Showing posts with label multiple storylines. Show all posts
Showing posts with label multiple storylines. Show all posts

Monday, 28 October 2013

A Memory of Light - Chapter 37 - Part 1

In this section, the Last Battle begins!

Lan offers the first point of view in this epic nearly 200 page chapter, the significance of which won’t be understood until the chapter ends. New Spring made Lan the central character of the series by starting with his point of view as the first window onto this world. With Rand as the central character through the main body of the series, it has long been assumed the Last Battle was all about him facing the Dark One. It is not at all obvious to readers that the Last Battle applies to Lan as well.

Elayne fights Draghkar and gets healed by a damane. Then Mat explains his strategy to her, by telling her he can’t tell her the plan. Uno escapes the destruction of the Dragons by Demandred. Logain prioritizes Rand’s orders over anyone else’s: Find the Seals. Gawyn is losing steam, but feels better when he puts the bloodknife rings back on. Tam and Galad fight Trollocs. Egwene splits up Siuan and Bryne, sending one to watch the command tent, the other to fetch Gawyn.

Tacticians’ comments, such as Bryne’s and Galad’s, explain to readers what the troop movements mean in terms of the overall strategy. By darting from one person to the next, the author allows the battle to progress at a steady pace, telling the reader more from the varied points of view than any one character could know. Similarly, interest is heightened when more than one character wonders what is happening on the heights, driving the reader’s interest as well.

Pevara and Androl take advantage of their unique bonds to use one as bait while the other kills anyone tempted to strike. Their telepathy provides a unique advantage for this tactic, allowing the quickest possible reaction time. They are hit by lightning, lose control, and merge in a new way where they are fully bonded. Now they have fewer limits or rules on their use of the power, as each is able to channel while within a circle, and is able to use the other’s Talents.

This new channeling ability appears to come out of nowhere, yet it closely mirrors other developments earlier in the series where character development drives plot. Pevara has just finished overcoming her last Red Ajah prejudices against Androl, seeing him as a potential husband or lover. This change of character, and her acknowledgement and acceptance of it, are what leads to the new link between them later on that same page. These two are complete opposites, yet in finding common ground in their admiration and respect and growing love for each other, they have smashed down any barriers that restrained them from working together more fully than any two people ever have.

 Mat orders Galad to stay at the ruins. He learns that Demandred has a spy in his tent. He gives a bit of insight to Elayne, and now must prepare to manipulate Tuon.

At the ruins, Galad realizes Mat does know what he is doing. New orders confuse him as he gathers 12 men and goes to the ford to meet with Elayne.

The Dark One scours Rand with his power, but Rand’s self-assurance allows him to resist. Rand seems to abandon his plan to destroy the Dark One, or even defeat him, since he can just barely hold on to his identity. As always, it is self-knowledge that empowers Rand against his adversaries.

“That is all you have?” Rand growled.

I WILL WIN.

“You made me strong,” Rand said, voice ragged. “Each time you or your minions tried to destroy me, your failure was like the blacksmith’s hammer beating against metal. This attempt…” Rand took a deep breath. “This attempt of yours is nothing. I will not break.”

YOU MISTAKE. THIS IS NOT AN ATTEMPT TO DESTROY YOU. THIS IS PREPARATION.

“For what?”

TO SHOW YOU TRUTH.

The Dark One’s overbearing smugness, his blunt assurances that all is over, his condescending gloating over knowledge that he has gives readers the terrible feeling that he is in fact going to win. There is no doubt, no gambit, no challenge, the Dark One’s victory is inevitable, his power absolute.  Villains don’t get any more confident than this.

AND SO I WIN.

I WIN. AGAIN.

THE FIGHT IS OVER.

“IT HAS NOT YET BEGUN!” Rand screamed.

Use of the weaving metaphor established early in the series works to great effect, and is a natural fit. When the Dark One weaves reality to create Dark Emond’s Field, readers understand the stakes are higher than ever imagined, that everything they know can be remade. Dark Emond’s Field is designed to goad Rand into emotional instinctive action, putting himself in danger. Rand shatters the false reality, and promises to show the Dark One what is going to happen, giving readers hope and optimism, just in time for Gawyn to enter the fray.

Riding the emotional high off of Rand’s challenge to the Dark One, readers have every expectation that Gawyn will at least wound or disable Demandred, evening the odds. Gawyn faces Demandred armed with powerful magic and skill and still loses handily. Demandred is unnaturally skilled at sword fighting, and uses a burst of strength to drive his sword through Gawyn’s armor, while his eyes were closed. Hope turns to horror, because no matter how a reader feels about Gawyn, it is insinuated that Demandred can’t be stopped by anyone less than a powerful channeler who can also swordfight. In other words, Rand. And since he isn’t bound to show up any time soon, the other heroes are in a real spot of trouble.

Writing Lessons:


To lessen info-dumping, spread insight you are giving the reader across several different characters’ perspectives.

