Showing posts with label Pattern. Show all posts
Showing posts with label Pattern. Show all posts

Friday, 21 February 2014

A Memory of Light Summary

A Memory of Light brings Rand's epic journey to a cataclysmic end in near perfect harmony with the rest of The Wheel of Time books.

The majority of A Memory of Light is taken up by battle. A few early moments of respite allow the heroes to make their goodbyes before the final confrontation takes their attention, and in many cases, their lives. The clever placement of a scene where Rand crafts a treaty to guide the nations after his death informs readers what the world will be like after the series ends, leaving the remainder of the story free to concentrate almost exclusively on the struggle against overwhelming odds. It makes it possible to end the story at the exact moment of Rand’s final victory.

The buildup to the Last Battle is itself monumental, as capitals are torched and entire nations laid to waste by innumerable hordes of Trollocs. The defense of human lands quickly degrades into a struggle to survive as humanity's leaders are undercut by the hidden influence of the Forsaken. Each of the principal heroes from the early parts of The Wheel of Time has a time to shine, bringing the story full circle, and one new addition has a significant number of pages dedicated to the struggle faced by Rand's successors at the Black Tower.


With reluctance and the haste of necessity, the forces of the Light make allegiance with the enigmatic Seanchan, whose very way of life is an affront to the White Tower. All of humanity sets aside its differences to make a final stand upon the Field of Merrilor.

Unlike the precision with which earlier books carefully followed travel times and offered cues which allowed the timing of events in one locale to be compared to the next, the author uses a convenient explanation of time dilation radiating outward from Shayol Ghul to cause the final confrontations in all locales to take place simultaneously, but at different rates of progression. The battles leading to Merrilor last weeks, while Rand’s confrontation lasts less than a day. This effect is mostly due to the Dark One's touch on the world, yet it could be argued that as Tel'aran'rhiod disintegrates, its relativistic temporal properties are transferring in some fashion to the waking world. It offers the author immense freedom to allow events in any locale to unfold as needed with as much or as little detail as seen fit to include. In particular, it allows three key events to occur at precisely the same time, forming the cornerstone moment around which the rest of the book is centred. The rapid changes in point of view are essential to the build up to that key moment, and are more appropriate here than in the preceding novels. The result is a magnificent and emotional resolution to several pivotal characters’ story arcs, and offers an unforgettable climax to a gruelling build up of tension.

Rand battles the Dark One on a previously unimaginable scale, wielding the force of creation itself, literally able to remake the world as he sees fit. His conflict is not only against the Dark One, but against himself, as even at this late stage he has yet to fully embrace the lessons others have tried to impart upon him. Matching the reality-altering consequences of Rand’s choices to aspects of his character keeps the scale grand even as his battle is personal and intimate. The Last Battle is truly about Rand choosing what kind of man he will be.

The central tenet of the series is well represented in Rand’s reluctant allegiance with the hated Seanchan, his late realization that destroying the Dark One is as bad as letting him win, and in several characters defeating the potential hate and mistrust in their hearts by compromising and accepting alternate points of view.  The absolutism represented by Padan Fain is thus defeated, and so he is dispatched just as simply as each character in turn chooses not to win at any cost, even preferring to lose than change who they are and what they stand for.

Keeping with my ongoing comparison of the series to American history, Fain is akin to the nuclear era, the scorched earth doctrine, the possibility of wielding power enough to destroy oneself along with the enemy just for the sake of defeating them at any cost. Embracing Fain’s philosophy carries heavy consequences.

The concluding pages offer a couple of unexplained mysteries regarding a mysterious woman and Rand’s new ability. For these I offer my suggestion that his mother spoke with him one last time before he entered adulthood, and that Rand’s ability is a literal representation that a man guided by his conscience and his duty can accomplish anything. This new power is the story’s final message, in line with the themes expressed in both this book and the earlier books in the story, and as with many of the story elements readers have grappled with over the years, it is subtle enough to invoke much debate.

A Memory of Light is fulfilling in every way I hoped, surprising me, delivering on promises, shining with heroism and dripping with sacrifice. It has taken me a year to read and reread it and comprehend its magnitude, and its deep personal meaning to me. I don’t want it to be over. Of course, there are no endings to the turning of the Wheel of Time…

Writing Lessons:


End your story right after the critical moment by foreshadowing less important epilogue elements earlier in the story.

Thursday, 31 October 2013

A Memory of Light - Chapter 37 - Part 2

In this section, the heroes suffer setbacks and losses.

Deep in the Blasted Lands, on the approach to Shayol Ghul, Faile discovers the village supplying the Shadow’s armies.

Perrin awakens to find hours have passed and he is still weak from his ordeal. The rationing of healing for even heroes of his stature indicates how poorly the battle is going. Perrin insists Faile is alive even though her caravan vanished in a bubble of evil. As well he might, for the Wheel weaves as the Wheel wills, and the Horn must be at the Last Battle. Since nothing guarantees she is still the one carrying it, the scene still plays nicely as a point of faith, as opposed to counting on divine providence.

Androl and Pevara flirt as they make plans to find Taim. They sit on a hillside looking down on fields where nothing grows, surrounded by dead trees. Androl feels that mirth and love have a place even in the face of such desolation, perhaps it is even the best place to have them so they can build something up.

Rhuarc stalks the valley of Thakan’dar, killing Trollocs and red veils until Hessalam finds him. He looked up and someone beautiful stepped through the storm to inspect him. She had wonderful eyes, though the two were offset from one another. He’d never before realized how horribly balanced everyone else’s eyes were. Thinking of it nauseated him. And all other women had too much hair on their heads. This creature, with thinning hair, was far more marvelous.

The first thoughts are portrayed neutrally as though they could be Rhuarc’s or a narrator’s. The second sentence shows a slight resistance, as Rhuarc is still able to describe the offset eyes in a neutral, slightly pejorative manner. By the third sentence, Rhuarc is well and truly her creature, comparing her to all other women, with not even a thought of his wives, even to dismiss them. His memory of them is completely overwhelmed by his immediate need to please Hessalam. Rhuarc’s conversion jabs the reader with the speed and totality of his change of allegiance, undercutting the positive emotions displayed in the earlier sections with Perrin, Androl and Pevara.

Mirroring this example of good things turning suddenly bad, Rand weaves a world where all is well, and finds it overtaken by the Dark One very quickly. THESE PEOPLE ARE MINE NOW. I WILL TAKE THEM. The Dark One goads Rand with uncharacteristic explanations to point out the flaws in his creation, and attacks Rand when he wavers slightly. IT IS NOT ENOUGH, AND WILL NEVER BE ENOUGH. YOUR DREAM IS FLAWED. YOUR DREAM IS A LIE. I AM THE ONLY HONESTY YOUR WORLD HAS EVER KNOWN.

