Showing posts with label Last Battle. Show all posts
Showing posts with label Last Battle. Show all posts

Wednesday, 26 February 2014

The Wheel of Time - Act 3 - Books 10-14 (part 2)

Having now reread A Memory of Light, I will revisit Act 3 of The Wheel of Time, comprising Books 10-14. The original post on Act 3 is here (http://greatlordofthedark.blogspot.ca/2013/01/the-wheel-of-time-act-3-books-10-14.html), posted before I had read A Memory of Light for the first time. I find it eerily on target, and rather than repeat it, I suggest you supplement this post by reading that one as well.

Act 3 of The Wheel of Time builds on the concept that Rand must not only defeat the Dark One, but he must also defeat him in exactly the right way, or all is lost.

Rand is absent at first, keeping readers wondering about his temperament after being locked away in the dungeons of Far Madding. When he tentatively attempts to stick to the path he must follow, Semirhage’s trickery instead pushes him down a hardened and bleak path. First she foils his alliance with the Seanchan, then she compels him to attack a woman he holds dear to his heart, nearly recreating Lews Therin Kinslayer’s sin.  

Rand thus becomes more and more determined to accomplish his task, alone, with no help except that which he commands from people. His friends in similar command situations have been much quicker to realize the limits of what they will do to achieve their goals or enforce their will on others. Early on, Perrin's attempts to find and free his wife are stymied by his own realization that if he doesn’t free her in the right way, she will not accept the man he has become. Egwene similarly learns that leadership isn’t about occupying the seat of power, but of representing it, even if she must lead by example from the bottom rung of the White Tower’s hierarchy.

Rand falls so far from the path, he even threatens to kill his father rather than let Cadsuane guide his actions. His descent is frighteningly self-reinforcing. He loses his conscience, twisting everything Nynaeve says into a means to deliver a desired end. Only on the verge of destroying the pattern in a fit of balefire does he consider an alternative to taking responsibility for the acts of all humanity. Rand’s epiphany atop Dragonmount is driven by recognizing that what he wants is another chance to get things right. For him, and for all humanity, mistakes are allowed, and can always be corrected.

Following this path he doesn’t help Rand bring the armies and rulers of the world to his cause. It is only when his mentor Moiraine returns that all parties agree to stand together. Building on this success, Rand meets the Seanchan Empress and makes concessions which it will be up to others to live with or overturn. Rand puts his faith in his others and hopes for the best, which is similar to how he wind the Last Battle.

It still amazes me how the Last Battle hinges on subtle character traits and choices made by Rand, and how those literally affect the fate of the world. I do not know of any other story where the personal and world-spanning consequences are so well intertwined. The ending, or the last three hundred pages of it, perfectly encapsulates the themes running through the series, providing logical and fulfilling closure to the series.

Unlike most stories, all of the major romantic storylines have been fully resolved long before the story ends. The prize for winning is not a mate or a partner, but their own identity. The Wheel of Time has mostly presented obstacles of character, not of contrivance, and once the heroes have decided on a love interest, there is little that gets in its way.

The earlier focus on magic items has fallen by the wayside in Act 3. No quests for ter’angreal are undertaken, they have been replaced by insurmountable quests to change the minds of profoundly stubborn people.

Somewhat surprisingly, the heavily featured magical elements of Tel’aran’rhiod and balefire do not play central roles in the mechanics of the Last Battle. Instead, balefire is a temptation that the heroes reject while Rand demonstrates that the reality-shaping power of Tel’aran’rhiod is a prize for staying true to himself.

Following the earlier comparisons of the series to American History, this final act covers the modern era, when America considered the use of nuclear weapons in a cold war standoff. As with Padan Fain’s philosophy, some people’s hate was so strong they seriously accepted the idea of destroying themselves so long as the opponent went down first. The question of how far one should go to win, and whether you lose who you were, continues to be relevant in today’s conflicts.

The obvious bone of contention in Act 3 is Sanderson’s succession of Jordan, and the sharp contrast in their pacing, level of detail, and the number of switches in point of view. Sanderson’s style fits the Last Battle very well, perhaps better than the style which Jordan used throughout the series. The constraints of Jordan’s notes undoubtedly helped the story maintain its focus on the prevailing thematic elements; but it is doubtful Sanderson could have done much to interfere with them given how frequently they recur in the preceding books. Sanderson succeeds in elevating these elements to a fitting level of focus, never letting them dominate, never letting them be forgotten. It is a wonderful balancing act, and worthy of recognition; Sanderson was the right choice to complete the series not only because of his writing skill, but because he understands and correctly interprets these themes.

Writing Lessons:


It is possible to telegraph exactly how your story will unfold, yet still surprise and delight your audience.

Friday, 21 February 2014

A Memory of Light Summary

A Memory of Light brings Rand's epic journey to a cataclysmic end in near perfect harmony with the rest of The Wheel of Time books.

The majority of A Memory of Light is taken up by battle. A few early moments of respite allow the heroes to make their goodbyes before the final confrontation takes their attention, and in many cases, their lives. The clever placement of a scene where Rand crafts a treaty to guide the nations after his death informs readers what the world will be like after the series ends, leaving the remainder of the story free to concentrate almost exclusively on the struggle against overwhelming odds. It makes it possible to end the story at the exact moment of Rand’s final victory.

The buildup to the Last Battle is itself monumental, as capitals are torched and entire nations laid to waste by innumerable hordes of Trollocs. The defense of human lands quickly degrades into a struggle to survive as humanity's leaders are undercut by the hidden influence of the Forsaken. Each of the principal heroes from the early parts of The Wheel of Time has a time to shine, bringing the story full circle, and one new addition has a significant number of pages dedicated to the struggle faced by Rand's successors at the Black Tower.


With reluctance and the haste of necessity, the forces of the Light make allegiance with the enigmatic Seanchan, whose very way of life is an affront to the White Tower. All of humanity sets aside its differences to make a final stand upon the Field of Merrilor.

Unlike the precision with which earlier books carefully followed travel times and offered cues which allowed the timing of events in one locale to be compared to the next, the author uses a convenient explanation of time dilation radiating outward from Shayol Ghul to cause the final confrontations in all locales to take place simultaneously, but at different rates of progression. The battles leading to Merrilor last weeks, while Rand’s confrontation lasts less than a day. This effect is mostly due to the Dark One's touch on the world, yet it could be argued that as Tel'aran'rhiod disintegrates, its relativistic temporal properties are transferring in some fashion to the waking world. It offers the author immense freedom to allow events in any locale to unfold as needed with as much or as little detail as seen fit to include. In particular, it allows three key events to occur at precisely the same time, forming the cornerstone moment around which the rest of the book is centred. The rapid changes in point of view are essential to the build up to that key moment, and are more appropriate here than in the preceding novels. The result is a magnificent and emotional resolution to several pivotal characters’ story arcs, and offers an unforgettable climax to a gruelling build up of tension.

Rand battles the Dark One on a previously unimaginable scale, wielding the force of creation itself, literally able to remake the world as he sees fit. His conflict is not only against the Dark One, but against himself, as even at this late stage he has yet to fully embrace the lessons others have tried to impart upon him. Matching the reality-altering consequences of Rand’s choices to aspects of his character keeps the scale grand even as his battle is personal and intimate. The Last Battle is truly about Rand choosing what kind of man he will be.

The central tenet of the series is well represented in Rand’s reluctant allegiance with the hated Seanchan, his late realization that destroying the Dark One is as bad as letting him win, and in several characters defeating the potential hate and mistrust in their hearts by compromising and accepting alternate points of view.  The absolutism represented by Padan Fain is thus defeated, and so he is dispatched just as simply as each character in turn chooses not to win at any cost, even preferring to lose than change who they are and what they stand for.

Keeping with my ongoing comparison of the series to American history, Fain is akin to the nuclear era, the scorched earth doctrine, the possibility of wielding power enough to destroy oneself along with the enemy just for the sake of defeating them at any cost. Embracing Fain’s philosophy carries heavy consequences.

The concluding pages offer a couple of unexplained mysteries regarding a mysterious woman and Rand’s new ability. For these I offer my suggestion that his mother spoke with him one last time before he entered adulthood, and that Rand’s ability is a literal representation that a man guided by his conscience and his duty can accomplish anything. This new power is the story’s final message, in line with the themes expressed in both this book and the earlier books in the story, and as with many of the story elements readers have grappled with over the years, it is subtle enough to invoke much debate.

