Showing posts with label suspense. Show all posts
Showing posts with label suspense. Show all posts

Wednesday, 3 October 2012

Knife of Dreams - Chapters 8-10

In this section, Mat unites his followers.
In other posts I’ve pointed out how the books are most entertaining when they follow a character for a few chapters, then jump to another locale for a few more chapters, and so on, so that each locale is seen three or more times, and enough time is spent in each locale to advance the story. This section takes us to the fifth consecutive chapter from Mat’s point of view, with one more to come after. That’s a significant chunk of the book, and a sign that either some characters will be cut out, or have abridged sections. Nonetheless, Mat’s uniquely funny voice and a sense of advancement in the relationships among his followers make these chapters entertaining and flow smoothly.
A number of other ongoing plots are advanced: Mat and Aludra make a deal regarding her cannons, Bayle and Egeanin get married, the sul’dam begin to learn how to channel from the Aes Sedai, more of the Prophecies concerning the Last Battle are revealed, and continual references to the Snakes and Foxes keep cropping up.
Tuon educates Mat about the finer points of reading omens. Most omens are related to animals’ behaviour. The Pattern could have a wonderful control mechanism for the Seanchan Empire with the fervent belief in these superstitions. The Empress and High Blood take them very seriously and appear to alter plans based on seemingly random events. I wonder if Robert Jordan was detail-oriented enough to have known some of these omens when he wrote the earlier books and insert them before readers had any context to interpret them. Even he wouldn’t have. Right? Funnily, things that Mat knows to be true, she derides as superstition.
Mat finally gets Tuon to take a horseback ride with him, and while visiting some ruins he makes a startling realization: the Aelfinn and Eelfinn have established a lasting connection to him and may know exactly what he is doing.
Egeanin tells Mat more about Tuon and what she knows of life in the Imperial Family. Mat has slowly been falling for Tuon, despite starting out as him simply trying to learn more about his fated wife. Setalle Anan is also helping him as much as she can, and trying to correct his roguish ways.
All in all, Mat leaps from misadventure to another, slowly getting to know Tuon, slowly gaining the confidence of followers, and slowly letting other followers get out of hand. Amongst these, Joline loses her temper against Tuon, and then finds an a’dam clapped around her neck. Tuon provides a taste of her effective training methods. Then Mat steps into the fray, unlocking the a’dam despite Tuon controlling the Aes Sedai to weave flows of air around Mat. The Aes Sedai and Tuon had already seen the foxhead medallion in action, so this is the second time Mat is able to do what no man should be able to do, earning the respect of everyone involved. It has taken a while, but Mat’s ragtag band is forging links of trust, dependence, and mutual respect.
A bubble of evil or breakdown in the Pattern has an ancient village materialize, then vanish, taking a peddler with it. Once again, this stands out as a little contrived, seeming to serve no direct purpose other than to provide another example of the signs heralding the Last Battle. It does serve an incidental purpose as a motivating factor for Egeanin and Juilin to make peace between them, and vacate the tent, leaving Thom, Noal, Olver and Mat alone.
Thom has been reading a letter over and over, subtly making Mat curious about the letter, hoping he will ask about it, as Moiraine insisted he must before he can show it to him. Mat, oblivious as always, has taken months to finally ask Thom about it, and at last we get confirmation that Moiraine is not dead. Mat agrees to undertake a perilous journey back to the realm of the Aelfinn and Eelfinn to rescue her, with Thom and Noal in tow. This gives some satisfaction that a long-awaited plot will be resolved, but its resolution is yet several books away.
Writing Lessons:
Create suspense and tension by telling what must happen, then dragging out its resolution.

Sunday, 29 July 2012

Winter's Heart - Chapters 1-4

In this section, Perrin and Faile learn the extent of their problems.

At the very end of the last book, Faile’s kidnapping and Perrin’s meeting with Masema were covered. This provided a bit more of a cliffhanger ending, but those bits would have fit as easily at the beginning of Winter’s Heart. Only the prologue separates them from the opening chapters of this book, so the flow feels almost uninterrupted, despite a two-year publication interval.

Very little new information is given during Perrin’s march back to camp, during which he is oblivious to Faile’s plight. The first chapter serves as a re-introduction to some of the main elements of Perrin’s current set of tasks. We are reminded that Masema is a powerful fool, his followers have a mild respect for Perrin at the moment, but are still crazy, and will do whatever Masema tells them. Perrin’s followers are alert, and many of them favour killing Masema outright. Perrin maintains firm control over his followers, but worries they will act on their own because his hold isn’t firm enough. The relationships between the diverse followers are difficult to keep smooth. Yes, all this is old news, and the reader has to be satisfied with sparse tidbits of new material.

Perrin’s lack of knowledge heightens the tension, especially since readers have known about her kidnapping for some time. It only lasts for that one chapter, but the reader spends most of it feeling that Perrin needs to hurry up and find out what’s going on. In the short term this had the desired effect, but in the longer term it contributes to the perception of slowness of this entire plotline.

