Showing posts with label Wolfbrother. Show all posts
Showing posts with label Wolfbrother. Show all posts

Monday, 7 January 2013

Towers of Midnight - Chapters 54-57 and Epilogue

In this section, Mat saves Moiraine! And the final confrontations are set up.
Rustling and motion at the edge of their vision makes Mat, Thom and Noal jumpy. They find the slagged remains of one of the redstone doorways, leaving them only one other doorway or a bargain with the Eelfinn as possible escape routes. Mat compares himself to a cow behind led to the slaughter by captors who know and control all.
Eelfinn appear, urging them to set aside their iron and fire, vanishing into shadows if threatened, threatening Mat in turn. Dozens of them! Mat has his dice stolen, losing a tool to help them find their way. Attempts to hit the Eelfinn with weapons fail, unless they are iron. Music stops affecting the Eelfinn. The Eelfinn are swift and cunning, taunting Mat’s group, getting Thom to expend knives. The humans quickly find themselves overwhelmed, being toyed with by the Eelfinn.  
Mat uses a trick of his own, setting off a firework, then decides to run in a random direction, and commits to it, finding a hidden passage, which leads to a bargaining chamber where they find Moiraine.
Mat makes his bargain. Will Mat ever see life the same way again? Half the light that he’s given up represents the way he sees the world, and this sacrifice on his part means he’ll accept the rules society imposes on him, particularly Seanchan society. Sometimes. The Eelfinn frown during the only part that actually gives them a loophole to exploit, which is a clever way to keep the reader from noticing the loophole themselves. As though anyone could slow down and think during this frantic sequence! The loophole is quickly pointed out, forcing Mat to give up the quick and simple path to the exit which he bargained for. Only more cheating with fireworks buys the group enough time to make a hasty plan.
Noal will hold back the Aelfinn long enough for Mat to be able to reverse his path at the next chamber. Noal’s farewell speech mirrors Ingtar’s from long ago. Can you tell which parts are from which? These corridors are narrow. Good choke points. A man could stand there and only have to fight one or two at a time. He’d last maybe a few minutes. We knew this place would demand a price. One man could hold fifty here. One man holding fifty at a narrow passage.  There has to be a price. There is always a price. Perhaps I can pay it here. Neither Noal or Ingtar were who they seemed, they both redeem themselves, sacrificing their lives in a vain attempt to let their friends escape safely.
A bit if extra time allows Mat to make his way to the chamber where the redstone doorway should take him back to Tear, but it has been destroyed, reduced to rubble. Now there is only one exit left, far away and inaccessible. Mat is forced to play by the rules, and closely scrutinizing the rules and gifts from his previous visits, realizes that he holds a key to leaving.
Mat Cauthon wins again, but the last opponent he’ll face at the Last Battle has great luck of his own, and still holds a ter’angreal that twists luck in its favour.
Moiraine recounts her captivity, revealing that she got three wishes, as did Lanfear. Moiraine did not wish for freedom and since Moridin or Slayer came looking for her, it seems plausible that Lanfear did ask to be released or saved from their realm. Another wish may have been to speak to Rand, anticipating the Dark One’s punishments. Moiraine and Thom decide to wed, and bond, surprising Mat. Mat says he’ll never allow himself to be bonded, then is reminded that his wife can learn to channel. If he can adapt to some Seanchan cultural behaviour maybe she will adopt some from his land?
Rand has an immediate effect on the weather wherever he appears.
The Black Tower is still impervious to Gateways. Androl and Pevara find they are all too willing to take a chance on each other to escape the Black Tower.
Graendal is revealed as Asmodean’s killer when Shaidar Haran attributes three deaths to her actions. We would have argued lengthily over whether the third was Asmodean or Sammael, except that the Glossary states it outright. No matter how gloriously some readers chortle over this, the mystery is diminished by stating something as fact outside of the story that is a matter of conjecture inside it. The identity of Asmodean’s killer is not central to the story, but it was central to the early interactions with fans, and has taken on added importance because of it. The Wheel of Time may not be in the mystery genre, but I still expect the answer to an important mystery in the story, not in the dust jacket, appendix or index. Whenever the answer to some question was too sensitive to answer without giving away more than he wanted, Robert Jordan responded ‘RAFO: read and find out’, and a few more decades of RAFO is more respectful than closing the discussion this way. A simple insertion of it as fact in the story could have mitigated these feelings.  The obvious place to insert the fact in the story is between these two lines:
“Three Chosen, destroyed by your actions. The design builds, a lattice of failure, a framework of incompetence.”
Three? The Great Lord knew of her hand in killing both Asmodean and Aran’gar? Who was the third? Of course!
“I had nothing to do with Mesaana’s fall.”
A little bit of introspection on Graendal’s part could have easily made her role in the deaths more clear in the story, and still allowed the fact to be repeated in the Glossary. But, since the author can’t satisfy everyone, they might as well satisfy themselves and maintain a thick skin.
Perrin meets Boundless, who appears as a wolf in Tel’aran’rhiod, and learns that he is a wolf by choice, not from losing control. Perrin has been freed from all doubts about himself, just in time for the Last Battle.
Olver wins the game of Snakes and Foxes, which is a nice way to mirror the fact that Mat won, but may also be yet another sign that the regular rules governing the world are breaking down. Reminders of that were less intrusive in this book than in The Gathering Storm.
Olver opens Verin’s letter to Mat, revealing a plot to invade Caemlyn from within. Mat defied expectations once again by not acting as curious as Verin had hoped, and as a result Caemlyn is aflame.
Picking up exactly where the prologue ended, a merchant escapes the Trolloc hordes which have overrun Heeth Tower, but is then murdered by a trio of red-veiled Aiel with filed teeth.  Ending the section by calling them ‘something terrible’ veers slightly into omniscient narration.
Rand is sequestered in his dreams, pondering his meeting on the morrow, when something perturbs the dream. Only the Mistress of Tel’aran’rhiod could have done this, and she is revealed as a desperate woman, regretful and pleading for release from the Dark One’s torments. This development disturbs Rand in a way that nothing else does, bringing up conflicting emotions. It was this section that provoked me to consider that Rand’s role is to break all bonds and save all humanity, even the Forsaken. Casting Lanfear as Pandora or Eve means she can be redeemed at the Last Battle. There is no doubt that she is truthful here, and used a narrow window of opportunity to attract Rand’s attention, only to be discovered almost immediately.
Lan prepares to make a fateful charge into Tarwin’s Gap, certain to be overwhelmed. Help never came to Malkier, or Manetheren, and only just in time for Maradon. Will Lan and the Malkieri fall alone?
The dark prophecy which Graendal read is presented, and confirms that the Towers of Midnight from Egwene’s dream are the Forsaken. And that they will kill Perrin. Then the Dark One will kill Rand.
Writing Lessons:
An author can’t please every reader. Write your story the way you want, with passion, and readers will respond.