A Memory of Light is fulfilling in every way I hoped, surprising me, delivering on promises, shining with heroism and dripping with sacrifice. It has taken me a year to read and reread it and comprehend its magnitude, and its deep personal meaning to me. I don’t want it to be over. Of course, there are no endings to the turning of the Wheel of Time…

Writing Lessons:


End your story right after the critical moment by foreshadowing less important epilogue elements earlier in the story.

Thursday, 23 January 2014

A Memory of Light - Chapters 44-49

In this section, Rand defeats the Dark One.

Perrin awakens after the battle is done. He argues with Chiad about why she won’t bend the rules for gai’shain, given that it is the Last Battle. “What good is honor if the Dark One wins the Last Battle?” Perrin snapped, pulling up his trousers. “It is everything,” Chiad said softly. “It is worth death, it is worth risking the world itself. If we have no honor, better that we lose.”

Perrin’s surrogate father Master Luhhan comes to check on Perrin’s health, and formally acknowledges that Perrin has grown into a man, one he is quite proud of.  Upon learning of Fain’s role in the murder of Perrin’s family, Luhhan says “What? Are you certain?” Questioning the truth of Perrin’s statement is odd on the heels of everything else Luhhan said. The author could easily have substituted other incredulous statements such as “The Peddler? How did you learn this?” or “Fain? How could he?” Either of these would have supported Luhhan’s faith in Perrin and allowed further discussion of the Whitecloaks, or even segued into Fain’s nature, which would surely have been useful since Fain’s appearance is imminent.

Masuri offers to Heal Perrin, but she must first confess and receive Perrin’s absolution for her actions with the Prophet. This again presents Perrin as a fully grown man of power and moral character, standing in judgment of high-ranking figures. His character arc is now complete.  

Thom protects the entrance to Shayol Ghul, sitting in for the author since they have the same concerns about how to describe the events unfolding around them. These pages offer a peek directly into the author’s mind as he wrote this final chapter of the Wheel of Time. ‘Epic’, ‘momentous’, ‘climactic’, ‘perilous’ and ‘terrifying’ aren’t right, but he eventually settles on ‘exquisite’. That’s a wonderful word to describe completing this epic.

Mat gets a Gateway opened to bring him near Shayol Ghul. Bringing Olver is part of the tugging he feels, but there is more, some greater role he must play.

Shaisam is a new name for Padan Fain, which means Destroyer of the Shadow. Shaisam is a creature vaster and far more powerful than before, living in every tendril of mist. And no wonder, for Rand’s intent to destroy the Shadow is greater than ever before. Shaisam kills friend and foe indiscriminately, for only one thing matters to him. As much as killing Rand and the Dark One balance each other as goals, he can accomplish both by rooting himself deep in Rand’s breast, in a host which can destroy one enemy and be destroyed in the process. Even now as the end approaches, there is a vagueness to Shaisam’s motivations, since the author has never, even now, come right out and explained them directly. This deliberate sidestepping of a key fact that provides context has been used throughout the series, and has provided the most fertile ground for fan theorizing, for both good and ill.

Gaul and the wolves defend the entrance to the Pit of Doom against Slayer in Tel’aran’rhiod. Perrin arrives, then Slayer monologues to fill in plot and character gaps. Seeing the look in his friend’s eyes,  Gaul senses it’s time to skedaddle.

Mat flies a to’raken into the valley of Thakan’dar, and senses Fain in the mist below. He crashes, and Olver blows the Horn. The clouds above form the ancient sign of the Aes Sedai, reflecting that Rand stands even with the Dark One at the moment.

Rand re-enters the Pattern, and swipes Callandor at Moridin. He tells Moridin that he doesn’t matter any more. Moridin responds by flinging a knife at Alanna.

Nynaeve’s herbs gave Alanna enough awareness to release the bond. This is a symbol of Rand being free of what Alanna represents. Since she bonded him forcefully, it simply means Rand is free of influence, and is free to choose his path. His ploy foiled, Moridin stabs his own hand causing Rand pain through the bond they share, and Rand drops Callandor, losing access to the torrents of the One Power it provides.

Perrin and Slayer battle, flipping between worlds. Perrin recently became a full-fledged adult in Luhhan’s eyes, and is therefore more confident and more sure of his identity than ever before. He has the confidence to truly unleash his fury on Slayer, and also has superior control over Tel’aran’rhiod. The killing blow sends Perrin spinning through Mirror Worlds. Unlike his past experience with the Portal Stones, when he saw variations of himself, in this instance all versions of Perrin act the same, and achieve the same victory as a result. All possibilities collapsed into one, the one where Perrin knows exactly who he is. Perrin brings survivors of the battle to the cave entrance to defend against the Darkhounds. Even as they face certain death, hope springs about them in the form of growing plants. The Horn summons wolf Heroes as well as human to fill out their ranks, and the odds are no longer so grim.

Mat approaches Perrin, who is concerned about Faile. Mat lies and offers Perrin hope, for what else could he say? As he reveals Fain’s presence, Mat is stabbed through the chest by Fain’s tendril. Mat’s death is so sudden in comparison to Egwene’s, and the manner of it so final based on all prior evidence, that readers are likely to be shocked out of the complacency that has been building since the Shadow was routed at Merrilor.

Aviendha holds off Graendal’s shield. She takes a chance, unraveling her Gateway despite that the effects are unpredictable, and may not help her at all. Graendal casts her Compulsion just as the Gateway explodes. Aviendha actually made a mistake in her haste, picking the wrong thread, which is a poor turn of phrase since she would have to botch the unweaving deliberately in order to have a chance of achieving the effect she is looking for. The threat of Compulsion is terrifying, and enthralls the reader with the horrible story possibilities that may come about if it succeeds.

Fain comes across Mat, who is not dead after all. Mat grabs Fain by the throat and stabs him with the dagger. Fain and Mordeth die, and not coincidentally, this embodiment of the all-consuming desire to achieve the end goal at any cost meets its demise just before Rand makes his decision on how to defeat the Dark One for good. Mat’s explanation that if you catch a disease you cannot catch it a second time is an awkward introduction of modern medical knowledge into the story in an attempt to have the reader accept this unforeseen immunity. Perhaps Mat is merely paraphrasing what the Amyrlin told him after he was healed of the dagger’s influence, or what Nynaeve has told him at some point, but the wording used suggests a strong level of in-world familiarity with disease that just hasn’t been featured before. Taking out the word ‘disease’ and having Mat speak in terms of his own immunity rather than a general statement about illnesses would have been more believable.

Perrin abandoned Mat on a gut feeling from the look Mat gave him. ‘Look’ may not have been the best word, given that Mat only has one eye, but the meaning is understood. Interestingly, Perrin had no angst about leaving Mat whereas he has wrung his hands over many of his friends and followers throughout the series. It is partly his newfound maturity, partly that he is more concerned with Rand here and now than he can allow himself to be for anyone else, even Faile. Perrin finds Gaul and returns him to Merrilor to rest. Then, acting against his desire to seek out Faile, he returns to guard Rand’s back yet again.

Moridin picks up Callandor and attempts to channel with it, falling into Rand’s trap. Moiraine and Nynaeve, duty and conscience, take control of Moridin, then link with Rand. Rand is shielded from any taint by combining the powers and using Moridin’s link to touch the True Power. The three powers are combined and wielded against the Dark One, turning the Dark One’s own power on himself. Rand holds him fast in a gauntlet of Power. In terms of Rand’s identity, he is turning doubt and negativity against his own doubt and negativity, looking at them with scorn and dismissal.

The following sections together show how Rand’s final victory and assertion of his identity affect the world. Rand’s past, present and future all figure, as well as his chronicler, and his successor.

Elayne surveys the carnage. The nearby plateau collapses, like the foundation of Rand’s old identity.  The bond lets her sense Rand’s strength, control and domination. She sees a beam of light far to the north, marking the end.

Thom sees the light up close. If Thom still represents the author, then he is in awe of the ending.

Min sees a brilliant lance of light, clearing the clouds. The wounded shield their eyes from the bright future Rand is making.