Sunday, 31 March 2013

A Memory of Light - Chapters 7-9

In this section, the long war begins.
The ink is hardly dry on the Dragon’s Peace before planning for the conflict begins. Splitting the conflict onto three immediate fronts in Andor, Shienar and Kandor allows the author to showcase more characters playing roles and to balance momentum, so that even if one battle front goes well for the heroes, other dire situations maintain tension. If there is a downside, it is that with so many plotlines to juggle, some may get only short attention, if they show up at all, and if they play off each other, the complexity of the plotting increases. This intricacy, and the time needed for the author to handle it, is one of the reasons that The Wheel of Time came to feel bogged down. Much of what the author needs to establish now is the setting and placement of characters in each locale.
One of the four great captains is assigned to each of the battle fronts. Merrilor is maintained as Elayne’s central command location, a seemingly trivial decision that will dictate the setting of the Last Battle. A countdown for two locations will run out if a victory is not achieved in Andor quickly. Loial sticks his head in the story long enough to announce the Ogier will fight alongside the humans. The Horn of Valere is entrusted to Faile, who originally left home hunting for it. Lan sets the tone for the coming battle: no sadness, no mourning, only pride that when the time of their testing came, and victory all but impossible, the soldiers were ready, and did their duty, even unto death. Most importantly, the men of many nations fight together, as they never have since the Age of Legends.
The events beginning the conflict have an air of finality. Elayne torches her home city, and reveals the father of her children, admitting there can be no safety for them since she herself is a target. Evin is turned to the Shadow with little fuss, and it seems inevitable that Androl will receive no outside help. Bulen and other Borderlanders give their lives for small, but meaningful causes in their battle. Their sacrifices buy time, but Agelmar tells Lan that even so, they will eventually retreat and give up the land their comrades paid for in blood. Each painful decision is made in the name of duty, necessary evils meant to improve their marginal chances against the Trollocs. Lan grudgingly realizes he will abandon his lost home of Malkier yet again, because duty to his fellow men compels this grim course of action.
Through the preparations, the author maintains each character’s personality, highlighting the unique way in which they think instead of committing solely to plot-based descriptions. Elayne held out for the most advantage when the Dragon’s Peace was signed, and now Egwene can’t help but lament that all of the choices arrayed before her undermine her authority, regarding Elayne’s place at the head of the armies: Refusing her would set a bad precedent. As would obeying her.
Egwene also keeps up her intense hatred of the Seanchan, despite that humanity needs the two forces to be allies. Egwene embraces the use of the name Leilwin for the hated Seanchan woman Egeanin, happy to remind her that she is less than nothing in Egwene’s eyes.
Despite the overwhelming military aspects of the story, small introspective moments point to the possibility that some non-violent means may give the key to victory. Lan prefers to use Aes Sedai as useful tools rather than weapons, and Rand considers grand philosophical questions as he evaluates his chances for success. Was the flame alive? It ate, it moved on its own. You could smother it, so in a way it breathed. What was it to be alive? Could an idea live? A world without the Dark One. A world without evil. There have been clues in earlier books as well, notably Verin’s assertion that the Last Battle would not be fought in the way that Rand imagined. Little reminders such as this one will keep the reader from being distraught if the greatest battle of all time isn’t resolved through battle.
Elayne and Rand share a last night together, exchanging gifts and revealing their deepest feelings and secrets. Elayne represents Rand’s present, while Aviendha and Min were his past and future. Elayne embodies Andor, especially now that Caemlyn is burned. Andor itself represents a set of morals and ideals that Rand was raised with, given to him by Tam. Through these ideals, Elayne represents what is best in Rand, the core of his being, his shining heart, like the gleaming city on the hill, the oldest and most respected of the Nations to rise after Hawkwing’s empire shattered. Elayne is all that is good, and when Rand tells her who he is now, her reaction is acceptance and love, unlike anyone else’s.  
Writing Lessons:
Keep your characters in character, no matter what exciting events are taking place.