Whatever hope came from Rand’s triumphant dismissal of the Dark One’s reality is now seriously undermined. It is good that this pivotal confrontation not end too easily or quickly, and with the Dark One taking the upper hand, things once gain look bleak for Rand. At least readers expect a second round of battle. It is another stroke of genius to have this confrontation rely on character and imagination instead of ability with the One Power. Outside of the Pattern, weaving reality into being, Rand is more powerful than he ever was as a mere channeler.

Silviana offers to take Egwene’s bond so that she doesn’t suffer from his death during the Last Battle. Egwene defends keeping the bond, a link of love and trust that she fought hard to create. She believes the importance of her role will be enough to see her through his loss, but she nonetheless hurries to try rescue him.

Birgitte describes Gaidal in a way that makes her loss poignant, and relates directly to what happens when a loved one or warder is lost. Discussion of the deep personal nature of the loss adds a lot of emotional intensity to the story.  Readers have seen several supporting characters killed or destroyed, and forcing the reader to contemplate what those losses mean to the main characters heightens the tension over which of them may perish. The reader is being primed to feel the losses as deeply and personally as the characters will.

Galad receives orders and Mat’s medallion. He is to kill as many channelers as possible. Bryne arrives searching out Gawyn.

Mat is excited about playing in the highest stakes game ever. Having previously stated that both Mat and Demandred are master generals and master gamblers, the effect is reinforced with their mutual admiration for each other’s talents. This saves the author much trouble in actually conceiving of brilliant battlefield tactics, as the impression of skill can be conveyed far more convincingly than the skill itself.

Logain is given permission to seek out Taim. Mat looks for a good reason to fake a rift between himself and Tuon. He is not convinced Tuon’s safety is a good enough reason to pick a fight, yet his luck intervenes and a band of Gray Men and Sharan channelers makes Tuon’s point admirably. Having given away his medallion, the stakes are suddenly higher for Mat.

Min saves Tuon with the help of Siuan who dies in the effort. Siuan’s almost last words under pressure reveal her character, one reminiscent of the people of Manetheren: “Whatever you think you did, the viewing has not been accomplished yet, It’s still there.”

Siuan stood frozen for a moment. “Cauthon is in danger.”

“But—“

“I don’t care, girl!” Nearby, the ground trembled with the force of the One Power. The damane were fighting back. “If Cauthon falls, this battle is lost! I don’t care if we both die from this. We must help. Move!”

Egwene tries desperately to reach Gawyn in time.

Demandred considers how to defeat Mat, and opts to drag things out, so as to avoid committing himself to a potential trap and to maintain full control of the battle and his eventual confrontation with Rand. Demandred’s girlfriend Shendla is devious, capable, powerful, but not enough to change his heart. “I would cast it all away,” he said, looking into her eyes. “Everything for a chance at Lews Therin.” Demandred considers whether he could change, given the new feelings budding with him. This is the third Forsaken given an option of redemption in this book. Surely, readers think, the author wouldn’t show three such situations unless at least one of them will take it? The very fact that three options were presented implies that an option will be chosen, creating an expectation for the author to fulfill or surprise readers with. Precious insight into the twisted mind of this opponent creates interest and excitement. Will Demandred get his wish to confront Rand? Will he find out Rand isn’t coming and crush Mat? Many tantalizing possibilities are made available with a short jaunt into Demandred’s thoughts.

The M’Hael is admonished by Demandred and is assigned a specific task of confronting the Aes Sedai.

The Dark One shows Rand the fighting. I WILL WIN EVENTUALLY, ADVERSARY. WATCH THEM SCREAM. WATCH THEM DIE.

THE DEAD ARE MINE.

 “Lies,” Rand said.

NO. I WILL SHOW YOU.

Juilin fights and keeps on fighting. His uncertainty about what to do other than keep resisting mirrors Rand’s predicament.

Androl and Pevara in disguise are able to learn Taim’s whereabouts from Demandred. This scene would have lacked some credibility without having seen Demandred just before, so that readers are already familiar with his whereabouts and state of mind. Demandred’s ability to detect Gawyn wreathed in shadows doesn’t extend to an inverted Mask of Mirrors. Demandred is too preoccupied to notice if whipping Androl’s cheek breaks reveals the disguise. Androl points out that even Trollocs battle in shifts, a reality shown earlier with Lan, yet unexpected here as the battle rages. If Mat’s armies are doing the same, it hasn’t been shown because it would detract from the perception that every last person is needed. It is more difficult to portray dire need when a third of your army is sleeping and another third is in reserve. The fact that the Trollocs can afford to do this demonstrates how badly the good guys are outnumbered.

Galad has a number of plans which he signals to his men by holding up a number of fingers. Memorizing a handful of plans may not be too difficult, but do men remember them under the pressure of battle? It seems risky given that they would have had under an hour to develop the plans.    

Galad finds Gawyn as he dies and learns Rand is his brother. Gawyn’s extraordinary survival so far is explained by his Warder bond, another fantastic invention that gives the author a lot of leeway to make events play out as needed. Galad is motivated by his brother’s loss, and maybe by his newfound brother’s existence, to seek out and destroy Demandred. He is a better swordsman than Gawyn was, and has a medallion to negate Demandred’s channeling, and he’s taken down several channelers easily, and his desire for vengeance seems so right that his victory feels fairly certain.

Egwene feels the crippling loss of her Warder. A short amount of text is dedicated to this, for the good reason that every character in sequence is building up emotions of worry, frustration, fatigue, and loss. Each character’s point of view not only describes their own situation, but builds up to or builds on the points of view presented before and after. The rhythm of the Last Battle and Rand’s conflict play off each other emotionally more than they do temporally. Egwene’s realization of her naiveté plays very well with Rand’s imminent next round against the Dark One.

Writing lessons:


Set or maintain the emotions you want from one point of view to the next, using them as parts of a whole, not only to advance plot.

Monday, 28 October 2013

A Memory of Light - Chapter 37 - Part 1

In this section, the Last Battle begins!

Lan offers the first point of view in this epic nearly 200 page chapter, the significance of which won’t be understood until the chapter ends. New Spring made Lan the central character of the series by starting with his point of view as the first window onto this world. With Rand as the central character through the main body of the series, it has long been assumed the Last Battle was all about him facing the Dark One. It is not at all obvious to readers that the Last Battle applies to Lan as well.

Elayne fights Draghkar and gets healed by a damane. Then Mat explains his strategy to her, by telling her he can’t tell her the plan. Uno escapes the destruction of the Dragons by Demandred. Logain prioritizes Rand’s orders over anyone else’s: Find the Seals. Gawyn is losing steam, but feels better when he puts the bloodknife rings back on. Tam and Galad fight Trollocs. Egwene splits up Siuan and Bryne, sending one to watch the command tent, the other to fetch Gawyn.