Aviendha sees the light and senses Rand winning, and it revives her. Graendal has been self-compelled by the unraveling gateway and begs to serve Aviendha. Since Aviendha represents the past, this is an indication that reverence for tradition and memory of this light and what it means are part of what the future holds.

Logain lost his prize in the collapse of the Heights, but saved the refugees, and they accept and welcome him, aspire to have their children join him. The Asha’man are no longer cursed for Lews Therin’s sins, but are seen as talented for Rand’s redemption of those sins. The light reminds Logain of his duty. He breaks the seals, another symbol of the old making way for the new.

Perrin sees the light in Tel’aran’rhiod, and observes the World of Dreams disintegrating and collapsing. Dragonmount is being drawn towards Shayol Ghul, all points coalescing into one, and then this realm of possibility will be gone. This was an unexpected development, which pertains to Rand’s transformation.

Perrin encounters Lanfear in the cavern. Her words still carry a sense of wonder that leads us to think she’s on the good side. “It is the end. Something amazing just happened. This might be the most important moment for humankind since we opened the Bore.” Perrin is compelled by Lanfear to help her kill Nynaeve and Moiraine, yet he resists. Lanfear has been working towards her true objective all along, at whatever cost. This is a trait shared by all of the Forsaken, the Mordeth-like motivation to do anything at all to achieve their heart’s desire.  Focusing on Faile, a far more powerful motivation than any dislike of Moiraine, Perrin’s will is stronger than Lanfear’s mere Compulsion weave. In Tel’aran’rhiod, this means he is able to reassert his identity and change himself back to the way he should be. He kills Lanfear, yet still loves her, she who represents the thirst for glory and power. Perrin may still want those things in some fashion, but not at the expense of the one he loves most.

The Dark One is freed yet cannot escape as Rand has him clutched tightly. He sees the Dark One as pitiful, tiny, insignificant, and above all, a liar. Rand pulls the Dark One into the Pattern, where he can be killed. But before he can kill him, Rand remembers that the vision he created with no Dark One was no better. Realizing his error, he thrusts the Dark One back outside of the Pattern and reforges the prison using braided saidar and saidin in a pure form and the True Power to keep the Dark One’s touch at bay by shielding the Bore.

He understood, finally, that the Dark One was not the enemy. It never had been. Rand’s own heart was the only enemy that could harm him, for as all the heroes have learned, ultimately, whatever befalls them is by their own choice.

Moiraine pulls Nynaeve out of the cavern. Looking back, she sees silhouettes of Rand and Moridin, Light and Shadow, vanish in the all consuming light. The last thing she sees, the last words which end the book, is the Bore being closed, a metaphor for Rand locking away in his heart the Dark One and the dark desires and ambitions he promotes, never to torment him again.

Writing Lessons:


End your story on a high note, right after the critical moment. 

Tuesday, 14 January 2014

A Memory of Light - Chapters 38-43

In this section, in the most critical scene of the book, Rand can’t win by himself

Rand sees Lan fall, reinforcing the fact of his apparent death. Through Egwene’s voice, he is reminded that the responsibility was not his, it belonged to Lan himself. Rand could easily have imagined Egwene’s voice in his head, but her recent death adds some doubt as to its nature. Rand changes the purpose of his list of names, from one of victims, to one of heroes, who died for causes they believed to be noble. Relieved of guilt, he finds his strength returned.

Just as Rand is no longer pridefully taking responsibility for the actions of others, the author flips back to the battlefield as the Sharan princess shrieks that Bao the Wyld is dead. The six line interjection reveals little, its main purpose is in the symbolism of Rand’s pride being removed, since Demandred embodied pride. 

Refusing to give in, ever, Rand begins to see the Dark One for what he really is. The Dark One’s attacks lost meaning. If they could not make him yield, if they could not make him relent, then what were they? The author breaks Rand’s confrontation into very short sections, shuffling them between other perspectives which ever so slowly reveal what is happening. Rapid flashes between characters works well to slow down the action at this critical juncture, and may not have worked so well with the traditional Robert Jordan long section in a single point of view. Could the traditional Robert Jordan long section approach even have been used for the Last Battle? Or would he have opted for breaks as shown here, mimicking the breakdown of the Pattern itself?

With Demandred dead, Mat raises a cheer for Malkier, which the soldiers eagerly take up. The Sharans are stunned by the news, and the heroes have a resurgence of hope.

Rand’s voice switches to all caps, an indication that he is now on even footing with the Dark One. Adding in a few explanatory details to tie up loose ends, he states that even though the story has centered on him, it is really about all of his friends and acquaintances, about everyone. It is about their common desire to fight on no matter the circumstances, to stand when they should be broken. The Dark One taunts Rand with Lan’s death. Rand holds the whole world in his hands as his conflict magnifies its focus on Merrilor.

Mat strains to gain an upper hand, and hears the Dark One in his head. The Dark One’s titles for the heroes attempt to diminish them, and continue to show the overriding pessimism in his every thought and action. Arganda mirrors that pessimism with his perpetual negative outlook. Mat has never had a better chance to win this, he just needs an opening to give him some momentum.

Rand tells the Dark One he is wrong…

Olver raises the Horn to his lips…

Mat hears Rand’s voice now too. Everyone can hear it. Three critical and emotionally resounding elements combine: Rand shouts “That man still fights!”, Lan rises with Demandred’s severed head, and  the Horn Of Valere resounds across the battlefield. It is a potent combination and is likely the core scene that everything else was built to support during the writing of the book.

For a brief moment, Elayne remains in peril, until Birgitte returns to save her. Her perfectly timed arrival is heralded by an arrow to Mellar’s chest followed by another to the head. She announces the arrival of the Heroes, and it feels awesome.

Mat takes advantage of any superstitious or cowardly hesitation on the part of the Shadow to lead a charge. The contrast between humanity’s desire to fight even unto death and the Trollocs’ instinctive desire to avoid death helps explain away much of the battle’s details. Any parts which get skipped over can be explained by a stereotyping statement which the reader is all too eager to embrace, as they are riding high on a wave of relief and excitement. Mat meets Hawkwing, swears at him, laments women like Nynaeve, and leers at a female Hero, all in keeping with his character even as the inner workings of Horn sounding are explained.

Noal comes back for Olver, providing a warm response to all the loss and death. He had lost so many people, but one of them… one… had come back for him. This links directly back to the idea that when both Manetheren and Malkier fell, no one had come to their aid. Olver’s salvation shows that this time, help came, and that made all the difference.

Elayne joins the fight against the Darkfriends, and following a brief attempt to keep her out of the larger battle, she and Birgitte go to battle, together. Birgitte is overjoyed her memories have returned.

Aviendha meets Elyas as the Wild Hunt streams into the valley. Before she can gather channelers to repel the Darkhounds, she senses Graendal and summons Cadsuane and Amys. Outnumbered and outmatched by Graendal’s circle, it is Aviendha’s original ability to stalk silently that protects her until her allies arrive.

Elayne joins the fight waving a sword to little effect other than the inspiration it offers her soldiers. By putting herself in danger and taking up the battle directly, as one of them, her soldiers feel they have no choice but to return to the fray.

Demandred’s death is the card upon which Mat is ready to bet everything. He still faces ten to one odds in numbers, but the enemy is in disarray. Mat faces a desperate fight to push the Sharans off the heights into the Trollocs below, and just as he most needs them, the Seanchan join the fight, flying through Gateways in the air to assault the Shadow below and marching in rhythm onto the Heights. Having Mat imagine and predict the Seanchan movements once gain saves the author from having to explain or show it in any detail.  A mysterious detail is presented, leaving the reader to wonder what other trick Mat has in store.

Grady follows Mat’s orders without understanding them. His Gateway to Hinderstap allows the same people, cursed by a bubble of evil, to make use of that very curse to surprise their foes. With the Dreadlords down, Grady bursts the dam, releasing the river Mora.

Androl wants to hunt the Dreadlords instead of pursuing Logain’s quest for sa’angreal. He and Pevara concoct a plan.

Moghedien impersonates Demandred to rally the Sharans, having apparently practiced impersonating each of the other Forsaken, which explains several peculiar orders from Forsaken throughout the series. Moghedien now has full access to the True Power, and uses her advantage by ordering the death of the meekest and weakest on the field of battle.  A gateway opens and Dragons fire on her.