Tuesday, 1 January 2013

Towers of Midnight - Chapters 39-43

In this section, peculiar characters take center stage and banners are raised.
Aviendha’s appearance in Chapter 39 is awkward because it is only the third time her name has been mentioned in this book. Long time readers will of course know who Aviendha is, yet it is odd to leap into her quest without even a reminder that she had been sent on it. Only a few short chapters ago, the Wise Ones were speaking with Egwene, which offered an excellent set-up for her to learn her friend was making her second trip to Rhuidean.
Aviendha doesn’t tell anyone that she has traveled some distance from Rhuidean so that she can run the last stretch to get there. She meets an Aiel woman named Nakomi, who bizarrely appears as though from nowhere and vanishes just as mysteriously, after leaving Aviendha with some troubling thoughts to ponder. The manner of her abrupt departure despite Aviendha’s keen senses and tracking vaguely implies a greater purpose to her appearance, rather than a random encounter. Aviendha doesn’t dwell on her words much later, so the reader is left to wonder whether this was a dream, a time-disjointing hallucination brought on by burning brush, a visit from a more knowledgeable person such as another Wise One, a Forsaken, an Aes Sedai, or a future Aviendha, or worst of all, a divine intervention. I cross my fingers for random encounter, because Aviendha could have had these thoughts on her own with no need for mysterious old women.  
Perrin forges a hammer, and becomes powerfully linked to Norse myth. He also decides to be a leader of men, and raises his flag. He realizes the truth of one of his dreams, and decides to save the Children of the Light, for he thinks they are still in danger from the trap laid for him.
Berelain and Faile discuss Perrin’s identity, and later Alliandre reflects on it as well. Perrin is not calculating and does not do what is advantageous, he does what he feels is right. This is what led him to defend the Children of the Light instead of attacking them. Faile was right about him, and Berelain was wrong, and one last time, I can’t help but see that even when these women are honest with each other, they are not honest with each other. Faile’s and Berelain’s feud ends as agreed, with Faile using her own political acumen to give Berelain some help in reeling in her new man and free Perrin from her clutches for good. It wouldn’t have happened any differently if Perrin had slept with Berelain to gain her help in freeing Faile.
Why show Alliandre’s perspective at all, given that we’ve never been shown it up until now? One hint may be the silk shirt that she salvages from the pile of garments being rent for bandages. Cutting clothes up for bandages is a metaphor for tearing up something good like a marriage, but when Alliandre rescues the shirt that she intends to make a sash out of, it represents that even troubled relationships may sometimes be saved, and something worthwhile made out of them. Alliandre’s point of view is the only one from an outsider which comments on Faile and Perrin’s relationship, effectively reaffirming that they are the ones best able to decide whether to pursue or end it, and their opinions of each other outweigh any other truths.
Elyas leaves to join the wolves. For Perrin to lead wolves effectively, he’ll have to be in Tel’aran’rhiod, leaving Elyas to lead the wolves of the waking world, if they congregate rather than spread out.
Gawyn gets the Bloodknives’ rings, an ominous development that leaves readers wondering whether he’ll put them on, knowing the cost.
Lan raises his banner to lead his people, just as Perrin did. Lan’s reluctant rise to leadership was much shorter than Perrin’s, but conveyed quite effectively. Lan cannot change his character, part of which is his horse, which is what causes him to be recognized at last.  
Writing Lessons:
Remind readers of what characters are doing if they’ve been off-screen for too long.

Monday, 31 December 2012

Towers of Midnight - Chapters 36-38

In this section, Perrin, Egwene and Gawyn conclude their greatest battles.
Egwene brings together Aiel, Sea Folk and Aes Sedai, the first of several groups who must find common ground before the Last Battle. She finally reveals her vision for their future cooperation, and by making a few concessions, she successfully gains their approval.   
Aes Sedai shouldn’t make laws that they can’t enforce – or they will appear to be either idiots or tyrants.
The battle follows a format that switches from character to character, which is useful given the tight quarters and different locales. Egwene- Perrin – Gawyn – Egwene –Perrin – Gawyn - Perrin –Egwene - Perrin – Gawyn – Mesaana – Perrin – Egwene – Perrin – Egwene - Perrin – Graendal. Mesaana’s appearance introduces the excitement of an impending trap, and its placement immediately after Gawyn succumbs to his wounds gives that threat an emotional boost.
Perrin and Slayer use Tel’aran’rhiod in a variety of inventive ways during their battle. As discussed previously, I anticipate a significant portion of the Last Battle to take place in Tel’aran’rhiod, so this back and forth parrying using the realm’s properties gives the reader a deeper understanding of what is and isn’t possible.
After speaking with his sister, Gawyn realizes he doesn’t need recognition, he needs to make the world better, which he can do by stepping aside and becoming Egwene’s warder and also be free to love her. He realizes Egwene is trying to set her trap that night, and rushes to her side, conveniently entering Tar Valon just before Perrin cuts off access to it by bringing the dreamspike there. The timing of Gawyn’s return is somewhat based on his realization that Egwene is in danger, and reminds readers that he is impulsive, but close calls like this always risk raising the suspicions of readers that it happened this way because the author needed it to, not because of the characters themselves. Perrin’s appearance in Tar Valon fits this bill even more so.
Other tactics in Tel’aran’rhiod are shown by Egwene and the Aes Sedai. Egwene is trapped by the dreamspike, but so is Mesaana. Mesaana’s authoritative knowledge reveals the dreamspike’s powers. Egwene and Nynaeve develop tactics to search and destroy Black Ajah. Bair has awesome camouflage. When Perrin and Egwene chastise each other, Perrin gives Egwene a clue about force of will when he deflects some balefire.
Perrin thinks he can destroy the dreamspike in lava, though he should be able to simply shroud it in lava as various Forsaken tried to do to Rand on several occasions. Less probable manifestations in Tel’aran’rhiod seem to be more susceptible to being undone, so it may not have worked as well as the nightmare did. The sudden appearance of the nightmare behind Slayer is once again too convenient, though Perrin’s anguish at seeing Hopper killed may have attracted it, or even caused it.
Gawyn enters Egwene’s chambers to find two Bloodknives. The addition of a third figure adds to the intensity and is a simple and effective way to make the situation direr. The author doesn’t have to reveal the entirety of the threat right away, revealing it gradually creates more intensity. Gawyn evens the odds by purposefully disadvantaging himself by extinguishing the lights.
Egwene acts predictably, falls into Mesaana’s trap. An a’dam on her neck, she calms herself, hearing words deep within her, deeper than her terror or fear, words which anchor her identity to the foundation of the White Tower itself. The verbal sparring goes heavily in Egwene’s favour, as every argument Mesaana uses is undermined by Egwene’s tenacious self-knowledge. As Egwene imagines herself as immovable as a mountain, Mesaana’s comparatively insignificant will crumples, shredding the Forsaken’s mind.  AWESOME! I expect Rand’s battle in A Memory of Light to resemble this. An earlier example of using Tel’aran’rhiod to alter someone’s identity made this slightly more understandable to readers, but was not necessary, given the rich and detailed explanation during Egwene and Mesaana’s conflict.
Egwene wakes and bonds Gawyn, a reward for each of them overcoming their deepest personal fears. Perrin wakes and moves his people to safety.
Graendal has one last tool near Perrin, but who?
Writing Lessons:
Beware of convenient events, which can raise the reader’s disbelief.

