Showing posts with label Balwer. Show all posts
Showing posts with label Balwer. Show all posts

Thursday, 4 October 2012

Knife of Dreams - Chapters 11-12

In this section, Mat and Perrin are targeted by Darkfriends.
Tuon has the idea to visit a rough tavern of the lowest sort, a hell. Setalle may have given her this idea, so that she can see Mat in his natural habitat. Thom wagers that Tuon has let a sheltered life, winning a gold coin off Mat when she falls for their deceit that a tavern full of merchants is in fact a hell. Little examples about Mat’s petty wagers on just about anything are a good reminder of that aspect of his character. The same applies whenever he assesses the defenses of any location he enters, or the cleavage of any woman he encounters.
Mat plays a game of dice, winning as usual, and raising suspicions that he is cheating. When the stakes are raised to gold instead of silver, he knows that winning will trigger the accusation, and so would refusal to play. He rolls the dice, and luckily loses. Mat may not read, but he can count, and always knows the score: Laughing just as if it were not just their own coin won back, Camrin and Kostelle began dividing their winnings. His calmness and eye for subtle danger impresses Tuon.
Thom learns that Seanchan soldiers are looking for Tuon not to rescue her, but to kill her. She reckons it could be a plot by one of her sisters. Sending a secondary character off-page to gather information is a convenient way to introduce new elements quickly. Thom walks away, and returns with a plot twist in hand, no explanation required. Just in case the convenience of Thom learning about the plot to kill Tuon seems too far-fetched for readers or Mat, he adds he heard this from three different sources. Once again, almost no effort is expended to make the new information more credible. No convoluted explanations, just a simple one.
Moridin’s earlier orders to kill Mat and Perrin come to fruition, when a Darkfriend recognizes Mat, and leads a dozen men against him. Faced with tough odds, Mat takes action he deems will increase his odds of survival, no matter how odd they seem. Some of his memories come from nasty, efficient killers, and he never hesitates, once again displaying the rare traits that are suitable for life in the Imperial Family. His only lapse is to call Tuon by name, so that she can say she won the game after the battle is done. Mat has yet to find anything she will shirk from.
One of the Darkfriends is a local merchant, and Mat concludes he can’t explain away this man’s death in a satisfactory way, so they need to leave Valan Luca’s circus as soon as possible. In the next chapter, amid a swirl of colours, Perrin sees Mat leading a group on horseback into the forest, providing not only an idea of when Perrin’s actions take place in relation to Mat’s, but linking the chapters that makes the separate storylines seem like parts of a whole. The ta’veren viewing mechanism has not yet been explained, other than to say it is ta’veren, but it creates this link effortlessly, which is useful for the author, and will later be useful to the characters. I suspect A Memory of Light will involve concurrent events depending on each other’s success in different locales, such as Perrin waiting for Rand to do something before entering the Wolf Dream. The ability to monitor each other’s progress and actions will create links between the separate storylines, making them feel part of a whole, and allow for rapid pacing as the Last Battle reaches its climax.
Another link to Mat’s storyline and the earlier scene with the Forsaken is provided when Perrin is also set upon by Darkfriend assassins. There is also the man who turns into bugs, the fourth bubble of evil/failure of the Pattern shown in this book, providing another link between different storylines.
Perrin isn’t romancing Tylee Khirgan, but she as impressed with his toughness as Mat is with Tuon’s.
Balwer serves the same purpose as Thom in the previous chapter, wandering off to return with important information later, no further explanation required. It’s just what Balwer and Cha Faile do.
As a nannycrat working with the blind cord police, I love Tylee’s nervousness about dealing with an Imperial functionary. Almost every character in the story to date can be reasoned with by arguing about need, affiliation, honour, or some other ideal. Functionaries care about process. The fact that the manufactory has been successful at producing Forkroot is of no consequence, the functionary would have been just as dedicated to the correct process and procedures if the project was failing. Just one of the Goat’s thousand heads.
Robert Jordan sometimes uses uncommon words which make his prose richer, even though a simpler word may have worked as well.  
A farm on rolling ground hove into sight
I’m afraid there’s no jaunt into Maderin for you, Precious.
Small piles of gold and silver admixed with a few gold coins lay in front of each of the players.
In this next one, he repeats the fact to emphasize it, adding a word for even more emphasis: She hissed at him. She held the entry flap open, but she purely hissed like a cat.
Writing Lessons:
Look for ways to cut back on explanations while retaining their credibility, like having a competent character state a fact, learning things off-page, or using a simple explanation instead of a lengthy one.