Talmanes enjoys firing dragons to kill the Trollocs from a hidden location.

At Shayol Ghul, the storm is out of control, unleashing lightning on friend and foe alike. The fabric of reality is breaking down as a grand bubble of evil envelops the valley. Aviendha notices Trollocs fighting each other and an odd mist which heralds Padan Fain. The clouds above form the ancient symbol of the Aes Sedai, and other impossible signs portend Rand’s conquest of his foe. As she creeps towards Graendal, she is attacked and kills her foe Rhuarc, seeming to contradict her earlier belief that any of her former allies would rather die than be used by the Shadow.

Dreadlords bicker amongst themselves and are tricked into following Androl’s imitation of Rand into a stedding. Mishraile expresses the only overt sexism that I can recall in the series, scoffing at the notion that a woman could be placed above him when the entire world is rife with examples of women leading men.

The Ogier will attempt a few decades of stedding-derived therapy to rehabilitate their new captives. Returning to the battlefield,  Androl and his friends find Trollocs slaughtering refugees and wounded.

Aviendha recovers from the shock of killing her former clan chief. Aviendha is wounded as she leaps into the air and plunges her spear into Graendal’s side, disappearing along with her as she Travels.

Logain feels threatened and seeks a sa’angreal to keep him powerful, and feels intense paranoia that others are trying to tear him down. Androl tells him of the Trollocs slaughtering the weak. Logain must choose between gaining strength or protecting the weak.

Mat watches the Trolloc horde get split by the river, then decimated by Seanchan and resurgent armies, as he battles alongside the Heroes of the Horn. For about a page, the text feels like an omniscient narrator describing the entire field of battle, no matter where Mat was standing at the moment. Because the focus is exclusively on military matters and takes place in a Mat perspective, it is a little easier to accept. Had it been written from any other perspective than Mat’s or Rand’s, it would stand out even more as a large deviation from the accepted form of third person limited narrator.

Mat asks Artur Hawkwing to speak with Tuon on his behalf while he goes to Rand’s aid. Perfectly placed punchline at the end of the section.

Rand speaks in all caps, like the Dark One, and reveals that nobility will always beat him, that death is no threat, and that he has never inspired love in any one. The Dark One sputters in response. Rand hurls himself into the blackness to bring Shai’tan’s death.

Aviendha can barely fend off Graendal. Isolated from her allies, she is able to open a Gateway before Graendal takes control of the situation, cutting off Aviendha’s possible attempt to kill herself before being enthralled by Compulsion. Graendal isn’t in great shape, but Aviendha can’t even keep hold of her belt knife.

Writing Lessons:


Design your story around the most important scenes.

Monday, 28 October 2013

A Memory of Light - Chapter 37 - Part 1

In this section, the Last Battle begins!

Lan offers the first point of view in this epic nearly 200 page chapter, the significance of which won’t be understood until the chapter ends. New Spring made Lan the central character of the series by starting with his point of view as the first window onto this world. With Rand as the central character through the main body of the series, it has long been assumed the Last Battle was all about him facing the Dark One. It is not at all obvious to readers that the Last Battle applies to Lan as well.

Elayne fights Draghkar and gets healed by a damane. Then Mat explains his strategy to her, by telling her he can’t tell her the plan. Uno escapes the destruction of the Dragons by Demandred. Logain prioritizes Rand’s orders over anyone else’s: Find the Seals. Gawyn is losing steam, but feels better when he puts the bloodknife rings back on. Tam and Galad fight Trollocs. Egwene splits up Siuan and Bryne, sending one to watch the command tent, the other to fetch Gawyn.

Tacticians’ comments, such as Bryne’s and Galad’s, explain to readers what the troop movements mean in terms of the overall strategy. By darting from one person to the next, the author allows the battle to progress at a steady pace, telling the reader more from the varied points of view than any one character could know. Similarly, interest is heightened when more than one character wonders what is happening on the heights, driving the reader’s interest as well.

Pevara and Androl take advantage of their unique bonds to use one as bait while the other kills anyone tempted to strike. Their telepathy provides a unique advantage for this tactic, allowing the quickest possible reaction time. They are hit by lightning, lose control, and merge in a new way where they are fully bonded. Now they have fewer limits or rules on their use of the power, as each is able to channel while within a circle, and is able to use the other’s Talents.

This new channeling ability appears to come out of nowhere, yet it closely mirrors other developments earlier in the series where character development drives plot. Pevara has just finished overcoming her last Red Ajah prejudices against Androl, seeing him as a potential husband or lover. This change of character, and her acknowledgement and acceptance of it, are what leads to the new link between them later on that same page. These two are complete opposites, yet in finding common ground in their admiration and respect and growing love for each other, they have smashed down any barriers that restrained them from working together more fully than any two people ever have.

 Mat orders Galad to stay at the ruins. He learns that Demandred has a spy in his tent. He gives a bit of insight to Elayne, and now must prepare to manipulate Tuon.

At the ruins, Galad realizes Mat does know what he is doing. New orders confuse him as he gathers 12 men and goes to the ford to meet with Elayne.

The Dark One scours Rand with his power, but Rand’s self-assurance allows him to resist. Rand seems to abandon his plan to destroy the Dark One, or even defeat him, since he can just barely hold on to his identity. As always, it is self-knowledge that empowers Rand against his adversaries.

“That is all you have?” Rand growled.

I WILL WIN.

“You made me strong,” Rand said, voice ragged. “Each time you or your minions tried to destroy me, your failure was like the blacksmith’s hammer beating against metal. This attempt…” Rand took a deep breath. “This attempt of yours is nothing. I will not break.”

YOU MISTAKE. THIS IS NOT AN ATTEMPT TO DESTROY YOU. THIS IS PREPARATION.

“For what?”

TO SHOW YOU TRUTH.

The Dark One’s overbearing smugness, his blunt assurances that all is over, his condescending gloating over knowledge that he has gives readers the terrible feeling that he is in fact going to win. There is no doubt, no gambit, no challenge, the Dark One’s victory is inevitable, his power absolute.  Villains don’t get any more confident than this.

AND SO I WIN.

I WIN. AGAIN.

THE FIGHT IS OVER.

“IT HAS NOT YET BEGUN!” Rand screamed.

Use of the weaving metaphor established early in the series works to great effect, and is a natural fit. When the Dark One weaves reality to create Dark Emond’s Field, readers understand the stakes are higher than ever imagined, that everything they know can be remade. Dark Emond’s Field is designed to goad Rand into emotional instinctive action, putting himself in danger. Rand shatters the false reality, and promises to show the Dark One what is going to happen, giving readers hope and optimism, just in time for Gawyn to enter the fray.

Riding the emotional high off of Rand’s challenge to the Dark One, readers have every expectation that Gawyn will at least wound or disable Demandred, evening the odds. Gawyn faces Demandred armed with powerful magic and skill and still loses handily. Demandred is unnaturally skilled at sword fighting, and uses a burst of strength to drive his sword through Gawyn’s armor, while his eyes were closed. Hope turns to horror, because no matter how a reader feels about Gawyn, it is insinuated that Demandred can’t be stopped by anyone less than a powerful channeler who can also swordfight. In other words, Rand. And since he isn’t bound to show up any time soon, the other heroes are in a real spot of trouble.

Writing Lessons:


To lessen info-dumping, spread insight you are giving the reader across several different characters’ perspectives.