Thursday, 27 December 2012

Towers of Midnight - Chapters 33-35

In this section, Perrin, Egwene, and Gawyn begin their greatest battles.
Egwene plans to lure Mesaana into attacking her in Tel’aran’rhiod and springing her own trap.
Perrin practices defeating nightmares, learning the skills he’ll use in his later battle with Slayer.
Gawyn and Elayne talk about Gawyn’s conflicted choices and his jealousy of Rand. He resents that Rand has acquired all the things that have been promised to him since birth, and finds him undeserving of it. Encountering a sul’dam captive in the Palace, Gawyn learns that the assassins stalking the White Tower are Seanchan Bloodknives, a foe which Egwene does not know about and has not prepared for. When he receives a terse letter from Egwene, he cuts off his nose to spite his face, sending her a letter instead of coming as she asks and as he originally intended to. Some people just can’t stand being told what to do.
Trials are often the climax of a story, and do not always succeed in sustaining the reader’s interest. The use of Perrin’s trial as a delaying tactic in a larger plot allows it to be condensed into one chapter, showing how the law fits into the larger world of The Wheel of Time, then getting back to the more familiar elements of the world.  
Perrin realizes the trial is part of a larger trap, but nothing else he says or does augments the excitement and anticipation as much as his blunt plan:
“We ride to this trial,” Perrin said. “And do whatever we can to keep from going to battle with the Whitecloaks. Then tonight, I see if I can stop the thing that is preventing the gateways. We can’t just ride far enough away to escape it; the thing can be moved. I saw it in two places. I’ll have to destroy it somehow.  After that, we escape.”
Perrin’s trial alternates between testimony and Perrin’s memories, giving the reader, but not the judge, both sides of the story. Perrin’s memories serve to remind the reader of these long ago events which give his testimony more weight in the reader’s mind, although it all sounds like it must be crazy talk when he testifies about wolves and the Horn of Valere.
Why don’t Bornhald and Byar just lie if they are under some Compulsion? Byar’s scent and Perrin’s earlier reasoning about the trap implies Graendal has been at Byar’s mind, so why not just compel him to implicate Perrin more directly if the trial turns in Perrin’s favour? The answer must be that Graendal’s subtle methods and desire to avoid detection require less intrusive Compulsion.
Morgase rules that Perrin is guilty of killing the two Children of the Light but lets Galad decide on the sentence. Galad’s decision will dictate the identity of the Children of the Light, and effectively allows them to choose who they will be and what they will represent, defining their own reality.
Egwene and Perrin both go to sleep with clear objectives in mind. Battles are imminent.
Perrin encounters Slayer first. Perrin feels a small tremble in the ground, which somehow foretells that Slayer has fired an arrow at him. There are enough special abilities and well-defined rules to give characters the insight they need to escape dangers. It is irritating when it stems from some peculiar feeling of no discernible origin. Mat’s dice and Nynaeve’s storm sense are ill-explained, yet oft-used so that readers forget how contrived they are. Readers accept them because they offer no usable information to the characters to help them escape danger.
Perrin’s practice pays off, and his affirmation that he is a wolf and this is his place helps his mental projections take on more force, as well as providing inspirational tension-building for the reader. The wolves are able to combat Slayer and draw him away while one of them sneaks away to find the dreamspike.
The dreamspike affects the waking world despite existing only in Tel’aran’rhiod. There has been some criticism about this ter’angreal’s abilities, but I find it provides a vital clue for the Last Battle, showing that this realm of willpower over reality can in fact affect the waking world. Tel’aran’rhiod was pivotal in early books, then vanished so readers would stop thinking about it, before reintroducing it in time for the Last Battle.  It fits the theme presented above with Galad, repeated several times over in recent books, which is that people shape their own reality.
Writing Lessons:
Don’t let your characters have unexplained or contrived ‘funny feelings’ that save their skins.