Saturday, 1 September 2012

Crossroads of Twilight - Chapters 5-7

In this section, Perrin undertakes the long search for his wife.
The sequence consisting of Faile’s abduction and eventual reunion with Perrin begins in The Path of Daggers (Book 8) and ends in Knife of Dreams (Book 11), over a publication span of seven years. I suspect it’s the lengthy publication dates more than the writing that is at fault for making this one of fandom’s least favorite plot lines. A closer look will tell us more.
Perrin was last seen discovering Faile’s capture, and hastily setting out in pursuit of her abductors. We return to him now twenty-two days later, after he has learned some hard lessons. Perrin is not a hasty person. He usually considers things, takes his time, and thinks things through before acting. At first he didn’t do any of those things when pursuing Faile, and it cost him a chance to get her back. As usual, Perrin uses a blacksmithing analogy, reminding himself that haste ruins metal.
Having learned the hard way, Perrin is staying true to his nature now, proceeding cautiously, meticulously, and determinedly. He is gaining ground on the Shaido, slowly but surely. He thinks of himself as a hammer, moving with purpose to strike its target. Now, every action, every tool, every relationship is viewed exclusively in the lens of how it can help him rescue Faile.
Balwer tells Perrin he is clever, but Perrin thinks it is simply the result of his nature, thinking and considering before acting.
Aram reveals his mistrust of Aes Sedai, Balwer, Selande, heck, practically everyone. Perrin says you have to trust somebody.
Perrin finds Darkhound tracks circumventing the camp. Their presence was felt in his dream, which did not take place in Tel’aran’rhiod.  It begs the question of whether Darkhounds can also enter Tel’aran’rhiod. If they are supposed to confront each other in the Last Battle, then Tel’aran’rhiod is the only place suitable for them to congregate.
The Darkhounds were looking for someone else, and the only plausible someone or something is Rand, Mat, or the Seals. The timing corresponds roughly to when Rand may have left Far Madding, vanishing from the Forsaken’s radar. They obviously knew he was there when they sent the Asha’man to kill him, but could have been urgently searching for him if they discovered he had left the city. Whatever the case, they are trying to avoid notice, so they circumvent Perrin’s camp.
A great deal of discomfort is caused by Perrin learning of secret meetings between Masema and the Seanchan, and Masema and the Aes Sedai. While there could be reasons why Suroth would extend a hand to Masema as a regular part of advancing the Return, the letter from her is more likely to signify they work for the same dark master, since we already know Suroth is a Darkfriend. Masema would have to perform mental gymnastics to rationalize working with Darkfriends, but he’s already made an exception for Perrin, who he thinks is a tame Shadowspawn. The problem with vague possibilities of characters teaming up for some vague reason is that it is vague, and doesn’t clearly direct the reader anywhere. If the intent is to confuse the reader, or introduce doubt, then it can succeed wonderfully. The link from Suroth to Masema to Aes Sedai to Wise Ones creates a resilient doubt about whether any of them can be trusted, despite the vagueness of the secret relationships between them. Berelain herself now puts more stock in Perrin than in her own advisor Annoura.
Masema serves as a counterpoint to Perrin. Perrin’s single-mindedness is leaning towards the fervor of Masema’s logic. Someone who disregards all else for a single purpose is insane. Masema warns Perrin that all else is dross and trash, but you could substitute Masema’s dedication to the Light for Perrin’s need to find Faile. Perrin’s sequence opened with his dream of Darkhounds, and in it the Darkhounds’ presence spurs a mad thought: Hatred, and a sure knowledge of death coming. There were no choices to be made, not now. He ran harder, toward death.  The search for Faile threatens to be Perrin’s undoing. Changes to his character from his own choices will kill him as effectively as any weapon could.
Writing Lessons:
A strong association between two characters can be passed along to other characters through weak associations.  