Tuesday, 1 January 2013

Towers of Midnight - Chapters 39-43

In this section, peculiar characters take center stage and banners are raised.
Aviendha’s appearance in Chapter 39 is awkward because it is only the third time her name has been mentioned in this book. Long time readers will of course know who Aviendha is, yet it is odd to leap into her quest without even a reminder that she had been sent on it. Only a few short chapters ago, the Wise Ones were speaking with Egwene, which offered an excellent set-up for her to learn her friend was making her second trip to Rhuidean.
Aviendha doesn’t tell anyone that she has traveled some distance from Rhuidean so that she can run the last stretch to get there. She meets an Aiel woman named Nakomi, who bizarrely appears as though from nowhere and vanishes just as mysteriously, after leaving Aviendha with some troubling thoughts to ponder. The manner of her abrupt departure despite Aviendha’s keen senses and tracking vaguely implies a greater purpose to her appearance, rather than a random encounter. Aviendha doesn’t dwell on her words much later, so the reader is left to wonder whether this was a dream, a time-disjointing hallucination brought on by burning brush, a visit from a more knowledgeable person such as another Wise One, a Forsaken, an Aes Sedai, or a future Aviendha, or worst of all, a divine intervention. I cross my fingers for random encounter, because Aviendha could have had these thoughts on her own with no need for mysterious old women.  
Perrin forges a hammer, and becomes powerfully linked to Norse myth. He also decides to be a leader of men, and raises his flag. He realizes the truth of one of his dreams, and decides to save the Children of the Light, for he thinks they are still in danger from the trap laid for him.
Berelain and Faile discuss Perrin’s identity, and later Alliandre reflects on it as well. Perrin is not calculating and does not do what is advantageous, he does what he feels is right. This is what led him to defend the Children of the Light instead of attacking them. Faile was right about him, and Berelain was wrong, and one last time, I can’t help but see that even when these women are honest with each other, they are not honest with each other. Faile’s and Berelain’s feud ends as agreed, with Faile using her own political acumen to give Berelain some help in reeling in her new man and free Perrin from her clutches for good. It wouldn’t have happened any differently if Perrin had slept with Berelain to gain her help in freeing Faile.
Why show Alliandre’s perspective at all, given that we’ve never been shown it up until now? One hint may be the silk shirt that she salvages from the pile of garments being rent for bandages. Cutting clothes up for bandages is a metaphor for tearing up something good like a marriage, but when Alliandre rescues the shirt that she intends to make a sash out of, it represents that even troubled relationships may sometimes be saved, and something worthwhile made out of them. Alliandre’s point of view is the only one from an outsider which comments on Faile and Perrin’s relationship, effectively reaffirming that they are the ones best able to decide whether to pursue or end it, and their opinions of each other outweigh any other truths.
Elyas leaves to join the wolves. For Perrin to lead wolves effectively, he’ll have to be in Tel’aran’rhiod, leaving Elyas to lead the wolves of the waking world, if they congregate rather than spread out.
Gawyn gets the Bloodknives’ rings, an ominous development that leaves readers wondering whether he’ll put them on, knowing the cost.
Lan raises his banner to lead his people, just as Perrin did. Lan’s reluctant rise to leadership was much shorter than Perrin’s, but conveyed quite effectively. Lan cannot change his character, part of which is his horse, which is what causes him to be recognized at last.  
Writing Lessons:
Remind readers of what characters are doing if they’ve been off-screen for too long.

Wednesday, 12 December 2012

Towers of Midnight - Chapters 15-17

In this section, possible future plots are laid, both good and dreadful.
Nynaeve heals madness, a feat considered impossible by three millennia of Aes Sedai, who simply took the easy path of gentling men rather than study them. Once the easy path was institutionalized, deviating from it was not well looked upon. As has been done in earlier books, before Nynaeve does her Healing, it is established that she first Delves a person, telling her what is wrong with them.
Nynaeve healed gentling and stilling by building a bridge across a gap in the afflicted person. She can heal Compulsion by weaving its reverse pattern. She helped cleanse saidin by funneling the immensity of the taint through a filter. She heals madness by meticulously pulling one barb at a time and healing the spot where it penetrated the brain. Could stopping the Dark One and sealing the Bore again be done similarly to any of these, or as a combination of all four?
A bubble of evil once again represents the situation at hand. Everyone in a several block radius of a neighbourhood in Tear has been turned into a fine powder. When Nynaeve and Naeff pile it up, and she adds fire, the spark sets it all off in a fiery flash. A mad Asha’man acts similarly, having his very essence ground away, until something sets him off, and he is caught in irrationally mad behaviour, destroying everything around him.
Nynaeve feels insignificant in the face of such monumental forces of evil, but she realizes it is important to feel the little victories, for futility is what the Dark One wants her to feel. This is in line with Rand’s realization that it is not the big epic things that matter most, it is the immediate, local things that matter in the long run, that when repeated in the thousands across the land, create the fabric that the Dark One seeks to unravel.
Nynaeve is invited to Shayol Ghul, to accompany Rand at the Last Battle. Rand had decided this prior to seeing Nynaeve and learning of her feat, yet it is presented as a natural consequence of Nynaeve’s ongoing dedication to her community. Rand hands out compliments and takes criticism gracefully. He has taken on a role similar to his father, and is seen as such by Nynaeve, further cementing the fact that he has fully matured and is ready for the Last Battle.
Egwene learns the Oath Rod can be beaten, and rather easily at that. The weave allowing sounds to be heard differently is simply a means of doing what most Aes Sedai do anyway, which is to twist the truth. Egwene has the Aes Sedai researching Mesaana’s character traits, looking for clues to understand her and eventually defeat her. Egwene’s intense personal focus on Mesaana builds up interest in their eventual confrontation. That focus stems from the comparison of Mesaana being the Shadow’s Amyrlin, a direct and personal comparison to Egwene. The realization that she is the target, and the decision to use herself as bait adds to the personal nature of their conflict. Without these elements, there would be nothing but plot driving this storyline forward.
Perrin and Faile celebrate an anniversary, coming mostly clean with secrets they held back previously. As cathartic as it is talking about captivity and running with wolves, they both avoid the topic of infidelity. Perrin guesses why Faile won’t talk about Rolan, but now ascribes it to fondness, nothing more. Faile won’t let Perrin talk about Berelain, reserving the duty of dealing with her and the rumours for herself. On the surface, no cheating took place for either of them, but I still have nagging doubts that this is a case of willingly unreliable narrators, convincing themselves and each other of the truth they want to believe.
Perrin has a weakness: Faile, and he is told that he must accept that weakness, since it is a part of him that he cannot change, and makes him who he is.
Perrin contrasts his unforgiving attitude towards Rolan with the Whitecloaks’ attitude towards him. Empathy is something readers should identify with, since it is hoped they feel empathy towards the main characters. Showing empathetic characters who can see from someone else’s point of view makes them likeable, while unempathetic characters may feel readers with dislike, disgust, horror, or dread.
Mat’s followers are parting from his company, and will almost certainly be seen with Egwene next. I just noticed Olver shares a name with the author. Did he include a young version of himself in the story?
Elayne continues to believe Min’s Viewing makes her safe, then considers doing the very thing Rand warned Nynaeve not to: approach the Black Tower. No matter which order these two elements are presented in, the end result is dread.
Writing Lessons:
Show empathy to make characters likeable, and do not show it to make readers uncertain or negative towards the characters.