Towers of Midnight - Chapters 29-32

In this section, the Heroes perfect their abilities.
In the early books of the series, the heroes discovered new and unusual abilities, which they subsequently used and improved upon over the rest of the series, and now they have reached a point where they are perfecting those abilities.
Perrin is being trained to use the Wolf Dream and resist its many pitfalls. Rand can singlehandedly destroy vast armies of Shadowspawn and the sight of him wielding the One Power caused Darkfriends to go mad, which isn’t a specific ability, but seems associated with his recent change of heart. Rand is also visible to Perrin in Tel’aran’rhiod, which should not be possible for a waking being. If this isn’t a vision of the window-type he used long ago, or a Dream prophecy of the kind that Egwene regularly has, then it implies that Rand is somehow in both worlds at once. This is plausible, given that Rand’s ability to change the health of the apple orchard seemed to alter reality in much the same way that one can alter reality in Tel’aran’rhiod. The True Power works in a similar fashion, allowing the user to reshape the Pattern in small ways.
My earlier theory titled The Bore is in Tel’aran’rhiod touched on this, one of its conclusions being that the Last Battle would focus on a battle of wills in Tel’aran’rhiod, with the outcome shaping reality. I further expect Tel’aran’rhiod and the waking world will become more entwined, and the ability to shape reality by thought will be made available to more people, fulfilling some of the metaphorical examples where characters have accepted or resisted their fates, shaping their own realities.   
Rand tired himself out destroying the Shadowspawn army, and tells his followers that future fighting is up to them, he will be facing the Dark One himself. This has a nifty effect on the reader. There is awe that Rand can singlehandedly do what he did, followed by concern that Rand’s battle will be even greater, while the generals will be facing a foe which can overpower them.  The scale and scope of the Last Battle are thus made known, to gleeful anticipation.
The order in which events are presented here is organized to maximize uncertainty, with Berelain and Faile worried about the outcome of Perrin’s trial, with Faile feeling betrayed by Morgase who she considers the highest ranking noble anywhere, with Galad being told that doing what is just and lawful isn’t always right, with weapons rising up to attack their owners, with Tam leaving Perrin’s side, which finally resolves the timeline lag in Perrin’s locale even as it continues to confuse readers, and finally with Elayne and Birgitte feeling queasy over the change which Aludra’s cannons will bring to the world.
All that leads up to Rand on Dragonmount, which Perrin sees as a cloud of evil seeping out of Rand, which he overcomes. The reader already knows what happens next in Rand’s timeline, but the next few chapters give truth to the wolves’ call that the decision has been made, and the Last Battle is coming.
Immediately upon that call to battle, Mat dispenses with the Gholam, then Rand easily slaughters the Shadowspawn hordes in Maradon.
I am missing something about the importance of the cannons. Birgitte’s reaction is overblown, even knowing about the various Dreams and Viewings about their invention. How can cannons change the world so much, when channelers should as easily be able to defend against cannon fire as a streak of lightning or rolling wave of earth and fire? It must simply be that the ability to kill as easily as a channeler will now be in every man’s hands, another metaphor for the ability to assert one’s reality, to resist the place one is given by the existing hierarchy.
Rand’s battle in Maradon is short and to the point, effectively demonstrating that mere Shadowspawn no longer threaten him in any way. The author uses strong visual imagery to portray Rand’s victory, with short summary phrases punctuating the battle, telling the reader what is happening from a more authoritative omniscient narrator’s voice, even though it is Ituralde’s viewpoint. Here’s a closer look:
Rand apologizes, salutes Ituralde’s troops, applauds their efforts, acknowledges their losses, and decides that the Dark One wants to break men’s spirits by forcing them to abandon the city. He refuses to allow that to happen, echoing Ituralde’s earlier recriminations about fleeing the city.
Outside the city, Rand raises a hand towards the Shadowspawn, And they started to die.
This sentence summarizes the entire battle. A few detailed events are described, then,
Light and Power exploded from the Dragon Reborn. He was like an entire army of channelers. Thousands of Shadowspawn died.
The first two sentences aren’t entirely within Ituralde’s ability to know. He could feasibly imagine Light and Power exploding from Rand, or what an army of channelers could do based on his experience with a few channelers. A few detailed events are described, then,
I’ve never seen so many weaves at once. I can’t track them all. He’s a storm. A storm of Light and streams of Power!
Using the Asha’man’s ability to describe what he is seeing is far more convincing than when Ituralde did the same moments earlier. His closing statement veers towards the omniscient narrator again. A few detailed events are described, then,
The man himself seemed to be glowing…Al’Thor seemed brighter than them all.
With the destruction and hyperbole running thick, the word seemed is inappropriate, yet is used twice. At this point, committing to the observation of his radiance is appropriate. This is the sort of weasel words that caused me to stumble over Sanderson’s early Wheel of Time chapters, although I later attributed them to Siuan’s point of view. Using them makes descriptions weaker although they sometimes add a sense of mystery or wonder. For example, throughout this blog, I consciously tried to avoid them, and simply call things as I see them, without hedging my bets with careful wording. A few detailed events are described, then
It was a masterwork. A terrible, destructive, wonderful, masterwork.
Ituralde is no craftsman, no collector of fine art, nothing more than a general and soldier so far as we know. What would he consider a masterwork? A complete rout of enemy forces? Is masterwork the most appropriate word he could have used? Once again, the narrator briefly slides in. A few detailed events are described, then
Al’Thor closed his hand into a fist, and it all ended.
The author likes these dramatic short sentences.
Writing Lessons:
Be conscious of slipping out of your narrative voice, even briefly, for it changes the context and feel of the story.

Monday, 24 December 2012

Towers of Midnight - Chapters 26-28

In this section, lengthy setups payoff!
Perrin makes a show of force to gain a second opportunity to talk with Galad and stave off a battle. Both men want to make sure they haven’t misjudged the other, even though they admit to themselves they are unlikely to change their minds. Galad’s reversal is shown in a more present tense than many past scenes on the series, and is tenser for it. Galad considers Perrin’s display of the One Power, argues with his subordinates, then in one short paragraph the scene skips ahead to his meeting with Perrin. Often, to limit the sudden surges ahead in time, Robert Jordan would begin the scene with the characters reflecting on how they came to this moment, with soft flashbacks or explanations. This scene carries more immediacy and tension since readers don’t know whether Perrin’s gambit will work, but it also makes it feel more plot driven than character driven, despite that Galad’s reaction would be the same no matter how the scene is presented.
Galad meets Perrin’s entourage. And though Alliandre is a queen, and Berelain shares a mutual attraction with him, he can’t trust any of them enough to judge Perrin in a trial. Discovering Morgase among Perrin’s people changes that, and he accepts Morgase as judge. At last, the convoluted series of events leading Morgase here is understood. Morgase often served as the best choice of character in her location to show the reader what was happening, given her links to the heroes. All of that helped disguise that the goal was to bring her here, to serve as Perrin’s judge, to allow him to complete his personal journey and discover whether he is exonerated or as guilty as he sometimes feels.
Traveling doesn’t work, which readers and Perrin are beginning to relate to the purple barrier in Tel’aran’rhiod. Hopper knows the barrier is man-made, and finding Slayer pursuing wolves on the other side of it implies he understands its workings well enough to exploit it, if he isn’t the one who created it in the first place. This time, using his recent training, Perrin is able to achieve a victory of sorts by denying Slayer his prize. Perrin escapes to Dragonmount where wolves have begun to gather.
Egwene is writing letters to world leaders, seeking help in dissuading Rand from breaking the seals. When she catches the Hall attempting to circumvent her authority, she allows the Hall to take over the War if she gets to deal with world leaders, as she was just shown doing.  The proposal to give Egwene this sole jurisdiction comes from Lelaine, which makes it instantly suspicious and undesirable to readers, given her past behaviour. There is only one indication that this might be what Egwene wants, which is her thought before intruding on the Hall that they are still reacting to what she did months ago, and don’t see what she’s doing next. Egwene, as Amyrlin, now has sole discretion about how to deal with Rand, who is King of Illian. This is the big payoff to Egwene’s rise to power, the fact that when Rand tries to rally the world to his cause, it will be his childhood friend and love interest who will either stand with him or against him.
Egwene also starts a rumour that she is meeting in Tel’aran’rhiod, hoping to draw Mesaana out.
In Maradon, Ituralde gets blasted from the top of the wall, giving proof to one Ashaman’s detection of male channelers among the Trolloc army. It was rather foolish to allow an Asha’man to make a visible signal from where they were standing. The wall itself collapses, and the city’s defenses have been breached. As with many insurmountable attacks in history, from Malkier to Manetheren, Ituralde will hold the city as long as he can, waiting for help to arrive. His instincts say flee, but he is staying on faith and a promise. Readers wait for the payoff: will Rand repeat mistakes of the past, or arrive in time to save Ituralde? Ituralde himself is fulfilling the promise to help his neighbours that has figured so frequently in the downfall of the nations of men.
Writing Lessons:
Flashbacks or inner thoughts showing very recent events change the tempo and feel of the story. Use them to provide the mood and feelings you want, not to maintain chronology.