Tacticians’ comments, such as Bryne’s and Galad’s, explain to readers what the troop movements mean in terms of the overall strategy. By darting from one person to the next, the author allows the battle to progress at a steady pace, telling the reader more from the varied points of view than any one character could know. Similarly, interest is heightened when more than one character wonders what is happening on the heights, driving the reader’s interest as well.

Pevara and Androl take advantage of their unique bonds to use one as bait while the other kills anyone tempted to strike. Their telepathy provides a unique advantage for this tactic, allowing the quickest possible reaction time. They are hit by lightning, lose control, and merge in a new way where they are fully bonded. Now they have fewer limits or rules on their use of the power, as each is able to channel while within a circle, and is able to use the other’s Talents.

This new channeling ability appears to come out of nowhere, yet it closely mirrors other developments earlier in the series where character development drives plot. Pevara has just finished overcoming her last Red Ajah prejudices against Androl, seeing him as a potential husband or lover. This change of character, and her acknowledgement and acceptance of it, are what leads to the new link between them later on that same page. These two are complete opposites, yet in finding common ground in their admiration and respect and growing love for each other, they have smashed down any barriers that restrained them from working together more fully than any two people ever have.

 Mat orders Galad to stay at the ruins. He learns that Demandred has a spy in his tent. He gives a bit of insight to Elayne, and now must prepare to manipulate Tuon.

At the ruins, Galad realizes Mat does know what he is doing. New orders confuse him as he gathers 12 men and goes to the ford to meet with Elayne.

The Dark One scours Rand with his power, but Rand’s self-assurance allows him to resist. Rand seems to abandon his plan to destroy the Dark One, or even defeat him, since he can just barely hold on to his identity. As always, it is self-knowledge that empowers Rand against his adversaries.

“That is all you have?” Rand growled.

I WILL WIN.

“You made me strong,” Rand said, voice ragged. “Each time you or your minions tried to destroy me, your failure was like the blacksmith’s hammer beating against metal. This attempt…” Rand took a deep breath. “This attempt of yours is nothing. I will not break.”

YOU MISTAKE. THIS IS NOT AN ATTEMPT TO DESTROY YOU. THIS IS PREPARATION.

“For what?”

TO SHOW YOU TRUTH.

The Dark One’s overbearing smugness, his blunt assurances that all is over, his condescending gloating over knowledge that he has gives readers the terrible feeling that he is in fact going to win. There is no doubt, no gambit, no challenge, the Dark One’s victory is inevitable, his power absolute.  Villains don’t get any more confident than this.

AND SO I WIN.

I WIN. AGAIN.

THE FIGHT IS OVER.

“IT HAS NOT YET BEGUN!” Rand screamed.

Use of the weaving metaphor established early in the series works to great effect, and is a natural fit. When the Dark One weaves reality to create Dark Emond’s Field, readers understand the stakes are higher than ever imagined, that everything they know can be remade. Dark Emond’s Field is designed to goad Rand into emotional instinctive action, putting himself in danger. Rand shatters the false reality, and promises to show the Dark One what is going to happen, giving readers hope and optimism, just in time for Gawyn to enter the fray.

Riding the emotional high off of Rand’s challenge to the Dark One, readers have every expectation that Gawyn will at least wound or disable Demandred, evening the odds. Gawyn faces Demandred armed with powerful magic and skill and still loses handily. Demandred is unnaturally skilled at sword fighting, and uses a burst of strength to drive his sword through Gawyn’s armor, while his eyes were closed. Hope turns to horror, because no matter how a reader feels about Gawyn, it is insinuated that Demandred can’t be stopped by anyone less than a powerful channeler who can also swordfight. In other words, Rand. And since he isn’t bound to show up any time soon, the other heroes are in a real spot of trouble.

Writing Lessons:


To lessen info-dumping, spread insight you are giving the reader across several different characters’ perspectives.

Wednesday, 23 October 2013

A Memory of Light - Chapters 33-36

In this section, the heroes show determination in the face of the worst odds yet.

Perrin battles Slayer in Tel’aran’rhiod, showcasing a variety of tactics granting either of them a momentary edge. Perrin has no trouble running through the sky, but is so used to swimming that he can’t maintain his focus when underwater. Exhaustion impedes his ability to manipulate the World of Dreams, and Slayer finally hits him with an arrow.

Lanfear finds Perrin, and scorns him, easily switching her favour to the victor of the battle. Alone in Tel’aran’rhiod, with no energy, Perrin realizes his hammer is warm, giving him enough clarity of mind to wake up from the Wolf Dream. He lands where he expects Faile to be, at the Field of Merrilor, where the Last Battle is upon them.

Faile begins her transit to Merrilor with the Horn of Valere, but a bubble of evil disrupts her departure. She concludes that there is likely a traitor in her midst, which she thinks is Vanin. Aravine is the one who would best be able to divine the nature of Faile’s cargo, though, so my suspicion fell on her. The traitor’s identity is not as important as the suspicion that one exists, and that Faile is without resources in a hostile land while this person bides their time. With a number of nameless travelers killed by such trivial things as mud and plants, the feeling of helplessness and paranoia is well established. Her own attempts to weed out the traitor backfire, and she is forced to flee, afoot, into the Blasted Lands with creatures in pursuit.

The perfect accentuation of this feeling of powerlessness comes with Olver’s perspective. Olver is the only child of note in the entire series, and despite training with his uncles in the band, it is obvious to the reader that Olver is well and truly outmatched by everything. By placing Olver’s perspective here, just before the Last Battle, the author greatly increases the feeling that humanity is overwhelmed by the forces arrayed against it.

At Shayol Ghul, Aviendha learns about male Aiel channelers and is forced to admit what she has discovered to Cadsuane. Aviendha sets the strategy for how to stand against so many, with so much uncertainty: set plans together to counteract any one man having too much influence, in case he is under Compulsion, and “don’t try anything clever. We just hold.”

Hessalam escapes a skirmish with Aviendha, taking a deeply-Compelled Sarene with her. Sarene, a well-developed secondary character who hunted the Black Ajah, is irreversibly converted to the enemy ranks so brutally quickly that it is hard not to feel frustration. This is a warning to readers that anyone can be lost, and it can happen very quickly. A plan is concocted between Aviendha, Sorilea and Cadsuane to eliminate this threat.

Rand stands outside the Pattern and speaks with the Dark One. The author uses imagery established long ago, threads in a Pattern, to describe the otherworld in which Rand exists. The Dark One is dismissive of Moridin now that he has delivered the Dark One’s prize into his grasp. The Dark One makes an analogy, which of course is rooted in deathly imagery: SMALL TOOLS CAN BE EFFECTIVE. THE THINNEST OF KNIVES CAN STOP A HEART.