Thursday, 1 November 2012

The Gathering Storm - Chapters 10-12

In this section, the heroes’ pride gets in the way.
Ituralde can’t end his unwinnable war against the Seanchan. The best outcome he can hope for now is that future generations will remember his attempt to oust the invaders. Just as he orders his men to dig in and prepare for a final confrontation with an even greater Seanchan force, Rand arrives to offer him a way out. Hope that his country may yet prevail causes Ituralde to follow Rand’s orders, sending him and his army to the Borderlands.
I note the size of the Domani and Seanchan forces are far greater than in any previous battles, even Dumai’s Wells. The short offhanded treatment of this epic battle compared to the momentous buildup to earlier smaller battles reinforces that the Last Battle’s size and scope will be far beyond what has been seen to date.
Rand is beginning to talk about his overall strategy for the Last Battle. Other heroes have been slowly priming for their part as well, and if they aren’t exactly preparing for it, they at least acknowledge it is coming soon, and are shifting their attention towards it.
Aviendha quenches a fire started by a man who spontaneously combusted, as a Pattern breakdown or a small bubble of evil. I am beginning to thin of the bubbles of evil as a misdirection ploy by the author. First, ta’veren events are explained as improbable vents being realized. Shortly after, random events began to happen that are completely improbable, and they are attributed to the Dark One by a knowledgeable character: Moiraine. Then, the Pattern itself begins to break down, causing more localized and impossible events to take place. These are distinct from bubbles of evil only because they don’t unleash some nightmarish power on spectators, these are neutral events at best. The common thread is that they are all random. It seems to me that these random events may serve a purpose if they are leading up to the discovery that they can be made non-random, and that it is possible for individuals to create or prevent them from occurring. Such a discovery would strongly resemble how such events are dealt with in Tel’aran’rhiod, and would fit in snugly with several themes, such as taking control and responsibility for events, and not blaming them on others, and that every man creates his own destiny. It ties in with my theory that the Bore is in Tel’aran’rhiod, and how force of will and identity can overcome the greatest evils. If this speculation is untrue, then ta’veren, bubbles of evil, and pattern skews are simply the random events they are portrayed as, shrewd inventions to help an author move the story along and make the occasional point. So far, the author placed every story element with purpose, and in this case I sense there was intent to misdirect readers by making these appear to be random, so that the final point of the story could be made to greater effect.
Aviendha suffers from both personal and cultural pride, which prevents her from asking for guidance, or from receiving it if she asks. Misdirection is used here as well, as Aviendha’s sound judgment in Wise One matters is displayed repeatedly, while she mistakenly believes she has run afoul of some unknown and very serious taboo. All previous Aiel behaviour shave been strongly linked to ji’e’toh and shame, so when Aviendha proclaims early on that she has violated some unknown rule, the reader immediately finds this plausible, even if they do suspect it has more to do with that other Aiel trait which is often displayed: their sense of humour.
When Aviendha puts out the fire, she has a brief pause as she slowly comprehends why the wetlanders are looking for buckets. To portray the behaviour of an outsider or alien, it is effective to have them misunderstand or overlook a fact which is self-evident to the reader. The cultural norm of using a bucket of water to put out a fire is foreign to Aviendha, highlighting her own foreignness.
As a nearly opposite example, use of the terms ‘flow’ and ‘pressure’ is appropriate in descriptive text, or technical discussion, but seem strange coming from a Wise One’s mouth. Brandon Sanderson has a firm technical grasp of many scientific concepts which he puts to effective use in his writing, but the characters do not necessarily share that understanding. Of all characters that should have the least understanding of fluid flow, the Aiel rank highest, due to their lack of any substantial amount of fluid to study or observe.
In the White Tower, Meidani wants help, but is prevented from asking by an oath of obedience rather than her pride. Egwene realizes something is amiss, and becomes the willing partner to help Meidani find a loophole.
Egwene meets the Black Ajah Hunters, and brings them to her side after a fierce debate. Egwene is pleased with the progress she is making, and both she and the reader assume this is a good thing, yet she is steadily undermining the White Tower as she tries to build it back up. She at least is beginning to recognize that the good of the Tower should be placed ahead of her crusade, and would back down if the Tower could be firmly united and strong again. That isn’t possible with Elaida as Amyrlin. Egwene’s quest to tear down the Tower to rebuild it has similarities to Rand’s debate over whether to break the Seals to seal the Dark One’s prison again.
Traveling is becoming widespread knowledge. Control over who could weave Gateways has been important to control certain plot elements, and has some similarities to how Tel’aran’rhiod access has been slowly spreading. As per the suggestion above, the lessons and concerns surrounding the spreading knowledge of Traveling would be similar to those I’d expect if the ultimate solution and lesson of the story is giving mankind the ability to alter their own reality, as though they were in Tel’aran’rhiod.
Writing Lessons:
Show outsiders misunderstanding or overlooking things that regular characters take for granted.
Misdirect readers by showing things or observations that they will take for granted.

Tuesday, 23 October 2012

Knife of Dreams - Summary

A friend said, after skimming this blog, that I appeared to be shredding the author’s work, and wondered if I disliked the books. I can see how anyone looking at the fan sites might take our intense discussion of the minute details as harsh criticism, but we’re only willing to dedicate that much effort in discussing them because we enjoyed the books so thoroughly, and want to extract every last nuance we can. Particularly with a work that is layered like The Wheel of Time, where every passage has meaning, and every plot is inspired by several myths and legends, these discussions can take on many facets, combing over the same ground and finding new jewels to admire.
Knife of Dreams was the last book Robert Jordan wrote in its entirety before his untimely death. His writing had a flavour and depth unlike anything else I’ve found. Which is why I’m spending so much time analyzing it.
After the slow pace of Crossroads of Twilight, Knife of Dreams promises very early on to deliver resolution and action. The author accomplished this by establishing several countdowns early on, intending to dispel any doubts that this book would repeat the letdown of the previous book, which was at least partially due to the wait for its publication.
Beginning here, several plotlines directly mention the Last Battle is imminent, creating tension as readers recognize the heroes are not ready, forcing them to make unexpected concessions. Conflicts involving tens of thousands of Trollocs are handled easily, providing a reference that can be used in future books. A hundred thousand men in a battle is no longer a big deal, not when a dozen channelers can face it down without taking a scratch. Echoes of this are seen in Perrin’s rescue, where tens of thousands are involved once again, yet the victory is so overwhelming that the specific individuals he sought to rescue are unharmed by his assault of the city. Hundreds of Elayne’s best soldiers are disintegrated by just one Aes Sedai with a rod that shoots balefire, proving that warfare has escalated to a level where only the number of channelers matter, armies are inconsequential when facing them.  The unsurprising surprise revelation that the Black Tower is recruiting men to fight for the Dark One instead of the heroes is enough to put true worry in the reader’s heart. Hundreds of evil channelers could unleash even more destruction and death than in any of the conflicts presented in this book. One thing Robert Jordan has succeeded admirably at is to slowly build up towards the final conflict, edging the scale of battles slightly upward with each battle, and each book. The slow build is a distinctive feature of his writing, the reason why some fans think it’s too descriptive, and others keep finding layers of meaning.
The theme of Knife of Dreams leads into the Last Battle very nicely. The Knife of Dreams refers to the razor-thin margin between victory and defeat. In all of the conflicts in the book, small events turned the course of battle, or could have derailed the heroes’ plans. Just as the scale of the conflicts sets the low end of the standard for upcoming conflicts, the margin of victory established will always be close, and will be narrowest in the Last Battle.
Another theme running through the book is a question about how well the characters know each other. Mat and Tuon’s courtship shows them starting off uncertain about each other but growing confident in their understanding of each other. Rand is hopeful he can reach alliance with the strangers from Seanchan, whom he hardly knows at all. Traitors are exposed in Caemlyn without much ado, just a cynical acknowledgement that people lie. And cheat. The sections dealing with Faile and her romance with Rolan clearly state that she has remained faithful to Perrin, yet the descriptive text is a metaphor for her guilt over her situation, and her attempts to conceal secrets that are to widely known. I was sufficiently shocked at this contradiction, I had to go back to Winter’s Heart to reread when Perrin wakes in Berelain’s tent, and found the text could be interpreted as Perrin asking Berelain what alibi she has crafted. Whether either Perrin or Berelain cheated is not the point so much as them questioning whether the other did. In both cases, the text reads as though Perrin and Faile are unreliable narrators, refusing to acknowledge what happened even to themselves. In a preview of what Rand will later go through, the young couple instantly forgive each other anything that happened while they were apart, accepting that despite their love for each other, neither of them is without flaws. Concealing events that are the opposite of what the characters lived through while showing their point of view is an incredible accomplishment.
If you think you know Perrin and Faile well enough to say they never cheated on each other, ask yourself if you knew Robert Jordan’s writing well enough to say he wouldn’t have written such a thing, or conceal it if they did cheat.
Writing Lessons:
Make use of unreliable narrators to defy expectations and conceal key information.