Monday, 17 December 2012

Towers of Midnight - Chapters 18-20

In this section, characters learn they must set aside their differences and work towards common goals.
Perrin begins his training in Tel’aran’rhiod. His interaction with wolves is one of the more interesting facets of his character, and to be portrayed convincingly, the wolves’ language and culture has to be distinct and recognizable. For the most part, their vocabulary is monosyllabic, implying only cursory language skills, which are supplemented with detailed scents and impressions which they can send to each other.
The longest words Hopper uses are: follow, understand, sparrow, cannot, slumber, always, remember, unnatural, honey, memory, remain, again, quickly, ready, especially, strongly, holding , carrying, running, practice, wrongness.  Of these words, most have simple meanings that are easy for readers to attribute to a clever animal’s mind. The ones which don’t are especially, holding, and unnatural. Especially is suitable for a language that can distinguish levels of gradation, not the precise terms generally used by wolves elsewhere. Holding is something men do, and in other contexts the wolves have called the objects Perrin holds his claws, as though they were part of him. Unnatural is applied to Perrin, yet the purplish wall of the dreamspike is termed wrongness, and the difference is lost on the reader. Wrongness is the more wolfish of the two, in keeping with the majority of the examples in other wolf dialogue, but it’s odd that Hopper would call Perrin’s presence unnatural if men have historically walked the Wolf Dream.
Overall, the few words wolves use which are mildly inappropriate can only be identified as such because of the consistency in tone, sentence structure, and vocabulary in the rest of their speech.
Ituralde is defending Maradon from a Trolloc horde, yet they won’t come to his aid. He holds his position, waiting for Rand to send help as was promised.
Faile confronts Berelain about the rumours, and she denies anything inappropriate happened. Wouldn’t she consider it appropriate if Perrin set aside his wife for her? In any case, Faile makes Berelain realize that Faile will challenge her to a death match unless she can find a way to dispel the rumours. Berelain concocts a plan that requires Faile and Berelain to behave as though they were friends, with no animosity between them, one of many examples of characters setting aside differences to work towards common goals.
Mat is badly failing to keep a low profile, thanks to rumours in Caemlyn which he cannot hope to quash. He meets with Elayne, and they discuss the manufacture of his dragons. The negotiation scene is heavy on dialogue. Mat says the opposite of almost every point he had made to himself before the talk began, consistently upending expectations. The negotiation ends with both Mat and Elayne satisfied at the outcome. Each of them will benefit from their arrangement, keeping a portion of the dragons, which are primarily to be used in the Last Battle. Defending against lightning strikes with the One Power is simple, so these cannonballs should be stopped as easily, unless they are deployed against Trollocs.
Mat had to sweeten the offer by giving up his sole protection against the gholam stalking him. Writers can be backed into a corner when their heroes become too powerful, and readers can see through contrived attempts to bring them back to a more normal power level. Mat giving up his medallion works effectively, because the immediate threat to Mat is obvious, and he is trading a short-term risk for a long-term gain, which is an entirely believable course of action. The reader’s emotional reaction to the threat and outrage that Mat has to give up his only defense will likely override any analysis which recognizes this deliberate effort to place Mat in a situation which he can’t easily escape.
Nynaeve takes her test to be confirmed an Aes Sedai, to be given and judged by several of the highest ranking Aes Sedai. Throughout the test, she consistently ignores the precepts placed in her mind to save the inhabitants of the test realms. She later says that without context, she can’t know why the rules have to be followed so strictly, so it is right that she flout them to act as she thinks an Aes Sedai should. There is a fierce debate about whether she should follow strictures or be trusted with forbidden weaves, or the ability to decide what the greater good is. She is raised by a narrow margin, yet by undergoing the test, she has decided she already knows what she must do, and the shawl of an Aes Sedai is a worthwhile goal, but not her ultimate goal. For this realization, she is able to claim the prize she most desires, Lan’s bond. As with the Ebou Dar scene in which they were married, Nynaeve is instantly rewarded for her personal growth.
Writing Lessons:
Portray other cultures with a consistent use of language specific to that culture.

Friday, 7 December 2012

Towers of Midnight - Chapters 3-5

In this section, the penultimate confrontation is set up
Rand visits the White Tower, and sets a date for the beginning of the Last Battle. Establishing a firm time and date for an important action to be carried out has some benefits and drawbacks. It solidifies readers’ expectations more forcefully than simply laying out the order of future events. The obvious way to introduce tension is to throw off the date with some external pressure. In this case, Egwene’s reservations act as that pressure. By cementing her opposition to breaking the seals, there is an expectation that her opposition is the main pressure, and other possible ways of derailing the meeting between her and Rand in a month will not take place. Possible examples could have been Rand failing to show up, or the seals going missing, or some distraction such as the Black Tower throwing the schedule off. By making clear Egwene’s opposition to Rand’s plan, readers are more likely to believe that the plan will be carried out exactly as described. There’s some evidence this technique was successful based on the focus on the meeting at Merrilor in the numerous theories bounced around Theoryland in the last year.
From here on, Rand’s perspectives stop showing up, and we only see other characters’ perspective of Rand, which effectively keeps the details of his plan mysterious.  
Egwene’s dreams are prophetic, and the one touching on the book’s title, Towers of Midnight, is obviously describing the Forsaken. Thirteen towers stand, several crumble, one begins to fall, then rises higher than the others, the Nae’blis. In the end, six stand, representing Demandred, Graendal, Moridin, Cyndane, Moghedien, and Mesaana.
The Pattern is being reworked even further, with entire villages now being cut from their location and pasted elsewhere. Is this symbolic of Rand’s personalities and past lives being integrated into one? It will certainly pose some difficulties for battle and travel later, when existing maps are no longer useful and there is no certainty about the path forward.
Perrin and Galad continue to share chapters, and a link between the plotlines is established when Byar tells Galad about Perrin’s past actions involving the Children of the Light. Byar’s biased view of Perrin acts as an effective dread inducing element, which the reader hopes will be overcome by Galad’s unswerving desire to do the right thing. Galad is a mirror image to Mordeth, each uncaring of the cost to others when they take actions to prevent their own moral discomfort.
Perrin agrees to learn how to navigate the wolf dream properly. His motivations are nebulous, resting on his discomfort with Faile since her rescue, his need to learn the tools at his disposal, his avoidance of the darker sides of his personality. These fuzzy rationales are easily overlooked by readers because of relief that they will finally learn more about this interesting ability. Let’s just get on with the wolfing already!
Egwene has become too powerful, and has a position where none question her authority, so she has a new weakness introduced in the form of her love for Gawyn. Actions she takes to pursue romance can undermine her authority, and actions to maintain her authority could cost her a romantic relationship. Take away Gawyn, and Egwene becomes a purely political entity. Using Gawyn to keep Egwene rooted in normal relationships is a good concept, particularly as it centers on them feeling out how to interact with each other given the imbalance in their rank.
Graendal reads the Dark Prophecies, and is amazed, as are readers. There is an entire book of Foretellings which only the villains have access to. Moridin also has a collection of ter’angreal which he has disregards for the most part since he has the True Power as a crutch. I could never help imagining a storyline in A Memory of Light where the heroes raid Moridin’s base. A direct confrontation between a handful of heroes and a handful of Forsaken is very appealing.
A ter’angreal, the dreamspike, is introduced. Graendal is given one, and another is already in use. Out of all the items Moridin has collected, and Graendal’s elation at being loaned this one, readers ought to be salivating at the prospect of finding out what it does. The advertised confrontation between Perrin and Graendal appears dire, since she has the element of surprise and he cannot muster enough channelers to confront her directly. Good thing she is so cautious.
Writing Lessons:
Make an event more anticipated by creating expectations of the consequences to that event.