At the same time, but at a different rate of time, Nynaeve grows impatient and discovers Alanna chained to a wall in the Pit of Doom, slowly bleeding to death. This discovery puts the Dark One’s statement in context, adding a layer of extra meaning. The jolt of dread and excitement would be lessened if Alanna had been discovered before Rand’s first meeting with the Dark One. Now that it is too late for him to do anything about it, and Nynaeve seems powerless to save her, it is the equivalent of readers being shown a drawn weapon raised at Rand which he is oblivious to.

A map is provided for the Last Battle. Maps are one of the best parts of fantasy worlds, and the inclusion of this one to help the reader navigate the upcoming battle is priceless to following the action.

Mat trains his troops. His bluster fits well in a normal context, but he completely fails to acknowledge this is the Last Battle, and the overwhelming fear his fighters must be feeling. Perhaps portraying a commander who expects to live, and his soldiers to live, is the appropriate way to motivate them to hold and not break ranks. It feels far less effective than Elayne’s earlier rallying cry, but still maintains credibility because it is interspersed with solid advice and tactics the soldiers can use.

Delarn’s association with the nameless villagers is a clue to their identity. By having Mat recall the moment he saved Delarn, the author is subtly pointing at the town where Delarn was saved, and where certain events happen every night.

Mat learns the Horn is lost, in a strange conversation where Egwene has reverted to her younger self, and accidentally gives away more than she intended. The amazing author’s trick of ta’veren, though not cited in this case, always provides an easy explanation for falling out of character.

Mat is changing the plan, realizing the Shadow likely knows everything his army has planned. He intends to heap everything in one pile, providing a chance to wipe out humanity’s forces all at once, a target the Shadow is incapable of resisting. The Shadow’s armies arrive early, because somehow all of the commanders have forgotten that Trollocs can march through the night, a mistake that recently nearly undid Elayne’s forces.

The final set-up for the Last Battle is done. The forces of humanity are vastly outnumbered and surrounded. The Horn of Valere and the Seals on the Dark One’s prison are lost. Yet another weakness of Rand’s has been exposed. Perrin is grievously wounded.  Nynaeve, Olver and other characters are nearly powerless. Forsaken appear and leave the battlefield unscathed. Several heroic characters have already been lost or removed from power. If any of the Heroes, anywhere, fail, then the Shadow falls across the world. The excitement level is off the charts.

Writing Lessons:


Use association to place clues: for example, show a person associated with an event, to represent some other aspect of that event you want to reveal only later.

Thursday, 1 November 2012

The Gathering Storm - Chapters 10-12

In this section, the heroes’ pride gets in the way.
Ituralde can’t end his unwinnable war against the Seanchan. The best outcome he can hope for now is that future generations will remember his attempt to oust the invaders. Just as he orders his men to dig in and prepare for a final confrontation with an even greater Seanchan force, Rand arrives to offer him a way out. Hope that his country may yet prevail causes Ituralde to follow Rand’s orders, sending him and his army to the Borderlands.
I note the size of the Domani and Seanchan forces are far greater than in any previous battles, even Dumai’s Wells. The short offhanded treatment of this epic battle compared to the momentous buildup to earlier smaller battles reinforces that the Last Battle’s size and scope will be far beyond what has been seen to date.
Rand is beginning to talk about his overall strategy for the Last Battle. Other heroes have been slowly priming for their part as well, and if they aren’t exactly preparing for it, they at least acknowledge it is coming soon, and are shifting their attention towards it.
Aviendha quenches a fire started by a man who spontaneously combusted, as a Pattern breakdown or a small bubble of evil. I am beginning to thin of the bubbles of evil as a misdirection ploy by the author. First, ta’veren events are explained as improbable vents being realized. Shortly after, random events began to happen that are completely improbable, and they are attributed to the Dark One by a knowledgeable character: Moiraine. Then, the Pattern itself begins to break down, causing more localized and impossible events to take place. These are distinct from bubbles of evil only because they don’t unleash some nightmarish power on spectators, these are neutral events at best. The common thread is that they are all random. It seems to me that these random events may serve a purpose if they are leading up to the discovery that they can be made non-random, and that it is possible for individuals to create or prevent them from occurring. Such a discovery would strongly resemble how such events are dealt with in Tel’aran’rhiod, and would fit in snugly with several themes, such as taking control and responsibility for events, and not blaming them on others, and that every man creates his own destiny. It ties in with my theory that the Bore is in Tel’aran’rhiod, and how force of will and identity can overcome the greatest evils. If this speculation is untrue, then ta’veren, bubbles of evil, and pattern skews are simply the random events they are portrayed as, shrewd inventions to help an author move the story along and make the occasional point. So far, the author placed every story element with purpose, and in this case I sense there was intent to misdirect readers by making these appear to be random, so that the final point of the story could be made to greater effect.
Aviendha suffers from both personal and cultural pride, which prevents her from asking for guidance, or from receiving it if she asks. Misdirection is used here as well, as Aviendha’s sound judgment in Wise One matters is displayed repeatedly, while she mistakenly believes she has run afoul of some unknown and very serious taboo. All previous Aiel behaviour shave been strongly linked to ji’e’toh and shame, so when Aviendha proclaims early on that she has violated some unknown rule, the reader immediately finds this plausible, even if they do suspect it has more to do with that other Aiel trait which is often displayed: their sense of humour.
When Aviendha puts out the fire, she has a brief pause as she slowly comprehends why the wetlanders are looking for buckets. To portray the behaviour of an outsider or alien, it is effective to have them misunderstand or overlook a fact which is self-evident to the reader. The cultural norm of using a bucket of water to put out a fire is foreign to Aviendha, highlighting her own foreignness.
As a nearly opposite example, use of the terms ‘flow’ and ‘pressure’ is appropriate in descriptive text, or technical discussion, but seem strange coming from a Wise One’s mouth. Brandon Sanderson has a firm technical grasp of many scientific concepts which he puts to effective use in his writing, but the characters do not necessarily share that understanding. Of all characters that should have the least understanding of fluid flow, the Aiel rank highest, due to their lack of any substantial amount of fluid to study or observe.
In the White Tower, Meidani wants help, but is prevented from asking by an oath of obedience rather than her pride. Egwene realizes something is amiss, and becomes the willing partner to help Meidani find a loophole.
Egwene meets the Black Ajah Hunters, and brings them to her side after a fierce debate. Egwene is pleased with the progress she is making, and both she and the reader assume this is a good thing, yet she is steadily undermining the White Tower as she tries to build it back up. She at least is beginning to recognize that the good of the Tower should be placed ahead of her crusade, and would back down if the Tower could be firmly united and strong again. That isn’t possible with Elaida as Amyrlin. Egwene’s quest to tear down the Tower to rebuild it has similarities to Rand’s debate over whether to break the Seals to seal the Dark One’s prison again.
Traveling is becoming widespread knowledge. Control over who could weave Gateways has been important to control certain plot elements, and has some similarities to how Tel’aran’rhiod access has been slowly spreading. As per the suggestion above, the lessons and concerns surrounding the spreading knowledge of Traveling would be similar to those I’d expect if the ultimate solution and lesson of the story is giving mankind the ability to alter their own reality, as though they were in Tel’aran’rhiod.
Writing Lessons:
Show outsiders misunderstanding or overlooking things that regular characters take for granted.
Misdirect readers by showing things or observations that they will take for granted.