Wednesday, 10 October 2012

Knife of Dreams - Chapters 20-21

In this section Lan resumes his quest, and Rand checks in on old allies.
Lan’s quest in the Blight has been paused since the end of The Eye of the World. In truth he set aside his suicidal need to avenge his homeland when he agreed to be bonded by Moiraine in order to fight the Shadow in a more constructive fashion. Twenty years of chasing down obscure leads in two-street villages and cities must have seemed so opposite to how he intended to live. But a Malkieri’s word is his bond, and he held to his task for two decades, finally rescuing a handful of Emond’s Fielders from the Shadow, leading them to the Blight, where he finally got another taste of the destiny that awaited him, a man vs. Blight showdown to the death.  Lan’s quest mirrored Rand’s own in The Eye of the World, and the tales of Malkier and Manetheren formed Rand into the man he needed to be to defeat Ba’alzamon. As I have postulated before, while Lan’s mentorship enhanced Rand’s manhood and battle prowess, he also led Rand astray, forming an idea in Rand’s mind that he alone could face the Dark One, and that he must do it alone, with as little help as possible. Rand still isn’t completely over that attitude, and neither is Lan.
Since leaving the Eye of the World, Lan has given cursory advice to the boys, but has had no character to speak of. Moiraine passed his bond as though he were a tool, not a man. Moiraine’s death compelled him to seek out Myrelle, who was able to save him from death by despair. Sent to Ebou Dar to help Nynaeve, he represented no more than her just reward for finally breaking her block by surrendering. He has been part of the décor, acting out his role, but had little say in anything, including the choice of where he goes. Lan recognizes that he is of little use when a hundred thousand Trollocs tear across the fields. He can’t advise Rand, he can’t fight Rand’s enemies. Rand has outgrown his need for Lan.
So, Lan grumbles that someone should be doing something in the Borderlands to prepare for the Last Battle. Nynaeve says that is his duty, while hers lies with protecting Rand from Alivia. She unselfishly grants him his long-standing wish to march into the Blight, to fight the Shadow. But, she selfishly dumps him as far from his ultimate destination as she can, to give him a chance to gather allies. Free from all past restrictions, Lan is his own man for the first time since New Spring, twenty years earlier. His quest parallels Rand’s, and there is a good chance that events surrounding Lan in A Memory of Light will be written to show what doesn’t work, to raise tension, to give examples foreshadowing Rand’s potential fate.
Verin’s letter sets a precedent for Lan’s departure. The rationale that she can serve Rand better elsewhere could easily have come from Lan, and saves a lengthier explanation on his part. The idea that followers can pick up and leave has been established, so it is natural that any other followers who can serve better elsewhere will also go, and readers will immediately understand why without having to explain it all over again. Placing these two departures in the same chapter highlights the utility of this technique.
Rand has seriously started talking about the Last Battle, making last-ditch attempts to reach terms with the Seanchan so he can focus on his ultimate task. The hundred-thousand strong hordes of Trollocs he fought at Algarin’s manor heralds the Last Battle. Aside from a handful of Saldaean soldiers, Rand’s meager forces took no losses in a battle greater than any seen in centuries. They were dispatched as though a mere nuisance. The scale of conflict has been magnified, yet it was treated as a minor skirmish, like the regular Shadowspawn attacks that used to peck at Rand in the Aiel Waste. Treating an epic event in a decidedly un-epic fashion leaves plenty of room to ramp up the emotion for the real Last Battle.
Rand saw obstreperous drunks being thrown out of inns and taverns in the early morning, in Tear. Obstreperous means noisy, boisterous and unruly. The word itself feels unruly, reflecting its meaning. Authors must feel happy to use a word so poetically.
Rand’s ta’veren aura ends the rebellion in Tear within an hour of his arrival. The various rebellions in the kingdoms he rules have served the purpose of showing that people always try to wriggle out of complete obedience, even though Rand attempts to have it from his followers. Guards who protect an empty room because Rand wasn’t precise that it was Callandor they were guarding, not the room itself, demonstrate the flaws in Rand’s ideal servants. Weiramon once again shows that if Rand tries to do everything himself, he won’t get anything done for want of continually having to place everyone back where he wants them.  Those examples are done now, the focus is moving to Arad Doman, a chaotic place where no law exists, where Rand will try to stamp out lawlessness with an enormous influx of manpower. The battle with Lews Therin over Rand’s mind and body, the willful attitudes Rand is displaying, the chaos in Arad Doman, and the imminent Last Battle all mirror and represent each other to some extent. As in the early books, Robert Jordan is back to having the locale serve the character’s story.
Writing Lessons:
Treat events with the emotional intensity you want the story to have at that point, not because they happen to be pivotal or grandiose.

Monday, 2 July 2012

The Path of Daggers - Chapters 10-12


In this section, old acquaintances team up.

Morgase’s group has already joined up with Perrin’s, tying up one loose end in this part of the world. There was a feint that her plotline would converge with some others in the last few books, but her part was simply to be a sympathetic character who could show us what was taking place in areas where none of the heroes had reached yet. Once she joins Perrin, it indicates that the main characters will take over and she will be relegated to the sidelines.

Elyas is the next old acquaintance to have a chance encounter. He immediately throws his support behind Perrin, not really asking for anything in return. He faces some risk in being near Aes Sedai, but will take what precautions he can, and be ready to aid however he can.  

A new acquaintance, Queen Alliandre, is brought before Perrin. She swears to follow him as well, though her reputation is not for steadfastness as Elyas’ is. Faile imposes restrictions on her that will keep her support from wavering.

When a contingent of Dragonsworn is hung for their brutal crimes, Aram wonders if their deaths are justified. After all, these men are sworn to Rand. Perrin says that Rand doesn’t want men like this on his side, driving a first wedge between him and the boy that will eventually result in him perceiving Perrin as the danger to the Lord Dragon.

Sevanna barely ends a rebellion against her by her Wise Ones. She had hoped to bind Galina to her service, but must concede on that point amongst others, and share her with Therava. Belinde begins the confrontation on Sevanna’s side, and ends it on Therava’s, physically moving to stand with her. Using a minor character to physically represent the shifting politics of the Shaido makes the change more believable than simply having Sevanna worry about how she stands with the others. The task is even harder when told from an outsider like Galina’s point of view, making Belinde’s actions all the more important.

Graendal is added to those who serve Moridin. She is the last to be brought in. The message is clear, there is only one boss, and there is no room to do anything outside his plan. A new Forsaken, Cyndane, is introduced, already in thrall to Moridin.

Cadsuane and Sorilea meet as equals, and pledge to work towards the goal of making Rand learn he must embrace his emotions. After several examples of how easily Cadsuane would ruthlessly use people and throw them away to get what she wants, we are unsurprised to learn Cadsuane knows that she will break this oath if it interferes with her end goal, as she suspects Sorilea will if it meant Rand would destroy the Aiel. Their tentative promise should allow both to accomplish what they want.

This problem is one of the central points of the entire series. It is not sufficient for Rand to win, which he seems well on his way to doing as he adds another crown to his brow. Rand must also win under the right conditions, in the right mood, for his victory to count. This makes the Last Battle more a matter of character than of logistics or strength. A great deal of tension is introduced since Rand’s victories to date are all leading him down the wrong path, and all the characters who have failed to approach him in the right way must now struggle to make amends, if it is not too late.

The layout of the book is similar to the last one, with several chapters concentrating on one locale before moving to the next, and brief chapters between them covering secondary characters and villains. In each of these sections, some cue is given to help the reader identify when these events happen in relation to the other events they have read about. When the locales are far apart, it makes little difference if they are told slightly out of order, but it will matter more and more as Traveling allows characters to bounce about.

In this case, we learn that events have been told out of order. The prologue and Bowl of the Winds sections at the beginning of this book took place before Rand’s confrontation with Moridin in Shadar Logoth. This means that those sections may have been intended as part of A Crown of Swords, while this Perrin sequence was intended as the opening of The Path of Daggers. Likely reasons for placing them in this book are not wanting to have an Ebou Dar overweight of chapters, fitting the theme better in this book, and a desire to increase the pacing of this book by starting out with an action sequence, since Perrin`s point of view feels like mostly talk.

Writing Lessons:

Don`t be afraid to tell your story out of sequence, you can always explain to the reader so they don`t get confused.

Monday, 14 May 2012

New Theory - The Bore is in Tel'aran'rhiod

A small part of the reason my posting is sporadic of late is that I’ve been working on a theory. I’ll send it to Theoryland shortly, but as loyal readers of this blog, you get the first look. I think this is a winner!