Tuesday, 6 November 2012

The Gathering Storm - Chapters 17-20

In this section, new difficulties present themselves to the characters.
The way in which Brandon Sanderson jumps from character to character makes it harder to identify themes in the fifty-page portions I post about. Where in earlier books there was time to delve deep into a character’s psyche, in this format there is hardly time to start thinking in the same way the character does before the perspective changes to a new character. This format is a good fit for Sanderson’s sketchy descriptive style, where he is able to use minimal description to give the illusion of a fully-imagined location. Longer descriptions would hinder this jumping about, and would also have delayed publication in all likelihood. I can see ways in which several Cadsuane or Perrin viewpoints could have been combined into a longer single chapter or two to retain the format of earlier books. Sanderson may also have divided the chapters into these short bursts to better follow the chronological order of events, although the fact that Tuon is only now agreeing to meet Rand when her agreement was revealed to the Aiel several chapters earlier undermines that possibility.
Cadsuane breaks Semirhage by damaging her pride, and humiliating her. Semirhage will still never talk, but Cadsuane has at least proved who is the greater of the two. Recalling that in past books Cadsuane represented the Light itself, how can her interactions with Semirhage be viewed? On the surface, Semirhage represents pain, but her personality is sheer pride. She knows everything worth knowing, and whatever else Cadsuane may know is dismissed by Semirhage. She is cold and without feeling, the only emotions she expresses are calculated to raise her standing and diminish others. While Cadsuane knows that “a statue with no feelings could not face the Dark One”, she is faced with just such a personality in Semirhage. She has a staunch reliance on her intimate knowledge of the human body, seeing it only for its parts and treating the human spirit as worthless, something only to be destroyed.  Semirhage may dismiss the Light, or believe is has no bearing on her, yet Cadsuane’s simple punishment strikes at the core of her certainty very effectively.
Perrin can’t move refugees away quickly enough, and they cling to his protection, refusing to leave even if Gateways are provided. This is the second Perrin section in which he hardly spares a thought for Faile, concentrating on his unwanted leadership and his duty to Rand even though he has just complete a multi-volume single-minded quest to free Faile. While Perrin alludes to single-mindedness as his problem, and thinks he has a need to strike balance between these competing forces in his life, the switch to his current mindset is startling. The story demands that Perrin return to the Wolf Dream, and the rationale offered involves a character-driven plot that it is claimed has been set aside for some time. Perrin quite deliberately used his followers desire to follow him to serve his selfish purpose of freeing Faile, so it’s true that he doesn’t want to be their leader, and ignored that aspect of his personality in order to regain Faile. He used the wolves similarly, but now he resolves to treat both groups as they deserve, which has nothing to do with his broken relationship with Faile. The fact that he has dwelt this long on what still stands between them, when he has forgiven her any betrayal, implies that the fault still lies with him.
Since it’s unclear where Robert Jordan’s guidance ends and Brandon Sanderson’s ideas begin, I will accept general plot lines as being Jordan’s influence, but with Sanderson’s words telling them. This means that Perrin’s angst was planned by Jordan, and must have some deep-seated reason for existing. I still see this as confirmation of an event that Perrin doesn’t want to confirm, regarding his night with Berelain.
Grady explains the problem with moving so many refugees in engineering-lingo, placing a mathematical word problem in the text. It gets the point across, but does anyone in this fantasy world really calculate things with ‘per second’? A better suited measure would have been knowing how many men can march past a certain point in an hour, which has a practical application in the military forces of this world, and phrased the measurement as “Balwer and I figure we can move about seven thousand men through the gateway in an hour,” leaving Perrin to do the sums for his hundred thousand refugees.
Siuan learns Elaida can travel and figures out the implications for the army very quickly. With Sharina’s help, Siuan learns that Lelaine is trying to foment discord, and is angling to take over the rebels in Egwene’s absence. Again, this section could have been juxtaposed with Siuan’s earlier section, and presumably her later ones, to keep the format of earlier books.
Tuon hears of Trollocs in Altara, forgives Beslan for a rebellion, and prepares a raid on Tar Valon, before finally agreeing to meet Rand. After some reflection, it seems that Perrin, Mat and Tuon are in the same timeframe, while Rand’s sections may be several days ahead. It is certainly confusing and jumping from character to character with several days gap between each time we see them only adds to the confusion. The advantage of the format in earlier books is that readers had to perform these mental gymnastics once much less frequently. The disadvantage is when too many events are crammed into a single day, straining believability, yet it works quite effectively in this throne room scene, which compels characters to save their important business for this particular day.
Mat is in love, and is bound for Hinderstap. His section starts with rampant humour, which is startlingly out of place given the intensity and pacing of earlier chapters. Yet any humour has to be here, because in a few short chapters, the intensity will not allow for any humour but gallows humour.  
Writing Lessons:
Short viewpoints, writing style, description, pacing, and clarity all affect each other. Use them coherently so they support each other, and do not undermine each other.

