixed with a few gold coins lay in front of each of the players.
In this next one, he repeats the fact to emphasize it, adding a word for even more emphasis: She hissed at him. She held the entry flap open, but she purely hissed like a cat.
Writing Lessons:
Look for ways to cut back on explanations while retaining their credibility, like having a competent character state a fact, learning things off-page, or using a simple explanation instead of a lengthy one.

Tuesday, 11 September 2012

Crossroads of Twilight - Chapters 23-26

In this section, Rand reappears and makes the first of several fateful decisions to come
The title of the book, Crossroads of Twilight, implies a choice of roads, either of which could be leading toward darkness or light. Rand is the first character faced with a decision that involves major concessions on his part. Readers have already been warmed up for this since the Rebel Sitters voted to enter talks with the Black Tower, and Tarna has proposed a course of action that is anathema to other Red Ajah.
Cadsuane’s introductory paragraph describes a dividing line “The air in the room was just sufficiently warmer than outside…”, and uncertain outcomes “…to put a mist on the glass panes set in the red-painted casements, and the glass contained bubbles besides, but Cadsuane stood peering out as if she could see the dreary landscape clearly.” Descriptions of the farmers outside and the weather also act as metaphors for the situation she and Rand are in. It’s one of the more obvious uses of this technique in this book, which has had subtler than usual metaphors worked into the descriptive text. So subtle I often can’t tell if one is even there.
Cadsuane ponders everything she sees, perceptively picking up on many subtleties, and continuing to represent the Light itself. She still can’t figure Verin out completely, another clue that the Brown has some Shadowy motivations. Cadsuane tells Merise that however she decides to handle her Warder is probably right, implying that such matters are not affairs the Light mixes in. Cadsuane judges Nynaeve, who acts as Rand’s conscience, as a frivolous girl, full of passions, who only rarely demonstrated that she had a brain. Nynaeve is still wearing her angreal and ter’angreal, either to protect Rand or out of wariness of him. Cadsuane remains uncertain about whether saidin has been cleansed of the Dark One’s taint, trusting more to Merise’s bond with Narishma than to either of their own observations from linking with one of the men. She would have more faith if she had that bond herself, leading her to reflect once again on the wilder in the Black Hills who taught her that what must be endured, can be endured, and who may have given Cadsuane her collection of ter’angreal. Is that the same lesson Cadsuane must teach Rand? Since this reminder has come up, it seems likely to be so. She wonders at the affinity between Rand and Alivia, not knowing of Min’s viewing regarding her helping Rand to die. Rand himself is in a poor place, hardened, tired, and nearly disabled from the sickness caused by the taint.
As has so often been the case, Robert Jordan uses the sun to describe a character’s mood and situation: Midafternoon sunlight should have been slanting through the windows of Rand’s bedchamber, but a hard rain was falling outside, and all the lamps were lit to hold off a twilight darkness.
Rand too can almost see visions of his fellow ta’veren when he thinks of them. Other times an almost familiar face appears, accompanied by dizziness. Rand grasps saidin and we get the first description of clean saidin, for once not accompanied by a description of the taint. He has begun thinking of his weaves as webs, as Lews Therin does.
Logain has traveled to Rand’s hiding place, accompanied by several warders, Asha’man, Bashere’s men and Loial. Logain’s aura still speaks of glory to come.
Loial managed to have the majority of Waygates closed and guarded. This isn’t quite attacking the Shadow’s supply lines, but it is the only defense humanity has put up as of yet.
Rand and Cadsuane learn about the bonded Aes Sedai with Logain. It was a very nice and unexpected twist to have the Aes Sedai become the Warder. Rand worries that the Tower will want to balance things by asking to bond Asha’man, a suggestion Tarna has already brought up and Cadsuane has independently decided should be done.
Logain warns about Taim’s influence on the Asha’man, and the orders he gives which supposedly come from Rand. Rand is irritated that Logain isn’t thankful for the cleansing he performed. Rand gets philosophical about the Creator, thinking “A gardener did not weep for each blossom that fell.” He is trying to convince himself that is true.
Rand puts the Black Tower to the side, and broods upon the attempts to acquire the seals on the Dark One’s prison. He can’t fight the Shadow and Seanchan at the same time, so he sends Logain, Bashere and Loial to arrange a truce with the Seanchan.
His decision is based on recent conversations with Alivia, but also on his failed attempt to stop the Seanchan from invading Illian. He set them back for a few months, but their way is to learn and adapt and overcome. A useful trait to have on his side, if he can get it. Making a truce with an enemy to fight a greater enemy is the choice that each character will have to make in the lead-up to the Last Battle.
Perrin needs food for his troops, so he is setting off to the walled town of So Habor. While this is a realistic problem a commander might face, it is also mundane, making it likely readers will find it uninteresting as a focal point of the story. As it happens, the town of So Habor is one of the most interesting locales in the book, which is unfortunately a poor reflection on the rest of the book.
His first view of the area is abandoned fields and seemingly uninhabited houses. Empty. Men manning the town’s walls are filthy and unkempt. They ask how they can tell whether Perrin is alive. It seems a foolish question but it points to the moral turmoil from which he is suffering. We don’t get an immediate answer to what happened in the town, but the consequences are plain enough. Fear, living in filth, distrust. Perrin sees that the clean grain samples are kept in sealed jars, with well-cut threaded lids.  Their best is kept hidden away unless they need to show it off to someone. He demands to see the rest of the grain. It is heavily contaminated with vermin, crawling with weevils. Each sack is almost half weevil, half grain. The grain can only be cleaned by sifting through it carefully, winnowing out the insects. It is a metaphor for Perrin’s fate. He is at the halfway point, like a sack of grain, teetering towards being devoured by the weevils, needing to be winnowed to preserve the grain. He judges that ghosts and weevils don’t explain all that is wrong with the people of So Habor; they have simply given up, and in doing so the badness has been allowed to fester and grow inside them as it has consumed their warehouses. It’s all explained away as the Dark One’s touch, but the scene was placed here to show a possible fate for Perrin. So Habor serves a similar purpose as Shadar Logoth did in The Eye of the World.
Writing Lessons:
Location, weather, events, behaviour: anything can be used as a metaphor.
Mundane problems make a mundane story.