Thursday, 22 November 2012

The Gathering Storm - Chapters 37-39

In this section, Rand mercilessly destroys his enemies and Egwene gets some help.
Without a shred of regret or doubt, Rand sacrifices a Domani nobleman to test whether Graendal is really hiding in a fortress called Natrin’s Barrow. His plan to kill Graendal amounts to fooling her into thinking she is sitting down to play a game with him, then to kill her before she realizes there is no game.
Callandor failed Rand before, but we get a glimpse of why Callandor is the object called out in the Prophecies, not the Choedan Kal. Rand calls Callandor a box, designed to trap him, but readers retain the intuition that a circle of two women and one man using Callandor can overcome its flaws. Callandor forces men and women to work together, to be in a circle where they can share sensations, and feed off each other’s will. The Warder bond sometimes causes a feedback loop where Aes Sedai and Warder’s emotions feed off each other. The a’dam allows sensation of the damane’s physical feelings. Rand’s bond with Elayne caused uncomfortable feedback and amplification of sensations. In a circle, using Callandor, it seems plausible that a feedback loop can be created that magnifies willpower, allowing Rand to feed off of the combined resistance of the women linked with him. Given the possible weakness in the True Power exposed in the previous chapters, the ability to use collaborative willpower would be of great value in the Last Battle.  
Balefire’s unique properties are once again showcased in a clever and callous strategy to verify whether Graendal is dead. Of course, dedicated balefire enthusiasts such as myself found several ways in which Graendal could have survived the blast. Min contrasts the results of the faded Compulsion with the bruises on her own neck which have not faded yet. The difference is that Rand acted as an intermediary, so his actions were not undone by balefiring Semirhage, he still believed he had a collar around his neck and was being forced to strangle Min. Given Demandred’s meeting with the Dark One and the repeated use of balefire, it is inevitable that balefire will play an important role in A Memory of Light. I expect Demandred’s forces to channel it almost exclusively in an attempt to unmake the world itself, an attack which would require the True Power, or the properties of Tel’aran’rhiod to repair.
Nynaeve is despondent over her inability to sway Rand by even a hair, so she reluctantly turns to Cadsuane, who tests her, questioning her ability to obey. Nynaeve resists, as she always does, not unlike Rand himself, while Min assigns herself the duty of keeping Rand alive and sane, with his soul in one piece.
Egwene uses need in Tel’aran’rhiod and comes across Tinker wagons. Mat once discovered Tinker Wagons burned with the message ‘tell the Dragon Reborn’ scratched with one man’s dying efforts. What do they mean together? The most common answer relates to their lost song, but given Rand’s recent moods, what he needs to be told is to adopt the Way of the Leaf. Acceptance of events and refusal to use force are two elements of this philosophy that are used frequently in other places in the story. If Rand’s soul is to be salvaged, the Way of the Leaf may offer a means to do it.
Stepping out of Tel’aran’rhiod, the transition from healthy Egwene to injured Egwene drives home the treatment she casually described to Siuan, hoping not to alarm her to the point where she would ignore Egwene’s order to pursue no rescue. With Siuan she uses words like ‘solitude, beating, spice, survive, narrow, touch, can’t stand, bend, stoop, pain, beatings, old, itches, cracks.’ Upon awakening, the author uses stronger words such as ‘blackness, exploded, pain, pounded raw, strap, cramped, forced, curled, small, smelled, unwashed, stench, groan, shield, stiff, cracked, scraping, parched, never, stooped’.
Dramatic events surrounding Elaida’s potential downfall and Silviana’s potential execution allow Egwene a few moments alone back in her cell, just in time for a visit from Verin.
Verin’s affiliation with the Black Ajah was a much bigger secret than Sheriam’s because she helped the heroes so overtly, but of course there were still those who latched on to the idea that she was Black Ajah early. Verin’s appearance brings an avalanche of revelations. Fortunately she doesn’t just walk in and hand her secrets to Egwene. There is a cost, which is her life. Self-sacrifice isn’t something the Dark One seems able to conceive of or worry about, so Verin’s self-sacrifice is a clue to the Dark One’s blind spot, one which Rand should easily take advantage of as he embodies the role of saviour.
As the series nears its end, it’s foreseeable that readers get reminders of all the major plot elements which will explain the later victory, so these tidbits about the Dark One, balefire, Callandor, the True Power and Tel’aran’rhiod are significant. In almost every case, those tidbits have been placed in gripping scenes so that readers absorb them, but don’t dwell on them, allowing a more powerful revelation later.
With most of the Black Ajah plots already foiled, it is timely to reveal their identities now. No longer are readers filled with paranoia about who may be on their side, from now on they will know exactly who is a villain and who is not. A new tension arises from Egwene’s need to keep this secret until she can make the most use of it, even when it will mean interacting with Black Ajah.  She gives orders to take Alviarin immediately if at all possible.
The book has been picking up its pace for a while now, overcoming most concerns or interest in the difference between Jordan and Sanderson. The reason is that events in each locale are directly affecting each other, creating a storyline that links the parts into a whole which the reader has interest in following. Mat’s agreement with Verin led to her arrival in the Tower. Rand’s failure with the Seanchan leads to Tuon launching a raid on Tar Valon. Tuon’s raid prevents Egwene from acting on Verin’s information immediately. Disparate storylines are being interwoven with cause and effect rather than simply thematic links.
Writing Lessons:
Readers feel story progression when the solution to one problem creates a new problem.