Tuesday, 30 October 2012

The Gathering Storm - Chapters 6-9

In this section, several more characters get their first point of view, expanding the cast.
Sanderson’s style involves much more frequent changes in the point of view character. It changes at least every chapter, sometimes several times within a chapter. Shorter, more frequent points of view can make the pace quicker, and keep the reader’s attention only for the time necessary to drive the main points home; they are unlikely to be as analytical when there’s little time to digest what has taken place before jumping to the next locale. Jordan’s longer concentration on one locale for several chapters kept the reader more deeply immersed in the world, allowing time to flesh out more details. Jordan’s pacing was most effective when he’d spend only a few chapters in one locale, but returned to that locale several times in the story, allowing the story to progress. In later books, the pacing often felt off because he might only return to the locale once, leaving plotlines unresolved. This is unlikely with Sanderson’s pacing, which trades depth and detail for action and progress. 
In one example, we get Leane’s 4-page point of view, followed by 3 pages featuring Egwene. Why switch at all? Is anything accomplished by showing Leane when we’ve been following Egwene so closely? The main detail too unseemly for her to tell Egwene is the conditions of her captivity. It also makes sense that Leane would know the names of the two Yellows shielding her, but Egwene would not, yet that detail is of no import. Even the comfort Egwene provides to her is stated rather than explained through internal dialogue. The only other reason I can see is to establish that Leane is a point of view character so that readers don’t find it jarring if the action shifts to her at some later point in the story, but I don’t recall any major role she plays in this book. In short, adding a few pages from Leane’s point of view when Egwene’s would have done as well, was unnecessary.
In fact, Egwene’s point of view is pivotal, since immediately after leaving two sections of the Tower are transposed, an event that greatly affects a later battle. Egwene sees that the floor should have been “nondescript gray tiles”, but unless something really is nondescript, that adjective should not be used. There have been several examples of rooms changing, and being relocated, and the scale seems to be increasing. Will we later see entire pieces of countryside being randomly shuffled about the world? What good would any strategy be when the geography is ever-changing?
Ituralde scores a great victory, but realizes that ever more powerful forces will come for him; Seanchan pride demands no less. Several characters’ pride interferes with their decision-making.
Nynaeve senses a storm coming, but I wonder if she senses Rand’s mood? In earlier books, she acts as his conscience, so it seems plausible this great and terrible storm she senses is related to Rand’s future behaviour. I’d have to go back and see where else she has used this ability, and compare with what Rand was up to.
Perrin is lying in the mud fixing wagons, wondering how to fix his marriage. The metaphor of him lying in the mud as he contemplates this compares well to Faile’s own muddy metaphors, both of them relating to infidelities. Some of the language fits well with the earlier metaphors which implied neither of them was being truthful, even to themselves. In other ways, the language is much franker, seeming to embrace the truth presented on the surface. Perrin puts off his problems with Faile though, to concentrate on the other thing bothering him, which requires seeking out Rand and leading his men. It’s an unsatisfying deviation from the more important problem of Faile.
Siuan walks through the makeshift village the rebels have set up, and some of the descriptive text stands out as distinctly different from similar concepts described in earlier books. Let’s look at what the two different styles convey:
In earlier books, Jordan used examples to illustrate some of the points.
Once she gained the Tower, that second kitchen would be opened again, and the Novices still would need to eat by shifts, something unknown since well before the Trolloc Wars.
Delana would discuss anything, from how they were to find proper clothes for nine hundred and eighty-seven novices to whether Elaida had secret supporters among the sisters, another topic that gave most sisters a case of the prickles.
In Sanderson’s text, the same basic information is given, as a reminder, in the same way that Jordan often did when reintroducing a concept established in an earlier book. But here, the examples are more generic, not attributed to any particular person, not compared to any particular situation. Sanderson’s method is briefer, and conveys the apparent truth of the situation concisely. Jordan’s text was rich with detail and context, but much lengthier, surely requiring more research and consistency checks.
One of the only oddities about the village – if one ignored the fact that there were tents instead of rooms and wooden walkways instead of tiled hallways- was the number of novices. There were hundreds and hundreds. In fact, the number had to be over a thousand now, many more than the Tower had held in recent memory. Once the Aes Sedai were united, novices’ quarters that hadn’t been used in decades would have to be reopened. They might even need the second kitchen.
These novices bustled around in families, and most of the Aes Sedai tried to ignore them. Some did this out of habit; who paid attention to Novices? But others did so out of displeasure. By their estimation, women aged enough to be mothers and grandmothers – indeed, many who were mothers and grandmothers- shouldn’t have been entered into the novice book. But what could be done? Egwene al’Vere, the Amyrlin Seat, had declared that it should happen.
It seems odd that a detail-oriented person such as Siuan would not know more precisely the number of novices, or that the details Egwene reveals about eating in shifts at the kitchens wouldn’t have come from Siuan in the first place. Maybe Egwene learned it during her short stint as a novice?
Writing Lessons:
Each writing style has some trade-offs: detail vs. conciseness, specificity vs. time invested to write. Be aware of the benefits and downsides to the writing style you choose.