Saturday, 1 September 2012

Crossroads of Twilight - Chapters 5-7

In this section, Perrin undertakes the long search for his wife.
The sequence consisting of Faile’s abduction and eventual reunion with Perrin begins in The Path of Daggers (Book 8) and ends in Knife of Dreams (Book 11), over a publication span of seven years. I suspect it’s the lengthy publication dates more than the writing that is at fault for making this one of fandom’s least favorite plot lines. A closer look will tell us more.
Perrin was last seen discovering Faile’s capture, and hastily setting out in pursuit of her abductors. We return to him now twenty-two days later, after he has learned some hard lessons. Perrin is not a hasty person. He usually considers things, takes his time, and thinks things through before acting. At first he didn’t do any of those things when pursuing Faile, and it cost him a chance to get her back. As usual, Perrin uses a blacksmithing analogy, reminding himself that haste ruins metal.
Having learned the hard way, Perrin is staying true to his nature now, proceeding cautiously, meticulously, and determinedly. He is gaining ground on the Shaido, slowly but surely. He thinks of himself as a hammer, moving with purpose to strike its target. Now, every action, every tool, every relationship is viewed exclusively in the lens of how it can help him rescue Faile.
Balwer tells Perrin he is clever, but Perrin thinks it is simply the result of his nature, thinking and considering before acting.
Aram reveals his mistrust of Aes Sedai, Balwer, Selande, heck, practically everyone. Perrin says you have to trust somebody.
Perrin finds Darkhound tracks circumventing the camp. Their presence was felt in his dream, which did not take place in Tel’aran’rhiod.  It begs the question of whether Darkhounds can also enter Tel’aran’rhiod. If they are supposed to confront each other in the Last Battle, then Tel’aran’rhiod is the only place suitable for them to congregate.
The Darkhounds were looking for someone else, and the only plausible someone or something is Rand, Mat, or the Seals. The timing corresponds roughly to when Rand may have left Far Madding, vanishing from the Forsaken’s radar. They obviously knew he was there when they sent the Asha’man to kill him, but could have been urgently searching for him if they discovered he had left the city. Whatever the case, they are trying to avoid notice, so they circumvent Perrin’s camp.
A great deal of discomfort is caused by Perrin learning of secret meetings between Masema and the Seanchan, and Masema and the Aes Sedai. While there could be reasons why Suroth would extend a hand to Masema as a regular part of advancing the Return, the letter from her is more likely to signify they work for the same dark master, since we already know Suroth is a Darkfriend. Masema would have to perform mental gymnastics to rationalize working with Darkfriends, but he’s already made an exception for Perrin, who he thinks is a tame Shadowspawn. The problem with vague possibilities of characters teaming up for some vague reason is that it is vague, and doesn’t clearly direct the reader anywhere. If the intent is to confuse the reader, or introduce doubt, then it can succeed wonderfully. The link from Suroth to Masema to Aes Sedai to Wise Ones creates a resilient doubt about whether any of them can be trusted, despite the vagueness of the secret relationships between them. Berelain herself now puts more stock in Perrin than in her own advisor Annoura.
Masema serves as a counterpoint to Perrin. Perrin’s single-mindedness is leaning towards the fervor of Masema’s logic. Someone who disregards all else for a single purpose is insane. Masema warns Perrin that all else is dross and trash, but you could substitute Masema’s dedication to the Light for Perrin’s need to find Faile. Perrin’s sequence opened with his dream of Darkhounds, and in it the Darkhounds’ presence spurs a mad thought: Hatred, and a sure knowledge of death coming. There were no choices to be made, not now. He ran harder, toward death.  The search for Faile threatens to be Perrin’s undoing. Changes to his character from his own choices will kill him as effectively as any weapon could.
Writing Lessons:
A strong association between two characters can be passed along to other characters through weak associations.  

Saturday, 25 February 2012

The Dragon Reborn - Chapters 40-43

In this section, Perrin and friends survive a sneak attack and make a desperate search for information, while Mat gets his hands on a useful tool.
As a reward for saving a disgraced Illuminator, Mat receives a bag of fireworks. Aludra and Tammuz were last seen in Cairhien when Rand evaded Trollocs in a chase through their compound. Using a recurring minor character is a reminder that anyone whose life is touched by a ta’veren can’t easily escape the Web of Destiny. In the context of ta’veren, it has now become less far-fetched for a random person once met to pop back into the story and provide help, than for a completely new character to be saved and give Mat fireworks as a reward. These secondary or minor characters are also a means to reveal the outcome of the events in locales the heroes have left behind.
Aha! This time a Rand point of view does not serve as a bridge between the Perrin point of view and the other characters. It may be a sign that they are getting closer to each other.
Perrin’s love interest Faile becomes a member of the party. Nynaeve is the only character whose love life is not foretold in some manner. All of the other major characters have their love interests thrust on them by the Pattern, or at the least have some prophetic insight about who they will love.
A group of Gray Men try to kill Perrin. Six at once! This is a very serious attempt on his life, and harkens back to the Myrddraal’s words in the mountains, “Cut one leg of the tripod, and all fall down.” On top of that, Darkhound prints are found in the stone outside. The Gray Men come from the same source as the ones trying to kill Rand and Mat, while the Darkhound is simply a guardian of Lord Brend, an alias of Sammael. Sammael took over Illian earlier in the spring, and his presence is causing the citizens to have bad dreams, the Ogier to pack up and leave without a word of explanation, and gives a significant amount of the populace an angry demeanor. The ascension to power and the side effects are reminiscent of the High Lord Samon in Tear. With these two examples, in the future readers should be able to notice signs on their own which indicate a Forsaken may have set up base.
Moiraine goes off to confirm the source of the evil in Illian, and Perrin does the same by consulting Hopper in the Wolf Dream. One of the two men Perrin saw speaking with Ba’alzamon much earlier in the book appears holding Callandor, in a manner suggesting that Perrin has seen inside this Forsaken’s dreams.
Perrin also sees visions in the sky of tel’aran’rhiod. Does the Pattern show him what he must see? Are the visions brought to Perrin by using the power of Need? Can the Forsaken also use the power of Need? If they could, can they trust the information they get out of it? One of his visions is of Mat dicing with Ba’alzamon. Could Ba’alzamon be trying to kill Mat instead of taking him and using him? Or is this a metaphor for something else? In the vision of Nynaeve and Egwene, Liandrin traps them and laughs, while Lanfear in turn laughs at Liandrin. Another clue that Lanfear is not acting fully in accordance with Ba’alzamon’s wishes.
Hopper has told Perrin that the Last Hunt is coming, and previously explained that all dead wolves reside in the Wolf Dream awaiting rebirth, just as the Heroes of the Horn do. When Perrin fulfills Egwene’s dream of leading innumerable wolves in battle, it will have to be in tel’aran’rhiod.
Recent Perrin chapters have not been slow as predicted by my earlier thought that his point of view was partly responsible for the pacing. Whatever time he spends finding a bed to climb into and leaving in the middle of the night is balanced by the number of fascinating interactions he has with new characters and old. What makes a story fun is the act of discovering, and Perrin’s chapters have had plenty of discovery.
Many of the locales in the Wheel of Time are fascinating and unique. I’ll take a look at how the great city of Illian is given its own distinctive elements.
In earlier books we learned that Illian is associated with the Great Hunt for the Horn of Valere, and that the Hunt had been called for the first time in four hundred years. Hunters gather and take their vows in the Square of Tammaz, then spread across the world searching for adventure. There has been an expectation that Thom would eventually find his way there, or Rand and Mat with the actual Horn in hand.
Here are the main descriptors of Illian as Perrin arrives:
Long stone docks, great numbers of long-legged birds, tall marsh grass that all but encircled the great harbor, cranes, crested birds, gulls swooped and soared, ships three or four times as long as snow Goose anchored across the expanse of the harbor, waiting their turns at the docks, or for tides to shift so they could sail beyond the long breakwater, fishing boats worked close to the marsh, and in the creeks winding through it, the wind carried a sharp scent of salt, and did little to break the heat, the air felt damp, the smell of fresh fish, old fish, mud, sour stink from a tannery on a treeless island in the marsh grass.
The city itself:
The city was large, as big as other great cities, it reared out of a huge marsh that stretched for miles like a plain of waving grass, Illian had no walls at all, but it seemed to be all towers and palaces, buildings of pale stone, some with white plaster, rooftops of tile sparkled under the sun, the long docks held many ships, bustled, shipyards at the far end of the city, stone posts along the docks, spices and tar and stinks of the docks, hubbub, clamor, slower, pitched differently, rough, uneven paving stones, music and song and laughter drifting from inns and taverns, voices, a hum of voices, people and horses, cooking and baking, a hundred scents, the smell of marsh and salt water, a bridge, the third such bridge, Illian was crisscrossed by as many canals as streets, poling laden barges, plying whips to move heavy wagons, sedan chairs, peculiar beards, hats with wide brims and attached scarves that they wound around their necks, sedan chairs wove through the crowds, lacquered coach, a great square, surrounded by huge columns of white marble, a huge white palace stood at either end of the square, airy balconies, slender towers.
That’s enough, and I didn’t even get to the Perfumed Quarter and the Bridge of Flowers. Overall, the impression is of a sprawling, large, busy, wealthy city. Even the length of the description adds to the impression of size. The focus on the mildly unpleasant odors reflects the underlying unhappiness in the city that Perrin later observes. The oppressive heat and slow pace of the people, and the attention to the marsh add a feeling of being stuck, indicating dread and a possible trap. The adjectives applied to the people focus on their oddness, their difference from the normal, a clue to Sammael’s grip on the city.
Writing Lessons:
Selection of certain characteristics of a locale can set ideas or feelings in the minds of readers.