Wednesday, 13 June 2012

A Crown of Swords - Chapters 25-28

In this section, old villains return
Moghedien’s escape is shown for a third time as a flashback in her own point of view. This time, it is short and to the point, serving only as introduction for what happens to her later. Moghedien is being punished inside a vacuole, which I can only conceive as being like a drop of condensation on the surface of the Pattern. It is attached to the Pattern, but not truly part of it, and the laws of space and time inside it can vary considerably. Sometimes the vacuole can detach from the Pattern. This is the third strange world we’ve seen where time runs at a different speed, the others being Mirror Worlds and the world of the Aelfinn and Eelfinn. I wonder if vacuoles might be parts of the Pattern no longer needed, which slowly wither before falling off, or maybe new buds which form new Mirror Worlds.
Her punishment consists of reliving the same dream over and over. The dream is being dictated to her, she has no control over it, as though she had entered the Dark One’s dreams and had become a player in it, much as we’ve seen in other examples of being stuck in someone else’s dream, even to the point of not truly realizing it is a dream.
Moghedien’s journey to Shayol Ghul is altered, as her Skimming platform arrives instantly instead of taking the expected several minutes or hour. The Dark One has a little effort left over to bend reality despite fixing the seasons at the height of summer. This ability is strongly implied to come from the True Power; a Power first introduced a few chapters ago by the mysterious watcher in the woods. Moghedien thinks that reality was clay to the Great Lord at Shayol Ghul, and then describes how she can bathe in the radiant glory of the Great Lord, the True Power washing around her, so strong here that attempting to channel it would fry her to a cinder. The True Power is thus linked with the ability to reshape reality, which is as much as the author wants to say on the subject until several books later. It is noteworthy that he waited this long before explaining the major tool at the villains’ disposal, and that he waits much longer before bringing it up again. The reader needs to know it so later chapters will work, but the author doesn’t want them thinking about it too much.
A third mystery character is introduced: Moridin is a man set above the Forsaken, whom even Shaidar Haran seems to serve. This is a new and unexpected development. Shaidar Haran has two resurrected Forsaken serving him, while Moghedien and one other serve Moridin. That makes up to five Forsaken in this secret group, while five others still roam the world. There are no blatant personality traits linking Moridin to Ishamael, the reader has to get there through logic, reasoning, and counting. It is left to the reader to decipher Moridin’s plans, and there is little to go on. The intent is to destabilize the reader, much as was done with Cadsuane’s introduction, showing a powerful new character to balance Cadsuane’s arrival. How does Moridin have the will to resist the True Power now that the saa have appeared in his eyes?
The mindtrap is a device which embodies the Dark One’s morals. The evil societies and characters all crave obedience, and the master’s desires are all that matters, the servant exists only to serve. The mindtrap forces voluntary obedience using the threat of eternal obedience. The one mindtrapped can only hope to escape or live for the moments of freedom when the master’s attention is directed elsewhere.
In Amador, Morgase’s master has changed several times. Niall wanted her to come to serve him willingly which she gave, then Valda exacted her capitulation under threat of pain, which she gave, and now Suroth demands an Oath under threat of enslavement as a damane. Having started by giving a little promise, the demands have grown into a promise of complete servility to the Seanchan. She now realizes her poor choices have led her to the point where anything else she does only serves to give more to her enemies and take more away from Andor. Amathera and Pura demonstrate what the Oath may entail. Giving up leadership is her only path to being a true leader to her people, something Rand will later repeat.
Balwer, a servant with no master, comes to Morgase’s aid. His motivation was to steal Valda’s prize to repay his poor treatment, but Suroth will do just as well. The Seanchan’s return is at the end of a series of introductions and reappearances of powerful enemies. There is a feeling that the Dark One’s forces are gathering which overwhelms the small victories the heroes have made in Salidar and Ebou Dar.
The grim mood continues with Perrin leaving Cairhien after a very public argument with Rand about his behaviour concerning the Aes Sedai prisoners. A potent flashback cuts down the amount of exposition needed. The chapter opens with a paragraph on Perrin’s regrets, a second paragraph on Rand promoting fear amongst his servants, and then the introduction to the flashback. By placing the flashback early in the chapter, the order of events is maintained without having to describe what happened before and immediately after their confrontation. The decision not to play up their argument stems from wanting to continue setting the mood of insurmountable obstacles and the fact that the argument is a sham, a ploy to divert attention away from Perrin while he carries out Rand’s orders. Knowing of the plot beforehand reduces an emotional impact that can be wrung out of it, this simply isn’t a powerful enough scene to warrant much attention.
The chapter also serves to list Perrin’s followers, describe his mission, and the likely obstacle she will face. As with the tail end of Lord of Chaos when Elayne and Nynaeve begin their search in Ebou Dar, this is just the beginning of the new quest, which will carry over several books. Since his battle in the Two Rivers, Perrin has only shown up briefly in the prologue of Lord of Chaos, briefly again later in that book, and for several chapters at the beginning of this one. Having been mostly absent for a long time, Perrin is about to become a steady player, much to the chagrin of many readers.
Mat has had dice rolling in his head, then not, several times in Ebou Dar. The dice first stop when he stays in the randomly selected inn that Setalle Anan owns. This is because he has acquired the link to the people needed for the Bowl of the Winds to be found. The dice start again, then stop when he agrees to stay in the Palace, because he can now form a relationship with Tylin. The dice start a third time before Beslan’s approval of Mat’s relationship with his mother disturbs him at the right moment to follow a random Kinswoman to a house on the Rahad. The dice are still spinning…
Writing Lessons:
The location of a flashback within a chapter will affect mood and comprehension.  A flashback’s length and placement can serve you as much as it’s content.