Wednesday, 24 October 2012

The Gathering Storm - Prologue to Chapter 1

In this section, conventional bonds and rules are broken while Rand makes a rule he vows not to break.
A borderlander farmer and his neighbors realize the Last Battle is upon them. They drop their lives, abandoning homes to set off to make a stand with their fellow men.
A sul’dam returns to deliver a message which will require her to break the taboos of her society.
A Seanchan banner-general learns that Trollocs are no myth, violently shattering her longstanding beliefs.
Graendal travels to Moridin’s fortress, where farmers try to plant crops that resist the Blight. Moridin lets her learn the other Forsaken’s plans, and unexpectedly, Semirhage is hung out to dry. Rand is to be unharmed, except in his heart, where she is to bring him anguish.
Ituralde surprises a much larger Seanchan army.
Masema the prophet is killed by Faile, who does what her husband cannot, killing the man who represents strict adherence to rules and the Light.
Most of these short sections show the bonds holding men being broken, in fact or metaphorically. The last one shows Faile killing the personification of rules that bind. The breaking of bonds, the end of custom, the shattering of ties between men. If this prologue matches the ones from past books, then we should see a lot more of this theme, and we will, especially as pertains to Rand.
Masema and Aram were each killed by Faile or Perrin, and each represented truth and strict adherence to convention and rules. This fits in with the discussion of their necessary dalliances in the previous book.
Demandred claims his rule is secure and he gathers for war. With talk of the role he should have been playing, keeping an eye on Rand the way Osan’gar was, his affinity for using proxies, the claim that his rule is secure, and the emphasis on channelers in the Last Battle, a reader should once again be hard pressed not to conclude that the least possible involvement Demandred could have with Mazrim Taim is telling him what to do, which is to gather an army of male channelers.
Rand surveys the countryside of Arad Doman, noting a pattern breakdown causing the wind to blow the wrong way, against itself. It is not the trees, but Rand’s banners which are blowing the wrong way though, a subtle clue that it is he who is at odds with the Pattern, that something is more wrong with him than reality, despite the many signs of it failing around him. The way his eyesight is blurred is a symbol for the difficulty he has in seeing things the way a normal man should. His sight and his view are both distorted. Setting the line that cannot be crossed, he says to himself: ‘ “You will question her, but you will not hurt her!”Not a woman. I will keep to this one shred of light inside of me. I’ve caused the deaths and sorrows of too many women already.’ No sooner stated, this rule is destined to be broken, as indicated by the themes in the prologue.
Moridin had ordered Semirhage to capture Rand, presumably to break him before the Last Battle. He must have two plans, one for if he is captured, one for if he remains free. The orders to Graendal to break his heart only become necessary because Semirhage failed. In either situation, the goal is to break Rand’s spirit.
A few bits of vocabulary and phrasing stood out as peculiar. I think they are more likely artifacts of Sanderson’s wording than Jordan choosing new words, because in past books his odd vocabulary included obscure words like widdershins, not contemporary words. Jordan was very good at avoiding contemporary words. Here are the examples I found:
Like the funnel cloud of a twister.
This ain’t no southerner wetfarm.
Rand’s peculiar apology to Merise: ‘Yes, yes Merise. I’m not trying to command you.’
Wouldn’t it just be ‘one of the High Blood’? Like the hair crest of a member of the High Blood.
They were well inside the Seanchan defensive perimeter.
Lews Therin’s rambles have no pronoun. Should have killed him. Should have killed them all. An oversight? Meant to make Lews Therin sound madder? There has usually been a distinct I, You, or We when Lews Therin speaks, signifying the distinct personality. Is this meant to show him growing indistinct from Rand?
Writing Lessons:
Using contemporary words, or older words, or futuristic words all have an effect on how the reader perceives the world you’ve created.

Monday, 14 May 2012

New Theory - The Bore is in Tel'aran'rhiod

A small part of the reason my posting is sporadic of late is that I’ve been working on a theory. I’ll send it to Theoryland shortly, but as loyal readers of this blog, you get the first look. I think this is a winner!

The Bore is in Tel’aran’rhiod
The importance of Tel’aran’rhiod to the story is such that I believe it is pivotal to the Last Battle. I have concluded that the Bore which Rand must seal is in Tel’aran’rhiod.
The Bore is not in the real world
Demandred stands in the Pit of Doom and thinks: Physically, this place was no closer to the Bore than any other in the world, but here there was a thinness in the Pattern that allowed it to be sensed. 
The Bore is equally distant from every place in the world.
Where else the Bore could be
Verin explains the structure of the Pattern to Egwene: Let these [parallel lines] represent worlds that might exist if different choices had been made, if major turning points in the Pattern had gone another way: The Worlds reached by the Portal Stones. Some in the Age of Legends apparently believe that there were still other worlds – even harder to reach than the worlds of the Portal Stones, if that can be believed – lying like this [cross-hatching the first set of lines]. In all of these worlds, whatever their other variations, a few things are constant. One is that the Dark One is imprisoned in all of them.
In all of them? How can that be? Are you saying there is a Father of Lies for each world?
No, child. There is one Creator, who exists everywhere at once for all of these worlds. In the same way, there is only one Dark One, who also exists in all of these worlds at once. If he is freed from the prison the Creator made in one world, he is freed on all. So long as he is kept prisoner in one, he remains imprisoned on all.
The point is that there is a third constant besides the Creator and the Dark One. There is a world that lies within all these others, inside all of them at the same time. Or perhaps surrounding them. Writers in the Age of Legends called it Tel’aran’rhiod.
There is a simple way to remove the supposed paradox from Verin’s explanation. Place the Bore in the world that surrounds all the others; in Tel’aran’rhiod. One Dark One, in one Bore, for one Tel’aran’rhiod, in one Pattern.
This placement also explains how the Dark One can win in various Mirror worlds yet still be imprisoned. He is taking them down, one by one, until there is only Rand’s world left. No paradox!
I drew a map! (hyperlink included in case of image posting problems)
How the Bore was drilled in Tel’aran’rhiod
In the Age of Legends, two researchers, Mierin Eronaile and Beidomon, found a new source of Power that was not split like the One Power, but could be used by either sex. They drilled a hole in the Pattern to be able to touch this Power, and released the Dark One. Mierin later chose the name Lanfear. She claimed dominion over Tel’aran’rhiod because she was the pre-eminent Tel’aran’rhiod researcher of her time. The fact that it was Lanfear who drilled the Bore infers its connection to Tel’aran’rhiod.
In Tel’aran’rhiod, things can be done through sheer force of will. Things such as finding an elusive power source, and boring a hole to a place outside the Pattern. The Bore was drilled using the properties of Tel’aran’rhiod itself.
How to seal the Bore
Lews Therin was able to seal the Bore by precisely placing seven seals over it. Each seal had a real-world focal point made of cuendillar. The seals were not completely effective because they were only powered by the will of men; no women helped.
Cuendillar is unbreakable. But it could be broken in Tel’aran’rhiod, with enough will. Altering the nature of cuendillar is impossible without some reality-altering power. If the true seals are placed in Tel’aran’rhiod, over the Bore, and are subject to its rules, then any degradation in them caused by the Dark One’s force of will (or humanity’s lack of it) can affect the seals in the real world, causing unbreakable cuendillar to weaken and become brittle. The very name cuendillar, or heartstone, implies that its ability to resist damage comes from the heart, or from force of will.
Herid Fel gives Rand two pieces of advice to explain how to make effective seals. First, belief and order give strength. Have to clear rubble before you can build, meaning Lews Therin’s seals must be removed. Second, the Dark One’s prison must be whole again, not simply sealed. The One Power cannot do this alone, it must be done with force of will in Tel’aran’rhiod, and made permanent. It is known that this will take place at Shayol Ghul itself.
Shayol Ghul, the epicenter of the Dark One’s presence in the waking world, is a place where unreal weather exists and caverns can change shape; where reality is malleable in the Dark One’s hands. The unnatural Blight radiates outward from it. Just as if this place had the features of Tel’aran’rhiod and was an extension of it. The closer to Shayol Ghul, the more it is like Tel’aran’rhiod, and the more the immediate environment is under the Dark One’s command. Things can be done there that cannot be done anywhere else. Things could happen there that could happen nowhere else. Shayol Ghul has these properties and has a thinness in the Pattern because it is a place where a permanent similarity between the real world and its reflection in Tel’aran’rhiod was created, making a place where it is possible to simply step from one to the other. It is a place that has the malleability of Tel’aran’rhiod, and the permanence of the waking world. Tel’aran’rhiod spills over into the real world from this spot, altering reality outwardly as the Dark One desires, increasing the size of the Blight, for example, or giving Shayol Ghul and the Pit of Doom their unique properties.
From this spot where they overlap, this threshold between worlds where they are one and the same, the reality of the waking world can be shaped, and perhaps the Bore in Tel’aran’rhiod itself can be permanently sealed. Here, it is possible to will the Bore not to exist at all, as it was before, if done with sufficient willpower.
The nature of the Dark One’s powers
With the Bore in Tel’aran’rhiod, it makes sense to consider if the Dark One’s powers can be explained by comparing them with what can be done in Tel’aran’rhiod. The Dark One alters reality, which is also a property of Tel’aran’rhiod.
Rand saw the drilling of the Bore in the glass columns of Rhuidean, and the destruction of the Sharom floating above the blue and silver domes of the Collam Daan, a prestigious research facility.
The drilling of this Bore had several symptoms. First, the ground and air rippled. A similar effect happens in Knife of Dreams from a bubble of evil, and again from the balescream in The Gathering Storm and Towers of Midnight. These are events where reality is being altered. Second, the Sharom burst apart in gouts of black fire. It broke apart like an egg and began to drift down, falling, an obsidian inferno. Third, darkness spread across the sky, swallowing the sun in unnatural light, as if the light of those flames was blackness. Unnatural events can be created in Tel’aran’rhiod or by the Dark One. The only known way to alter the reality of an environment is when it is done in Tel’aran’rhiod.
Bubbles of evil stemming from the Dark One can alter the reality of random places in the world, just as nightmares do in Tel’aran’rhiod. The effects of a bubble of evil would not be odd in Tel’aran’rhiod. All examples of bubbles of evil can be explained by the Dark One doing what is considered to be impossible; using Tel’aran’rhiod to affect the waking world.
Using the True Power granted by the Dark One allows one to create weaves with the same effects as those of the One Power, but which are undetectable. All True Power effects could be attributed to being able to use Tel’aran’rhiod properties, for example, to tear a hole in the Pattern for Traveling or creating balefire.
The Dark One’s luck, if it truly exists, can be explained by altering reality. Mat’s luck would come second in a contest where the results are not dependent on random chance but on the force of will of the participant.
Upon her release from the vacuole, Moghedien believes Moridin’s base of operations is near by Shayol Ghul, since the only other possibility she sees is that it lays in Tel’aran’rhiod. The strange ‘castle’ in which Moridin convenes the Forsaken has certain properties that are like Tel’aran’rhiod: They could as soon make shocklances or sho-wings as view-walls outside of this place, so close to Shayol Ghul. It was far from anywhere, in any way that most humans would understand.
When the Forsaken flee to escape Rand or trap him, even those with no apparent facility in Tel’aran’rhiod choose to go there. It is a place of ultimate safety for these cowards. They always take minimal risks, so when faced with destruction, they seek shelter in a place close by their lord and master, where his power and ability to aid them is strongest: Tel’aran’rhiod.
Transmigration of dead souls, who wait in Tel’aran’rhiod until their rebirth, is that much simpler to explain if the layer of the Pattern closest to the Dark One is Tel’aran’rhiod.
Entering Tel’aran’rhiod in the flesh is evil, but it is never explained why. The risk stems from the danger of being unmade or altered, such as Moghedien does to turn Birgitte into a child. The evil stems from getting used to having reality bend to your will, from beginning to believe that your desire is sufficient reason for a thing to exist in the way you imagine it.