Thursday, 4 October 2012

Knife of Dreams - Chapters 11-12

In this section, Mat and Perrin are targeted by Darkfriends.
Tuon has the idea to visit a rough tavern of the lowest sort, a hell. Setalle may have given her this idea, so that she can see Mat in his natural habitat. Thom wagers that Tuon has let a sheltered life, winning a gold coin off Mat when she falls for their deceit that a tavern full of merchants is in fact a hell. Little examples about Mat’s petty wagers on just about anything are a good reminder of that aspect of his character. The same applies whenever he assesses the defenses of any location he enters, or the cleavage of any woman he encounters.
Mat plays a game of dice, winning as usual, and raising suspicions that he is cheating. When the stakes are raised to gold instead of silver, he knows that winning will trigger the accusation, and so would refusal to play. He rolls the dice, and luckily loses. Mat may not read, but he can count, and always knows the score: Laughing just as if it were not just their own coin won back, Camrin and Kostelle began dividing their winnings. His calmness and eye for subtle danger impresses Tuon.
Thom learns that Seanchan soldiers are looking for Tuon not to rescue her, but to kill her. She reckons it could be a plot by one of her sisters. Sending a secondary character off-page to gather information is a convenient way to introduce new elements quickly. Thom walks away, and returns with a plot twist in hand, no explanation required. Just in case the convenience of Thom learning about the plot to kill Tuon seems too far-fetched for readers or Mat, he adds he heard this from three different sources. Once again, almost no effort is expended to make the new information more credible. No convoluted explanations, just a simple one.
Moridin’s earlier orders to kill Mat and Perrin come to fruition, when a Darkfriend recognizes Mat, and leads a dozen men against him. Faced with tough odds, Mat takes action he deems will increase his odds of survival, no matter how odd they seem. Some of his memories come from nasty, efficient killers, and he never hesitates, once again displaying the rare traits that are suitable for life in the Imperial Family. His only lapse is to call Tuon by name, so that she can say she won the game after the battle is done. Mat has yet to find anything she will shirk from.
One of the Darkfriends is a local merchant, and Mat concludes he can’t explain away this man’s death in a satisfactory way, so they need to leave Valan Luca’s circus as soon as possible. In the next chapter, amid a swirl of colours, Perrin sees Mat leading a group on horseback into the forest, providing not only an idea of when Perrin’s actions take place in relation to Mat’s, but linking the chapters that makes the separate storylines seem like parts of a whole. The ta’veren viewing mechanism has not yet been explained, other than to say it is ta’veren, but it creates this link effortlessly, which is useful for the author, and will later be useful to the characters. I suspect A Memory of Light will involve concurrent events depending on each other’s success in different locales, such as Perrin waiting for Rand to do something before entering the Wolf Dream. The ability to monitor each other’s progress and actions will create links between the separate storylines, making them feel part of a whole, and allow for rapid pacing as the Last Battle reaches its climax.
Another link to Mat’s storyline and the earlier scene with the Forsaken is provided when Perrin is also set upon by Darkfriend assassins. There is also the man who turns into bugs, the fourth bubble of evil/failure of the Pattern shown in this book, providing another link between different storylines.
Perrin isn’t romancing Tylee Khirgan, but she as impressed with his toughness as Mat is with Tuon’s.
Balwer serves the same purpose as Thom in the previous chapter, wandering off to return with important information later, no further explanation required. It’s just what Balwer and Cha Faile do.
As a nannycrat working with the blind cord police, I love Tylee’s nervousness about dealing with an Imperial functionary. Almost every character in the story to date can be reasoned with by arguing about need, affiliation, honour, or some other ideal. Functionaries care about process. The fact that the manufactory has been successful at producing Forkroot is of no consequence, the functionary would have been just as dedicated to the correct process and procedures if the project was failing. Just one of the Goat’s thousand heads.
Robert Jordan sometimes uses uncommon words which make his prose richer, even though a simpler word may have worked as well.  
A farm on rolling ground hove into sight
I’m afraid there’s no jaunt into Maderin for you, Precious.
Small piles of gold and silver admixed with a few gold coins lay in front of each of the players.
In this next one, he repeats the fact to emphasize it, adding a word for even more emphasis: She hissed at him. She held the entry flap open, but she purely hissed like a cat.
Writing Lessons:
Look for ways to cut back on explanations while retaining their credibility, like having a competent character state a fact, learning things off-page, or using a simple explanation instead of a lengthy one.