Sunday, 2 September 2012

Crossroads of Twilight - Chapters 8-9

In this section, Perrin and Faile become aware of Rand’s actions.
This is the second and third times in which characters become aware of Rand’s effort to cleanse saidin. The Forsaken were able to sense the immense amount of the One Power being used, and so are the various other channelers dispersed around the world. We already saw Mat’s perspective, now the Aes Sedai, Asha’man and Wise Ones with Perrin and Faile give warning of the event.
Up until now, important events such as the conquest of a nation, the fall of a ruler, or large-scale battles took place, and characters in other locales learned of them months, weeks or days later. The temporal gap in knowledge has been getting shorter and shorter as the series progresses. It took months for the Amyrlin to chase down Moiraine in The Great Hunt, or for news of Falme to spread across the continent. As Traveling, Dreamwalking and Bonding have been introduced, the ability to learn the truth of far-off events became quicker and more accurate.
The cleansing of saidin is the first time where events are being observed as they happen. Both Mat and Perrin, through some ta’veren link, are able, or forced, to see images of Rand taking place at that very moment. This new mechanism gives immediacy to each of their actions. It hasn’t made much difference yet, but in A Memory of Light I expect to see this ability used to its full potential, allowing the three ta’veren to coordinate actions across the continent, or even into other realms such as Tel’aran’rhiod.
The cleansing of saidin is also the first time that a world-spanning event has taken place. The fall of the Stone of Tear, the proclamation of the Dragon, the fall of Nations, or the largest battles since Hawkwing’s time have all been important, and have all had repercussions, but their scope was local first and foremost. Cleansing saidin has immediate consequences that matter to everyone in the entire world, which is one of the most important reasons for giving other character’s instantaneous perspective on it.
The other reason to show this event from multiple perspectives is to use it as an example of the personal battles each of the other characters is going through. Perrin quickly dismisses the event, since it has no relevance to finding Faile. This should heighten concern that he is neglecting important duties for selfish reasons. We’ve heard often enough from him since his return from Dumai’s Wells that the world can burn if it keeps him from Faile. Now we see direct proof that it is not rhetoric, but painful fact.
Perrin’s mood has the effect of creating a negative opinion in the reader’s mind. Aside from his single-mindedness, the brooding weighs on the reader’s spirit as much as Perrin’s. The only thing that elevates it somewhat is the comparison to a blacksmith’s puzzle. Now that he has seen all the pieces, Perrin is determined to solve it. In the face of overwhelming odds, that kind of perseverance inspires hope and approval. Leaving the scene with that mood is important to make the reader want to read the next Perrin section. You always want the reader to want to read more, no matter whether the characters are happy or despondent.
Faile has a pivotal discussion with Chiad. Chiad tells her: If I cast aside my honor and my obligations just because the Shaido have, then I allow them to decide how I will act. I will wear white for a year and a day and then they will release me, or I will walk away, but I will not throw away who I am. This lesson is equally applicable to Perrin and Rand, who are under intense pressure sufficient to make them consider paths that they would normally never take. Changing the way they act changes their character so much that the original version of them might as well be dead. Obviously, that is not the desired outcome for the reader.
Faile’s tangle is in many ways more interesting than Perrin’s, because the characters surrounding her are well-rounded individuals, unlike the generic Wise Ones, Aes Sedai, and soldiers following Perrin. Galina, Sevanna, and Therava have a solid strike against them based on their previous appearances, invoking negative emotions. Morgase, Bain and Chiad induce positive feelings. Rolan is man of mystery, and the new gai’shain introduced present interesting possible threats. The hazards Faile faces are specific, while Perrin’s are vague.  
Writing Lessons:
Be aware of the mood you end a scene with.