Conclusion
Tel’aran’rhiod did not feature prominently as the setting for the final confrontation of the first 5 books, or in the most recent books, and in various other significant places throughout the series, only to be ignored in the Last Battle. All of the characteristics of Tel’aran’rhiod have been patiently held back so as not to give away the means by which Rand will defeat the Dark One. The Last Battle will not simply involve using powers and abilities, but can only be won by Rand choosing an identity and embracing it with all his will, in a place where thought becomes reality. When he stands at Shayol Ghul on the precipice between worlds, his sheer force of will, bolstered by humanity’s collective will, can repair the Dark One’s prison such that you would never know it had ever been drilled.

Wednesday, 2 May 2012

Lord of Chaos - Chapters 11-14

In this section, the underlings strive to have more control.   
Taim seeks Rand’s permission to let him go recruiting. The familiar issue of trust comes up again, but time pressures Rand to accept Taim’s proposal. The risk of an encounter between Taim’s recruiters and an Aes Sedai leading to bad blood between them is not enough; the Aes Sedai may already be against Rand in any case.
Alanna doesn’t seek permission; she just does what she knows needs to be done, even if it goes against centuries of custom. Bonding Rand is logical if the goal is to bind the ta’veren to the Tower. While she gets that part right, she is left uncertain as to which Tower she is part of now that the Rebels have splintered away. Verin will provide the necessary guidance. It turns out she is a skilled manipulator, but hides it even from her supposed allies.
Moghedien takes a stab at pushing Nynaeve to leave the rebels before they decide to beg for Elaida’s mercy. She is surprisingly aggressive about it since Nynaeve is not wearing the a’dam to keep her cowed. The women have been speaking too freely, and Moghedien knows more about them from close observation than the Forsaken ever could have learned through spies. The fact that they had Moghedien well and truly obedient and under their thumb made them forget the threat she could become if ever freed. Still, there is no way for her to be freed that they can figure out.
Seconds after receiving advice, Nynaeve already gets it wrong: Write fast for Delana. Write slow for Janya. Yet another bad day is about to get worse! Birgitte stands up to Nynaeve. Nicola does exactly what she is told, leaving out as much as possible so as to ensure Nynaeve gets in trouble.
Nynaeve the Accepted is a fickle underling herself. Delana and Janya get Nynaeve to tell them how best to control Rand, and she complies. When Tarna asks her the same question shortly after, she tells her the exact opposite, hoping Elaida will bungle her approach to Rand.  Nynaeve eavesdrops on private conversations as well as continually failing to perform any of the exercises Theodrin assigns to help break her block. She cannot surrender control for even a moment, so it is no surprise every attempt fails.
Elayne’s classes go poorly, as no student will follow her directives. Too many independent or incompetent women. She then refuses to take Tarna’s offer to return to Tar Valon, too independent to do as she is told. Egwene is similarly unable to obey the restrictions put on her by the Wise Ones.
Once again, the power of Need is used to find something that will get the rebels to support Rand. Need is a strange power, which I think can best be likened to a guided Foretelling. A Dream, or a Viewing, or a Foretelling tells you something about the future that will, or must, or may come true. Need tells you something you need that must, or may lead to the desired outcome. Using Need to find the Bowl of the Winds is not much different from Min seeing that Bowl in a Viewing, or Egwene having a dream of them finding the Bowl in a dusty House, or Nicola spouting a quatrain about the Bowl in Ebou Dar. They all are able to use foreknowledge of the events the Pattern is weaving, and are in fact part of that weaving themselves.
Egwene introduces a new part of Tel’aran’rhiod, which in some discussions is called the Gap of Infinity. In this place, she can see the dreams of people in the real world, mirror worlds, and even stranger worlds, probably the cross-hatched hard to reach worlds from Verin’s explanation back in The Dragon Reborn. The Gap of Infinity is so named because it is ‘the infinity between Tel’aran’rhiod and the waking world, the narrow gap between dream and reality’. I am drawing a cosmological map of the Wheel of Time for a theory, and had to restart because of this area I had forgotten. It is coming soon.
A bubble of evil surfaces, and Anaiya is annoyed that it was only that and not a Forsaken. It gives the rebels a chance to try out the strategies they have been devising to combat the Forsaken. Bubbles of Evil are as random and dangerous as nightmares in Tel’aran’rhiod.
Writing Lessons:
Your minor characters, the underlings, are not obedient automatons. Give them life!