Monday, 1 October 2012

Knife of Dreams - Chapters 2-4

In this section, the villains get a leg up on the heroes.
Keeping with the theme identified in the prologue, more characters are facing the consequences of an earlier choice.
Beonin saw an opportunity for gain by returning to Elaida. She is convinced the rebels are finished and wastes no time securing a spot on the lifeboat. It was never clear that anyone on the Rebels’ original ruling council was secretly affiliated with Elaida, so her actions come as quite a shock. Importantly, her point of view focuses on her as the star of her own story, with Rand as a faraway incidental player. Sometimes authors succeed wildly at this and a character rises to become a favourite. This doesn’t quite happen here, but the unexpected actions combined with a distinct point of view unlikely to ever be confused with anyone else’s solidifies the readers’ understanding of this ambitious, distasteful, smart, and good woman.
Beonin gives a clue that may lead to unmasking Aran’gar, but as previously mentioned, she needn’t have worried about being exposed by Kairen or Anaiya through their friendship with Cabriana. Had she just murdered a random Aes Sedai instead of either of them, her goals would have been achieved at little risk of the trail leading back to her.
There have been many examples to date of the Dark One’s touch affecting the world and the White Tower. Beonin sees the dead walking, and ate some weevils in her bread. Elaida will hear of rats in the White Tower. Occurrences of the dead walking have been forced into the story as truly random events, like the bubbles of evil, while failing wards and pest-laden food can fit in seamlessly with the narrative.
From out of nowhere, we learn the former King of Illian is a captive of Elaida’s. His appearance here seems primarily aimed at demonstrating Elaida’s puissance and management style. The first report she dealt with was for garbage clean-up: “I want to hear that a start was made today. Today!” The second was for sewers: “she scrawled I WANT THESE CLEARED BY TOMORROW.” The third and most important report about rats in the Tower gets a mild “have someone check the wards.”
Beonin may have been able to end the rebellion until Sitters from other Ajahs began showing up. Her failure is forgotten in light of the secret knowledge she brings to Elaida. Egwene is a Dreamer, and the rebels have dream ter’angreal. They can weave disguises, hide their ability to channel, invert weaves, Heal with an improved weave, make cuendillar, and Travel. Egwene’s discoveries and abilities are the main reason her life was spared, but it is Beonin who pays the ‘bribe’ by teaching these weaves to Elaida. The rebel ferrets are exposed, establishing links between each of the storylines set in the White Tower. An effective way to create anticipation and excitement is with a web of possibilities, such that the reader doesn’t know which plot will interfere or aid any other plot. Too few plots makes the resolution more predictable.
The Forsaken learn someone is impersonating Sammael. There is some question as to whether he may be alive. Only two Forsaken have died by balefire so far, which means that there could be eleven left standing. There were eleven chairs waiting for the Forsaken when they arrived, but devious Graendal got to choose the setting. Did she purposefully choose the number of chairs as well to confuse the Forsaken or hide that she has been impersonating Sammael? Only eight of the Forsaken showed up for the meeting, Asmodean, Sammael and Osan’gar being the missing ones, and readers know those three have all died. But when the Dark One resurrects a minion, he also gives them a new name, so even an author quote saying that Sammael is dead may not mean as much as it seems. Hiding the simple detail of a Forsaken’s whereabouts has proven to be one of the mysteries that has engaged fans the most. These larger than life villains create excitement whenever they are on the page simply by being who they are: mysterious, powerful, with hidden motives and ruthless plots against one another. Aran’gar admits she has been impersonating another Forsaken, but which one and when she did so remain a mystery.
Lanfear and Ishamael had been the only Forsaken to take an interest in Mat and Perrin in the early books; they were beneath the attention of all the others. Now Moridin orders their deaths, and Semirhage recognizes one of them, giving a clue as to her whereabouts.
The images of Mat and Perrin conjured by Moridin in Tel’aran’rhiod move stiffly and have expressions that never alter, which is typical of such creations. This confirms that the room they are in is in fact in Tel’aran’rhiod or some aspect of it, but it also calls into question some of the theories about creating images of a specific person using Tel’aran’rhiod. A nightmare may be able to express emotion, and a created horse will act like a horse, but can a person created express emotion and speak? Not according to this scene.
Perrin meets the Seanchan, makes a display of power, and then offers to give up his claim to Manetheren in exchange for their help in rescuing Faile. When Berelain gets testy, he calms her and reveals his plan to dose the Shaido wise Ones with Forkroot. He produces a letter from Suroth that will let him carry off every bit of Forkroot the Seanchan have. The Seanchan banner-general is continually surprised by what Perrin is able to do.  A deal is made.
An odd occurrence takes place just after Perrin offers up the claim to Manetheren. A foul wind blows through, raising clouds of grit. It may be a bubble of evil, or it may be the same wind as in Chapter 1, allowing the reader to understand these events take place the same day as Egwene’s capture. It could be one of those signs of the Pattern breaking down, like the dead people sightings. More outlandishly, it could be the Wild Hunt, coursing through at high speed, taking word of Perrin’s location back to Semirhage. Whatever it is, it clumsily represents Perrin’s distaste at making a deal with the Seanchan. Throwing in odd events like this with no explanation and no reason, then having the characters decide to ignore it altogether leaves the reader wondering why the author even bothered adding it. Just another bubble of evil, same as the last.
Writing Lessons:
Multiple plots make the reader uncertain how they will interact or how events will resolve, creating anticipation and excitement.

Sunday, 22 July 2012

Winter's Heart - Prologue


In this section, multiple plots are laid out clearly, and reader’s expectations are set.