The Bore is in Tel’aran’rhiod
The importance of Tel’aran’rhiod to the story is such that I believe it is pivotal to the Last Battle. I have concluded that the Bore which Rand must seal is in Tel’aran’rhiod.
The Bore is not in the real world
Demandred stands in the Pit of Doom and thinks: Physically, this place was no closer to the Bore than any other in the world, but here there was a thinness in the Pattern that allowed it to be sensed. 
The Bore is equally distant from every place in the world.
Where else the Bore could be
Verin explains the structure of the Pattern to Egwene: Let these [parallel lines] represent worlds that might exist if different choices had been made, if major turning points in the Pattern had gone another way: The Worlds reached by the Portal Stones. Some in the Age of Legends apparently believe that there were still other worlds – even harder to reach than the worlds of the Portal Stones, if that can be believed – lying like this [cross-hatching the first set of lines]. In all of these worlds, whatever their other variations, a few things are constant. One is that the Dark One is imprisoned in all of them.
In all of them? How can that be? Are you saying there is a Father of Lies for each world?
No, child. There is one Creator, who exists everywhere at once for all of these worlds. In the same way, there is only one Dark One, who also exists in all of these worlds at once. If he is freed from the prison the Creator made in one world, he is freed on all. So long as he is kept prisoner in one, he remains imprisoned on all.
The point is that there is a third constant besides the Creator and the Dark One. There is a world that lies within all these others, inside all of them at the same time. Or perhaps surrounding them. Writers in the Age of Legends called it Tel’aran’rhiod.
There is a simple way to remove the supposed paradox from Verin’s explanation. Place the Bore in the world that surrounds all the others; in Tel’aran’rhiod. One Dark One, in one Bore, for one Tel’aran’rhiod, in one Pattern.
This placement also explains how the Dark One can win in various Mirror worlds yet still be imprisoned. He is taking them down, one by one, until there is only Rand’s world left. No paradox!
I drew a map! (hyperlink included in case of image posting problems)
How the Bore was drilled in Tel’aran’rhiod
In the Age of Legends, two researchers, Mierin Eronaile and Beidomon, found a new source of Power that was not split like the One Power, but could be used by either sex. They drilled a hole in the Pattern to be able to touch this Power, and released the Dark One. Mierin later chose the name Lanfear. She claimed dominion over Tel’aran’rhiod because she was the pre-eminent Tel’aran’rhiod researcher of her time. The fact that it was Lanfear who drilled the Bore infers its connection to Tel’aran’rhiod.
In Tel’aran’rhiod, things can be done through sheer force of will. Things such as finding an elusive power source, and boring a hole to a place outside the Pattern. The Bore was drilled using the properties of Tel’aran’rhiod itself.
How to seal the Bore
Lews Therin was able to seal the Bore by precisely placing seven seals over it. Each seal had a real-world focal point made of cuendillar. The seals were not completely effective because they were only powered by the will of men; no women helped.
Cuendillar is unbreakable. But it could be broken in Tel’aran’rhiod, with enough will. Altering the nature of cuendillar is impossible without some reality-altering power. If the true seals are placed in Tel’aran’rhiod, over the Bore, and are subject to its rules, then any degradation in them caused by the Dark One’s force of will (or humanity’s lack of it) can affect the seals in the real world, causing unbreakable cuendillar to weaken and become brittle. The very name cuendillar, or heartstone, implies that its ability to resist damage comes from the heart, or from force of will.
Herid Fel gives Rand two pieces of advice to explain how to make effective seals. First, belief and order give strength. Have to clear rubble before you can build, meaning Lews Therin’s seals must be removed. Second, the Dark One’s prison must be whole again, not simply sealed. The One Power cannot do this alone, it must be done with force of will in Tel’aran’rhiod, and made permanent. It is known that this will take place at Shayol Ghul itself.
Shayol Ghul, the epicenter of the Dark One’s presence in the waking world, is a place where unreal weather exists and caverns can change shape; where reality is malleable in the Dark One’s hands. The unnatural Blight radiates outward from it. Just as if this place had the features of Tel’aran’rhiod and was an extension of it. The closer to Shayol Ghul, the more it is like Tel’aran’rhiod, and the more the immediate environment is under the Dark One’s command. Things can be done there that cannot be done anywhere else. Things could happen there that could happen nowhere else. Shayol Ghul has these properties and has a thinness in the Pattern because it is a place where a permanent similarity between the real world and its reflection in Tel’aran’rhiod was created, making a place where it is possible to simply step from one to the other. It is a place that has the malleability of Tel’aran’rhiod, and the permanence of the waking world. Tel’aran’rhiod spills over into the real world from this spot, altering reality outwardly as the Dark One desires, increasing the size of the Blight, for example, or giving Shayol Ghul and the Pit of Doom their unique properties.
From this spot where they overlap, this threshold between worlds where they are one and the same, the reality of the waking world can be shaped, and perhaps the Bore in Tel’aran’rhiod itself can be permanently sealed. Here, it is possible to will the Bore not to exist at all, as it was before, if done with sufficient willpower.
The nature of the Dark One’s powers
With the Bore in Tel’aran’rhiod, it makes sense to consider if the Dark One’s powers can be explained by comparing them with what can be done in Tel’aran’rhiod. The Dark One alters reality, which is also a property of Tel’aran’rhiod.
Rand saw the drilling of the Bore in the glass columns of Rhuidean, and the destruction of the Sharom floating above the blue and silver domes of the Collam Daan, a prestigious research facility.
The drilling of this Bore had several symptoms. First, the ground and air rippled. A similar effect happens in Knife of Dreams from a bubble of evil, and again from the balescream in The Gathering Storm and Towers of Midnight. These are events where reality is being altered. Second, the Sharom burst apart in gouts of black fire. It broke apart like an egg and began to drift down, falling, an obsidian inferno. Third, darkness spread across the sky, swallowing the sun in unnatural light, as if the light of those flames was blackness. Unnatural events can be created in Tel’aran’rhiod or by the Dark One. The only known way to alter the reality of an environment is when it is done in Tel’aran’rhiod.
Bubbles of evil stemming from the Dark One can alter the reality of random places in the world, just as nightmares do in Tel’aran’rhiod. The effects of a bubble of evil would not be odd in Tel’aran’rhiod. All examples of bubbles of evil can be explained by the Dark One doing what is considered to be impossible; using Tel’aran’rhiod to affect the waking world.
Using the True Power granted by the Dark One allows one to create weaves with the same effects as those of the One Power, but which are undetectable. All True Power effects could be attributed to being able to use Tel’aran’rhiod properties, for example, to tear a hole in the Pattern for Traveling or creating balefire.
The Dark One’s luck, if it truly exists, can be explained by altering reality. Mat’s luck would come second in a contest where the results are not dependent on random chance but on the force of will of the participant.
Upon her release from the vacuole, Moghedien believes Moridin’s base of operations is near by Shayol Ghul, since the only other possibility she sees is that it lays in Tel’aran’rhiod. The strange ‘castle’ in which Moridin convenes the Forsaken has certain properties that are like Tel’aran’rhiod: They could as soon make shocklances or sho-wings as view-walls outside of this place, so close to Shayol Ghul. It was far from anywhere, in any way that most humans would understand.
When the Forsaken flee to escape Rand or trap him, even those with no apparent facility in Tel’aran’rhiod choose to go there. It is a place of ultimate safety for these cowards. They always take minimal risks, so when faced with destruction, they seek shelter in a place close by their lord and master, where his power and ability to aid them is strongest: Tel’aran’rhiod.
Transmigration of dead souls, who wait in Tel’aran’rhiod until their rebirth, is that much simpler to explain if the layer of the Pattern closest to the Dark One is Tel’aran’rhiod.
Entering Tel’aran’rhiod in the flesh is evil, but it is never explained why. The risk stems from the danger of being unmade or altered, such as Moghedien does to turn Birgitte into a child. The evil stems from getting used to having reality bend to your will, from beginning to believe that your desire is sufficient reason for a thing to exist in the way you imagine it.

Conclusion
Tel’aran’rhiod did not feature prominently as the setting for the final confrontation of the first 5 books, or in the most recent books, and in various other significant places throughout the series, only to be ignored in the Last Battle. All of the characteristics of Tel’aran’rhiod have been patiently held back so as not to give away the means by which Rand will defeat the Dark One. The Last Battle will not simply involve using powers and abilities, but can only be won by Rand choosing an identity and embracing it with all his will, in a place where thought becomes reality. When he stands at Shayol Ghul on the precipice between worlds, his sheer force of will, bolstered by humanity’s collective will, can repair the Dark One’s prison such that you would never know it had ever been drilled.