Friday, 24 February 2012

The Dragon Reborn - Chapters 35-39

In this section, Perrin spies on the villains while Egwene is captured.
Hopper is teaching Perrin how to use the World of Dreams to his advantage. Right now it is important that Perrin know that Lanfear is a dissident within the Forsaken. Lanfear’s claim on the World of Dreams and Ba’alzamon’s attempt to yell “Aha! You are not helping the Great Lord!” reinforces the idea that she may have drilled the Bore in tel’aran’rhiod and that the Dark One has a particular interest in the World of Dreams as a matter of protecting his doorstep.
Avoiding direct confrontation, Ba’alzamon enlists minions across the globe to help him kill or ‘take’ certain of the heroes. Ba’alzamon never says he wants Mat dead, just that he should not have been allowed to escape Tar Valon. He also wants Egwene and Nynaeve captured. The Gray Men trying to kill everyone in sight are therefore someone else’s work.  
Perrin meets the falcon from Min’s viewing. There are so many Dreams, Viewings and Prophecies in this book that readers have a lot of opportunity to figure a few out, just as Egwene does. Egwene’s realization serves as a bit of a lesson to the reader on how the dreams can be interpreted, in case it wasn’t clear. Once a few have been figured out, readers are likely to want to solve the others. Some revelations will unfold over several books, leaving a lot of fun conjecture to engage the reader’s thinking muscles.
As with the two earlier books, new allies will be found leading up to the final battle. The Aiel haven’t yet committed to showing up in Tear, but with both Perrin and Nynaeve dropping clues as to where they and Rand are heading, it is expected they will show up in time to help out. And once there, Rand can finally confirm what everyone else has figured out, that he is an Aiel. The approach of keeping one character in the dark while giving all the relevant clues to other characters and the reader is used frequently in the series. It allows the reader to understand while keeping the characters doing what is needed to move the plot in the desired direction.
Some examples of this are present in the introduction to Aiel culture that Egwene, Elayne and Nynaeve receive. In some cases, the required understanding is not yet provided, so discussing the Aiel sin of so long ago does not reveal anything about their secret origin, and the knowing looks exchanged by Bain and Chiad do not give away what they know about the Wise Ones’ interest in Aviendha. In other cases, full insight into the cultural element is given, which gives readers the required background to understand future events when they take place, such as asking to become first-sisters, or knowing that Wise Ones give the clan chiefs direction based on their dreams. One method is a mystery waiting for a solution; the other is a solution to a future mystery. It will be the case that readers will read something that reminds them of a nugget of information they remember reading two books ago. Scattering the information throughout the story makes it surprising when the solution is revealed, and is also the basis of the heavy-duty theorizing that we hardcore fans love so much.
A second mention of balefire is an indication it’ll be seen again. Nynaeve’s spontaneous use of balefire reminds readers that Rand did something similar near the beginning of the book. Like Rand, Nynaeve is demonstrating the ability to create the weave she wants, as though through sheer willpower. Another parallel showing that Nynaeve is the female equivalent to the Dragon? Even Egwene seems able to do this learning to a lesser extent. My earlier suggestion that some learning was planted in Rand’s mind when he used the Eye of the World is somewhat undermined since Nynaeve didn’t have a similar experience to explain her ability. Instead, the idea that willpower is related to spontaneous learning of certain weaves of the One Power is worth remembering, given that a number of other plot elements such as tel’aran’rhiod and the heroes trials are based on willpower.
The short Rand section once again serves as a bridge between Perrin and Egwene’s parts of the story.
Egwene and Elayne have a discussion reminiscent of one Perrin had with Moiraine not long ago. Each wondered how the Pattern could allow such suffering and evil to go on. There has been little thought for the larger scale suffering in the world since the heroes’ impact on the world, and even the people around them, has been quite limited. As the series progresses, concerns of this nature will become more common.
I’ll give a few examples of analogies from this section, to demonstrate the richness it brings to the text, more so than simple adjectives would. The last part of each phrase is sometimes used to flip the meaning of the phrase, but more often is simply not necessary, it just adds flavor, often telling something about the character making the analogy as well as the thing being described. They also have vivid imagery that might convey a mood, or feel, or smell, or taste.
His voice was soft, as cold iron is soft.
He sounded like a bumblebee only the size of a dog instead of a horse.
Does he always look like that, or did he eat a rock for his last meal?
Fear struck through him like hammered spikes.
The man screamed, and began to quiver like a file struck against an anvil.
Be wary as a cub hunting porcupine.
I will be crying like a girl, next.
Yet dress and cloak were of the best wool, well cut and well sewn.
I either hunt them, or else I sit like a rabbit waiting for a hawk.
Nynaeve’s Healing caught her like a straw on the edge of a whirlpool.
They shrieked like splintered bones jamming a meatgrinder.
Amys and Bair and Melaine and Seana stalked me like ridgecats after a wild goat.
He courts the death that took his land as other men court beautiful women.
The Darter belied its name with a bluff bow as round as its captain.
Writing Lessons:
Analogies present an opportunity to make your text richer.