Perhaps recognizing the previous book’s weak ending, the author immediately sets up several storylines with expectations to be met before the book ends.

In the White Tower, the Black Ajah Hunters get Talene to re-swear the Three Oaths. Talene is a tool that can be used now, but the Hunters decide to proceed with caution, bringing in the ten rebel ferrets to swear obedience first. That will bring their number to sixteen. Seaine also has her first doubts about what task Elaida actually assigned her. We expect this quest to net a second Black sister soon.

Elayne’s section reveals a little about Egwene, which is all we’ll see of the Amyrlin in this book. A simple primer about Elayne’s major competitors for the throne means we should see some of them interfering before the book is over. A number of reasonable contrivances explain why Elayne won’t be receiving any outside help. No allies are available, and in any case would unintentionally cost Elayne the throne because they are foreigners. The Sea Folk remain stuck in Caemlyn by their own mistrust that Elayne will break the Bargain. This character-driven obstacle is more powerful than a physical one could be. Renaile will not leave until she gets what was agreed to, which will keep her at Elayne’s side for a long time.

The confrontation between Taim and Elayne ends with him acquiescing to her requests to visit the Black Tower under supervision. When she later carries out her first visit and Toveine sees her, we then expect some interaction between the two.

After Taim, a Wise One enters, the third uninvited interruption in the last twenty minutes. Dyelin provides a comment which is likely echoing the reader’s thoughts, and is therefore meant to restore the plausibility of the scene: “Blood and ashes!” Dyelin muttered. “ Is the whole world just going to walk in here?” She uses exaggeration to make the current situation seem normal in comparison. Humour is another tactic which causes the reader to overlook the obvious by pointing out the abnormal situation. A reader who knows that the author has recognized their complaint will be satisfied and move on with the story feeling the problem has been resolved.

The first-sister ceremony provides a glimpse of a healthy relationship by Aiel standards. It amounts to knowledge, faith, and forgiveness of the first-sister. Elayne has already shown this behaviour is the basis for her romance with Rand, so now this example will allow Aviendha to learn how to love him as well, and maybe they will teach and remind Rand how to behave.

Toveine is crafty, and seems to have a secret plan to pull down Elaida, even as she agrees to publicly give leadership of the Black Tower prisoners to another sister. Readers expect this plan to bear some fruit by the end of the book. Logain’s unwanted presence at the Black Tower and the faction he is heading create interest in seeing matters advance or get resolved. The Asha’man voice concerns that Rand doesn’t care about them, that Taim is giving preferred treatment to certain Asha’man, and that Taim’s cronies have turned bad. The implication is that Taim is creating a private army and Logain will be the main obstacle he has to overcome.

Rand has decided he can’t wait to move forward with his plan to make his Asha’man into reliable tools again. As soon as he can lure his would-be assassins to him and dispatch them, he plans to cleanse saidin. This sets the reader’s expectations. There had better be an attempt to cleanse saidin before the book is done! He even describes how it will go down: everyone within a thousand miles will feel him channeling, and come to put an end to it, so he needs to whittle down the number of detractors he will face before he starts cleansing. That and get over the sickness that has begun to affect him whenever he channels.

Each of these points of view has created expectations that readers will want resolved.

Writing Lessons:

Set expectations purposefully, or your readers will set them for you.

Use humour and exaggeration and acknowledgement to have readers overlook the contrived scenarios you devise.