Tuesday, 1 May 2012

Lord of Chaos - Chapters 8-10

In this section, trickery abounds, and Rand is the victim!
Nynaeve’s weather sense is playing tricks on her. She thinks the weather should be one thing, but it just stays hot. Is she sensing the weather that the Pattern is calling for but can’t deliver due to the Dark One’s touch? There has been little detailed discussion of her weather sense in the series up until now, though in my post on The Eye of the World – chapters 35-39 I pondered whether this ability was related to Foretelling in some way. Note that what she is sensing is still not yet her ability to sense storms of a different type related to conflict.
Moghedien is giving up secrets grudgingly, and offering no more aid than she absolutely has to, correctly sensing that Nynaeve and Elayne are held hostage by the secret of her captivity as much as she is. She tricks Nynaeve into trying a weave that will give her blinding headaches, accepting the pain that the a’dam reflects back upon her as a worthwhile cost to see her captor brought down a peg. She even tells Nynaeve that the ability to not feel the heat or cold comes from years of using the Power, even as Rand learned it has nothing to do with the Power.
Sightings in Tel’aran’rhiod of Rand, or Lan begin. Slayer is back.
Myrelle is pushing hard for Nynaeve’s block to be broken. She wants Nynaeve to be ready to accept Lan’s bond, as per Moiraine’s instructions. Nynaeve has no idea that the wringer she will be put through will bring her closer to gaining Lan’s bond. A fine joke. It took a trick to break Theodrin’s block.
Logain has prepared his lies well, and Lelaine has gobbled it up as eagerly as the nobles she trots before him. If she were to suddenly have doubts as to whether Siuan was no longer held by the three Oaths, would she still be able to say that it was told to her by one who cannot lie? Would she need proof before she could utter the words, or would those doubts prevent her from ever saying them again?
The rebel Aes Sedai have not yet publicly committed to backing Rand or opposing Elaida, though Sheriam’s council is privately committed, having already made plans for… we won’t be told what just yet. The arrival of Elaida’s envoy is a catalyst, but everyone will have different ideas about what it will bring about.
Pedron Niall is a sly one, with a false spymaster working for him while the true spymaster is hidden under everyone’s nose. Are there any parallels with other hidden spies with Rand, or in Salidar? Or is this a false trail? Readers’ heads should be spinning with questions and suspicions by now.
Niall’s rumours will help maintain the rift in the Tower, just as the rumours of Logain’s Red Ajah benefactors spurred him to create them in the first place. Who is misleading who? What Niall thinks he is making up is so close to the truth, for all that it went through two cycles of the rumour mill.
Balwer himself has no apparent interest in the Children of the Light, he is simply employed by Niall because… he likes the job? He is eager to press Morgase, is that because he has an axe to grind, an old score to settle?
Following The Fires of Heaven, Rand is maintaining his decision to avoid the women he loves, and not to trust any others.
Rand finds Verin and Alanna in an inn with several Two Rivers girls on their way to become Aes Sedai. He lets his guard down, enjoys being Rand al’Thor for a few minutes, hears about his friends, and then stupidly lets Alanna bond him. This is about as big a surprise as can be, for Elayne was foreshadowed to be the one who bonds Rand, and Alanna is hardly even a second-tier character in the series so far. How was this surprise carried out?
First, both Rand’s and the readers’ guard is down. There are two pages of reminiscing, trading stories, and good times. There is no threat at all. Verin and Alanna helped Perrin after all, they are good guys. There is a strong element of humour as well, with Verin and Alanna acting as though they are in control while Rand wryly plans how to overturn their expectations. There is no doubt in the reader’s mind that Rand has the upper hand. His men can handle the warders, while he handles the Aes Sedai. When he says he wants to be alone with them, Sulin cracks a maiden joke that is surely about what men and women do when they are alone. Rand chortles as he wonders whether they notice his lack of sweat, matching theirs. Up until they discuss the rebels, Rand is presented as thoroughly in charge, unfazed, unmenaced.
Their lack of willingness to help reminds him of Moraine’s advice about trusting Aes Sedai. This is a last nagging thought before his guard is well and truly down. Alanna asks about Mat, Rand mirrors their response, refusing to tell, full of himself for having scored a point against the mighty Aes Sedai.
To pull off the surprise, it must be carried out rather quickly. Alanna immediately responds by implying they are not enemies, and makes a peace offering as she glides over to perhaps delve or heal him. Since she says straight out she will not harm him, he accepts her offer. She delves him, as expected.
Then, she bonds him. The choice of words implies the speed: flash of heat, for a heartbeat. The surprise is augmented by the next action, which is attempting to shield him. Creating suspense, Rand twice asks what they did to him before they tell him.
Writing Lessons:
Create surprise by reversing expectations in the mood you have built up.