Tuesday, 7 August 2012

Winter's Heart - Chapters 5-7

In this section, Perrin is victim of a misunderstanding, and Elayne begins her long road to the throne.

Perrin has a habit of entering the wolf dream too strongly. Is it because of the intensity with which he takes actions? Perrin seems to operate in only two ways: wait, and act with full commitment.  He is fervent in his desires. This time, he was weak when he woke, though the healing he received may also have played a role. Does Elyas never enter the wolf dream?

Rumours about Perrin and Berelain begin circulating through the camp. Aram’s later behaviour will stem from him seeking out other people than Perrin to dedicate himself to. He hears the rumours that Perrin has been cheating with Berelain, and seeing that he is fallible, tries to find someone else who won’t let him down.

Berelain offers Perrin a truce, which he interprets as yet another veiled attempt to put him in a compromising position. He even dismisses what his nose tells him, even though it has been infallible in the past. He has already made up his mind about Berelain and no amount of smelling honest will change his mind! Rather than describe Berelain further, we learn how Perrin perceives her through a metaphorical description of her furniture:

One of her camp chairs squeaked faintly as she shifted. He had been here often, with Faile, to discuss plans. The tent was big enough to house a family, and Berelain’s elaborate furnishings would not have looked out of place in a palace, all intricate carving and gilt, though everything, tables and chairs and the bed itself, was held together with pegs. They could be disassembled for storage on a cart, but the pegs did not make for true sturdiness.

But, to reinforce the reader’s discomfort with Berelain, a couple of other verbs and adjectives are used in nearby paragraphs when Perrin meets her followers. Two pairs of followers who are interchangeable with each other, both physically and in behaviour. Is Berelain interchangeable for Faile? Or is it Perrin who is interchangeable with Berelain’s other conquests?

Rosene and Nana tittered behind cupped hands.

Wearily he tramped around the hill.

Once again, Perrin resists the idea that Masema is to be killed, despite that he has been secretly meeting with the Seanchan. Perrin might never have thought of a truce with the Seanchan if not for the fact they were apparently willing to meet with Masema.

Perrin’s commitment to non-violent solutions is hastily tossed aside to save Faile. As important as it is to him, it is insignificant when weighed against his desire to see Faile free. He is quite willing to have his men and those they fight pay the price to save her, but he will still do what he can to minimize that cost.

The scouts return with clues that are convincing to Perrin and the reader. They are convincing in part because of who is reporting. The scouts have all been named as the most competent people in the camp. Sulin and Gaul’s abilities have been seen first-hand, and the fact that Perrin compares Jondyn Barran to them gives him the same credibility. Warders benefit from association with the other warders we’ve seen, so even if we know nothing about these particular Warders, their rank guarantees their competence. Each clue they bring back is quickly and simply explained, and unsurprisingly they get every detail right. Since the reader already knows what happened, all this section needed to do is explain how Perrin has come to know the same things. Had Faile’s disappearance been mysterious, Perrin’s scouts may have been pressed for alternative explanations, and the author would have had to explain what Perrin believed and why. It might have been a slightly longer passage, but with the risk that Perrin gets wrong information.

Masema’s erratic behaviour is portrayed differently than Rand’s oncoming madness. First, he and his followers do something reckless by confrontationally marching out of the woods in a long line, stopping only when physically blocked by Perrin’s men despite their drawn bows. Masema’s physical description is blunt, comparing him to a rabid mountain cat, naming him zealot. He is unaware of snow falling on his scalp, something that would bother normal folk. His actions are unplanned; they are sudden, intense, and surprising. His face doesn’t change or contort like those of his followers, and gives no outward sign of his mood. To hammer home the point, after promising considerable delays to Perrin by refusing to Travel using the One Power, Masema suddenly makes an exception to his rule. Whether this is an expression of his madness, the pull of a ta’veren, or an underhanded plot to kill Perrin is as unknown as Masema’s behaviour.

Elayne is touring Caemlyn, trying to be seen as the symbol of Andor that people will rally around. Andor has an informal democratic monarchy, where both the people and the nobility must agree on a ruler before they can take the throne, however good their claim is.

Elayne has been taking reckless chances of her own, a necessary part of touching the hearts of the citizens of the city, and has nearly been kidnapped once as a result. Elayne is trying to assert her independence, refusing bodyguards, lacking protection when she walks the street at night. The threat to her is more pronounced knowing Faile has also been kidnapped.

The narrator’s internal dialogue often reveals a progression of thought, moving from outrage to denial to grudging admission:  “You talk about my language? At least I know what fits where, and what doesn’t.” Elayne colored, and her neck stiffened. She did know! Most of the time. Often enough, at least. This short evolution of thought allows the reader to learn the character’s original perception, their relationship with their critic, and how they react to uncomfortable ideas. Elayne accepts the truth of the criticism much more quickly and easily than Mat or Nynaeve do.  

Writing Lessons:

With metaphor, the description of any object, character or event can apply to any other object, character or event, either subtly or bluntly.