Friday, 8 June 2012

A Crown of Swords - Chapters 14-17

In this section, all the players are introduced in Ebou Dar
Throughout the Ebou Dar sections, there are a number of players: Mat, Elayne, Nynaeve, Thom, Juilin, Olver, Nalesean, Vanin, Aviendha, Merilille, Sareitha, Careane, Adeleas, Vandene, Joline, Teslyn, Tylin, Beslan, Setalle, Jaichim, Shiaine, Old Cully, Sammael, Falion, Ispan, Nesta, Malin, Dorile and a gholam. These players move about interacting with each other to bring the search for the Bowl of the Winds to its conclusion.
We’ve already seen that Elayne, Nynaeve and Aviendha have begun preparing for the day they find the Bowl of the Winds by entering into a bargain with Sea Folk. In stories you will often see parallel tasks being carried out by different people, but less often will you see characters multi-tasking the different steps needed and preparing for future events ahead of time. In this case it allows later events to take place rapidly. The Sea Folk can simply be summoned and show up when needed.
The first piece to fall into place is the suggestion that Mat can be used to help find the Bowl of the Winds. Being ta’veren, he has already established the needed relationships with Setalle that will lead to its hiding place. We are re-introduced to Mat doing all the things that Nynaeve can’t stand: gambling, ogling, drinking, swearing. Mat’s behaviour and Nyaneve’s low tolerance for it are presented as the major obstacle. This is a switch from the physical obstacle of searching the Rahad which has proven insurmountable so far. By shifting the obstacle to one of character traits, the reader will be more involved in their interactions, and have a more rewarding reading experience.
Mat’s involvement draws the villains in. Mat recognizes Shiaine, who visits Jaichim, who in turn recognizes Mat from the secret orders placed in his mind by Ishamael. Jaichim feels a need to kill Mat, but the mere suggestion is dismissed by Sammael who can’t afford to let Rand get wind what he is up to. Sammael gives explicit orders not to touch Mat unless it turns out Mat is there looking for Sammael or acting against him in some way. Jaichim now has contradicting orders from two Forsaken, and the fact that one of them is dead does not make Jaichim any safer from the consequences of not carrying out his orders to kill Rand and his allies. No one survives disobedience, but Jaichim skirts as close as he can, ignoring Sammael’s orders to find the cache and setting Shiaine to kidnap Mat. Jaichim serves many masters, but none more important than himself.
Sammael sends a helper to get rid of any Aes Sedai impeding the search: the gholam who tore Herid Fel apart. Meanwhile, a pair of Black Ajah working on Moghedien’s orders to find the cache come close to a clue by interrogating a Wise Woman. Despite the fact that Moghedien is probably dead, they dare not stop what they are doing.
 The stage is now set for all of these players in the main plotline to race towards the same objective, coming closer and closer to an eventual confrontation.
Mat needs to tell the women about his discovery. In the Tarasin Palace he bumps into every Aes Sedai except the ones he is looking for. Mat’s nature is to be contrary. He will do an aboutface on an action that was important to put Nynaeve in her place a moment ago in order to put off someone else now. He acts purely in the moment, on impulse and instinct, changing his opinions entirely on the whim of the moment. Mat’s opinions are made clear in a sentence where the substitution of a noun provides humour, feeling and tension: The two groups stared at one another as if trying to see who could out-Aes Sedai who. Mat next meets Tylin and Beslan, who will be willing to help in any way they can, now that Mat is a close friend of the family. Once again the ta’veren provides what is needed before it is known what is needed. Beslan acts much like Mat, living for the moment, yet Mat immediately sees himself as the reasonable one, as always in order to try avoid doing anything against his will.
 Teslyn is sharp and prepared, either hearing Mat was in the palace and seeking him out to place a note in his pocket, or carrying one around for the eventual moment she would meet him. By telling Joline she acts like a child, she manipulates Joline into resisting Elaida’s orders. She is as contrary as Mat. The secondary plot of trying to capture Elayne and Nynaeve is established. A second group is also trying to nab the women. The Black Ajah are ready to put aside their search and try for Moghedien’s hated enemies instead, also shifting from a physical obstacle to one based on character and relationships.
Now the remaining players will be drawn towards those participating in the main plotline.
The attempts on Mat begin, and the first cluster of Darkfriends falls. Mat is unobservant about their purpose, but when a second group led by Old Cully falls, he puts two and two together, in a fashion.
The first of several mystery characters shows up. An old man with memory gaps observes the comings and goings of the Black Ajah. It is not obvious that he is under Compulsion and is spying for Graendal. He also doesn’t show up again, so readers are left to wonder why he appears at all. It does set a precedent for the later mystery characters who show up spying on Sammael and helping Rand, so their appearance will not feel as contrived.
Writing Lessons:
Obstacles related to character and personality are more interesting than physical obstacles.