Thursday, 8 March 2012

The Shadow Rising - Chapters 19-23

In this section, plans and secrets are revealed, and the Heroes try to take charge of their destinies.
Rand hatches a plan to acquire his own army by entering Rhuidean and winning the hearts of the Aiel. Through shrewd deductions, he determines he can travel from Tear to Rhuidean in a day using Portal Stones. He holds onto this secret means of travel until the last possible moment. The author does the same, showing Rand think repeatedly to himself that he can hold out just a little longer before telling. This small mystery is solved, but a few more are introduced: Rand’s father, not mother, was Aiel, contradicting what has been insinuated previously; who are the Jenn Aiel?; what will they find in Rhuidean?
Rand also made plans for Tear, trying to elevate the peasantry out of their grinding poverty, trying to shape the nation into something in line with his ideals. With Thom’s help he has disposed of several threats to his rule from the nobility. He is trying to treat the Tairens as his flock, sparing a care for even the High Lords he is threatening to execute. This behaviour is contrary to Moiraine’s, who puts achieving her goals and winning the Last Battle ahead of everything else. Over time, Rand will embrace Moiraine’s ideals, becoming cold and driven, even as his allies try to reintroduce the concepts of mercy and love to him. Moiraine and Lan may have had the important task of finding Rand, but their influence on his behavior has overall been negative and sets him down a path of self-destruction.
Moiraine’s thoughts regarding Rand involve frequent use of the puppet on a string metaphor.  She ties strings, she deliberately seeks to control and manipulate him just as Thom feared. The author could have chosen a number of metaphors to express this Aes Sedai need for control, but he deliberately chose the one which Ba’alzamon had used, which has appeared in certain dreams, which has very negative connotations. The goal is to make the reader see Moiraine as plainly untrustworthy, as someone that Rand cannot confide in, so as to increase the sense of desperation he feels. Even noting how Lan, who is a very likeable character, is contemplating leaving Moiraine’s side, adds to the feeling that there is something wrong with Moiraine, and justifiable in stymieing her plans. Every one of Rand or Mat’s insolent grins at her also undermines her standing. There is never just one technique used to affect reader’s perceptions, there are several, subtly working together.
It seems one of Moiraine’s questions to the Aelfinn involved the list of Red Ajah she promises to Thom, for the expedient purpose of getting him out of the way, unless the story of the rogue gentling was well known among the Aes Sedai.
The Portal Stones and discussion of tel’aran’rhiod remind me to examine the geography of the universe. Each mirror world is represented by a horizontal line, other worlds which are even harder to reach, such as the Aelfinn world or worlds that might be reached with an Ogier Book of Translation, are represented by vertical lines crossing the horizontal lines. These are the warp and woof of Verin’s Pattern. And accessible from all of them is the World of Dreams. Some places do not have accessible reflections in tel’aran’rhiod, such as stedding and Rhuidean. What a strange weave to cut off access from tel’aran’rhiod! Useful however, to close the unguarded back door into every fortress. The World of Dreams must also have reflections of the Mirror Worlds and the ‘vertical’ worlds as well! Is the strange realm of spires and ramps that Rand evaded Forsaken in simply a tel’aran’rhiod reflection of the Ways? The property of laying across mirror worlds is that a number of different outcomes of the past or future can be observed. This may explain the Aelfinn ability to give true answers, or a Dreamer’s ability to gain insight about the future. Mirror Worlds are faded if the decisions leading to them are improbable. A probability density function can be used to interpret the ‘realness’ of Mirror Worlds and see what has happened or may happen. Is this why the Wise Ones speak about future events in an odds-based vocabulary? Parts of Tel’aran’rhiod itself shift in relation to the probability that an object is in a given location or not. The more likely it keeps a fixed location in the real world, the more stability its reflection has in tel’aran’rhiod. One should be able to travel to reflections of the other worlds, somehow. What keeps our heroes anchored in the reflection of their own World? Simple probability, or lack of awareness that other reflections exist? Do the Mirror People also have souls? Can they somehow also be represented at the Last Battle, the battle for all creation? I can’t help but feel they will be there.
Egwene’s lessons haven’t even started yet, but we’ve learned much about what can be done in tel’aran’rhiod, if not how. The Wise Ones are being set up as mentor characters, supplanting Moiraine and Lan.
A technique used frequently in this book, probably due to the number of characters being juggled, is that important events concerning a character may be told from a different character’s point of view. Some examples were Aviendha being sent to Rhuidean as seen by Egwene, Rand’s gathering of the High Lords as seen by Moiraine, Lan and Nynaeve’s romance as seen by Elayne. The advantage is that it requires fewer switches back and forth between character points of view. A disadvantage is that a long-awaited or compelling scene lacks a direct report of the emotions felt by the character, it is only seen from the outside looking in. An author could selectively time these scenes and the way they are presented to affect the tempo of the book. Not showing a scene from the concerned character’s perspective also allows the reader to imagine and imprint their own ideas about what is going through the character’s head, creating mystery or tension. There could be several reasons to select or avoid a given character’s point of view.  
The Aiel and Sea Folk have larger cultural differences with the Heroes than any previously encountered people. In earlier books, Robert Jordan would have one culture lead into the other, or have them play off each other. Here, both cultures endure certain hardships particular to their home, have prophecies foretelling massive change to their way of life, have lived in seclusion from the centre of the continent, hiding their channelers. They are meant to express the same idea, that every person in every place in the world has as take in the events unfolding.  
Next time: My favorite chapters ever!
Writing Lessons:
Use an old idea in a new place to associate the reaction to the old idea to the new place.