Tuesday, 17 April 2012

The Fires of Heaven - Chapters 53-56

In this section, Nynaeve comes to Rand’s aid.
Coming off the emotional peak of the book, Rand barely has time to register Moiraine’s loss before Lan is gone too. With characteristic machismo, Lan makes a final statement about duty and life and not trusting love, which Rand takes seriously. Lan has inflicted his last damage on Rand. Although none of the women they love have inflicted any pain on them, Lanfear’s jealous display which cost Moiraine her life has had the effect of both men swearing off women for good.  
Moiraine’s letter states that all paths led to the docks, yet she herself is the one who directs Rand there. This is not a case of her creating her own future, since all paths led there. Rather, she is trying to control how events will play out at the docks by establishing who will be there, and where the wagons will be placed. Throughout the book, there were many reminders about how Moiraine fussed to place the ter’angreal just so in the wagons, though the rationale given by those who observed her turned out to have been wrong.
The Wise Ones tell Rand he is a fool about this and many other things. Many readers took this as a sign Moiraine yet lived. With Lan’s bond broken, she was stilled at the least. As I read it now, it is more of an accusatory statement, referring to how Rand’s stupid man-behaviour is the reason she is dead, and so many other things are going wrong, such as the Maidens’ sudden disappearance. Having lost Moiraine and understanding the price will be paid one way or another, Rand decides to accept the Maidens right to choose how they will serve him, and to die in the doing if it so happens.
Rahvin has somehow smuggled a few thousand Trollocs into the inner city and palace, as a defense against an attack by Rand or the other Forsaken. Lightning strikes down Mat, Aviendha and Asmodean. That is a significant surprise, yet having just lost Moiraine, how else can you raise the stakes for the climax of the book? Killing not one but three important characters is disorienting, and after all the talk about the mistake of seeking personal retribution, Rand stupidly sets out after Rahvin.
Mystifyingly, the story moves away from life or death action to Nynaeve teaching Siuan in Tel’aran’rhiod.  The only way to pull this off without irritating the reader is if the change is vital to the story, engaging, or short, but preferably all three. There are two pages of scene-setting and explaining or refreshing the rules of Tel’aran’rhiod before Siuan and Nynaeve begin pulling each other’s hair and kicking and rolling in the dirt, which is funny. Nynaeve has hit a low point in respectable behaviour. By page 4, Moghedien has been sighted, and the action is back on. Had a lesser threat than a Forsaken been the reason to shift to Nynaeve, reader reaction would be unenthused. If you leave off one major enemy, you should be moving to something equally as menacing.
Moghedien easily bests Nynaeve. Birgitte arrives in time to distract her giving Nynaeve the chance to try whatever she can think of. And that is the key to battling in Tel’aran’rhiod, you can do anything you think of.  Nynaeve crafts an a’dam and captures Moghedien in a heartbeat. Rand has just finished acknowledging that the women around him can make decisions about their own fate, and risk death or worse as they see fit, and then Nynaeve does exactly that. Both character arcs are wrapped up together. Rand cannot win without Nynaeve’s timely aid, and she can’t come to his aid unless she rediscovers her own desire to take the risks that he would rather she avoid.
For the first time, Rand has trouble remembering his identity, as Lews Therin’s memories are now a distinct voice.
The rules for the a’dam in Tel’aran’rhiod need some explaining. When sleeping, only Spirit can be channeled in the waking world, allowing a ter’angreal to be kept working. Once in Tel’aran’rhiod, any of the powers can be used, as in the waking world. Entering Tel’aran’rhiod in the flesh is a sensible move for one who is not experienced with it, especially if you don’t like leaving your sleeping body behind for your opponent to find unprotected. Someone in the flesh can draw significantly more of the One Power than someone who is merely sleeping, according to Moghedien. I suppose it means the amount is limited by the fact that you are sleeping, and it is not that in the flesh you can draw more of the One Power than you could waking. Based on Birgitte’s earlier transformation into a child, an opponent can change the reality of what you are. If you are sleeping, it will only be true when you visit Tel’aran’rhiod; if you are there in the flesh, it will be true forever, in which lies the danger. Rahvin tries this on Rand twice, once to unmake him, once to turn him into an animal. It seems this was Rahvin’s big plan, perhaps because he feared Rand would be as strong as or stronger than him. What affects you in Tel’aran’rhiod affects you in the real world, whether wounds, death, or Forkroot.
What happens as the balefire undoes actions? Memories remain, but actions were not carried out.
Rand never saw Rahvin make a portal to Tel’aran’rhiod. Rand believes he saw the residues, but no such portal ever existed. Rand simply chased a figment of his imagination through Tel’aran’rhiod. Rand believed Rahvin made a bubble of water and piranhas, but Rahvin wasn’t there so he did no such thing. However, Rand believed he did, and in Tel’aran’rhiod, that is enough to have created it himself, so the injuries remained even after Rahvin was balefired. Every attack Rahvin carried out was actually carried out by Rand on himself, since Rand’s belief it was happening was enough to make it actually happen. Had Rahvin had time to blast Nynaeve, she would have remained injured because she would have believed a blast of flame was coming down on her, which would have the effect of creating it even if Rahvin hadn’t.
Mat, Aviendha, and Asmodean, and other Aiel and Trollocs killed by Rahvin’s lightning all fell to the ground believing themselves dead. If the lightning flung them, they weren’t actually flung anywhere. Others walked past them, or over them, also certain that they were dead. At the moment of Rahvin’s death, they suddenly wake and hurriedly get up, realizing that there is a battle going on around them. They hold out until Rand arrives.
The key thing to remember is that balefire may not always undo actions in Tel’aran’rhiod, since the imagining of them keeps them real. Balefire damage to objects in Tel’aran’rhiod seems to be permanent. We didn’t see whether Rahvin’s balefire damage caused by his weaving the One Power was reversed. I think it would be. If Rahvin balefired a walnut with a thin stream of balefire, then Rand balefired Rahvin with a larger stream, undoing his original weaving of balefire, the walnut should be restored.
The mystery of who killed Asmodean was the holy grail of theorizing. Hindsight is 20/20, but on a reread, it does seem intuitively obvious that it was someone from this book, and only two Forsaken are unaccounted for.
Writing Lessons:
Give your multiple storylines plot, emotional, and thematic reasons to cross each other.