Among the new tidbits is that Perrin has already thought through his options regarding Masema. His plan confirms what we already knew about his personality. Kidnapping or killing Masema would turn his bands of madmen loose on the land, causing looting burning and killing. Perrin is completely unwilling to cause such havoc, the slaughter at Dumai’s Wells still fresh in his mind. He hopes to never see the like again, and will go to great pains to avoid it, even at the cost of dealing with Masema directly and marching home instead of Traveling. Meanwhile, Toveine and Rand are both trying to prevent the same possibility from coming true with the Asha’man. Keeping the madmen congregated and obedient is a parallel plot they share.

Another interesting tidbit is Elyas’ assessment of Aram. He says that with the Way of the Leaf gone, he has nothing to believe in except Perrin, and that is not enough for any man.  Aram is fervent, perhaps as intensely as Masema, and the implication is that no good can come of it. This comes just as Perrin reminds us yet again that nothing is more important than Faile, even his task, or his men. All resources must be devoted to finding Faile, at any cost. Perrin has a number of people acting as his conscience, to set him right when he gets too far down the path of single-mindedness and to approve his actions when he acts appropriately. Aram serves as a cautionary tale for Perrin showing what goes wrong when you worship a person instead of a set of ideals. Masema does as well, but as a leader instead of as a follower.

Faile meets Rolan, the leader of the Brotherless, Aiel who have rejected sept, clan and society. Like Aram, they have rejected their former set of beliefs and associations. Faile and her friends live because Rolan and his friends rejected the Aiel notion that the prisoners should freeze to death instead of being wrapped in coats. Rolan is a sort of anti-Perrin, physically comparable, representing an alternative life that Faile will have little choice but to try embrace if she is to escape.

Her other options for escape are limited. She can help Therava spy on Sevanna and hope the Wise One keeps her word to leave them behind at some later point, presumably once Sevanna has been deposed. She can help Galina steal the Oath Rod from the implacable Therava and try escape with her. No matter who she helps, she is betraying the other two, with the likely outcome that she will be exposed and punished or killed. She is faced with a handful of incompatible choices, greatly heightening the danger she faces.

Both Perrin and Faile are in situations where any choice will force them to act counter to other actions which are critical to their character or to their survival. The choices have been well explained, and the contradictions they expose are clear to the reader so they understand the consequences and the stakes.

Writing Lessons:

The reader needs to know what choices the characters have, what the costs and benefits of each are, and have a clear understanding of which your character chooses and why.

Thursday, 12 July 2012

The Path of Daggers - Chapters 23-24


In this section Rand and the Seanchan engage in warfare.

Robert Jordan gained a strong reputation for capturing the mood of battles. We’ll now dissect the first large scale battle since The Fires of Heaven.

Rand’s strategy has been shown, and with the advantage of surprise and Traveling, he should be unstoppable. The body count is very high, Bashere will compare it to the Blood Snows, the battle near Tar Valon during which Rand was born. Most of Rand’s followers are in some form of shock at the devastation. Rand’s losses have been limited. Unless they face damane, the Asha’man tear every opponent apart meeting little resistance.

Rand encounters a problem with prisoners. He can’t afford to guard prisoners so he leaves them behind, except for damane and sul’dam, who he keeps in order to weaken the Seanchan. Rand’s unfailing memory of every woman who has died as a result of his actions gets more unbelievable every time he adds a name, there are simply too many. That is one of the points being made: trying to take responsibility for every person you meet is an impossibility.

So far, Rand is winning.

More Seanchan with names and personalities are met. Furyk Karede has been appointed to lead the Seanchan towards Rand. He notices that raken returning from the front lines are anxious. He dispatches a man under his command for actions that have squandered lives. Furyk will luckily live through this battle thanks to his wise decision to retreat. What else could he do with no sul’dam to fight back against the lightnings?

Rand is still winning.

An Asha’man tells Rand about saidin’s strange behaviour, which he dismisses. Rand proves particularly reluctant to take advice or information that has not been solicited. He is not someone you would want to have to serve. Rand continues to lose few men in battle. A group of Seanchan slip past Weiramon and manage to hit Rand directly. Yet the nobles he has been so reluctant to trust come to his aid, charging the Seanchan to protect Rand, coming to his side to treat his wound. Morr is surprised to receive thanks, given that Rand has done such a good job of expecting obedience without question or reward. The Darkfriends in his party plant the idea of continuing the march against the retreating Seanchan, all the way to Ebou Dar. His staunchest supporters, the ones he trusts the most, advise ending the campaign. Lews Therin sagely says “I would not mind having you in my head, if you were not so clearly mad.”

Rand is winning, but we sense he’s about to make a mistake.

A third Seanchan, the short-lived Kennar Miraj, continues to humanize the enemy. Suroth pays him a visit with information she has gleaned from the network of Darkfriends around Rand. This is a fine opportunity to quickly tie off some loose ends by showing the current fate of Alwhin and Liandrin without wasting much page space on it. In mid-battle, the author wants to keep the focus on the battle. These Seanchan perspectives also are a great place to lay groundwork for future Seanchan-related plots such as the Crystal Throne. We are left with the conviction that the Seanchan are quite proficient in war, and also obedient to the point of a death which can be easily avoided. The damane are about to be reintroduced to the fighting, though they may still be ill. The author creates sympathy for the enemy by showing how they are not being given what they need to succeed, and by continually reminding us that the bulk of the forces Rand is killing so far are from Tarabon, who are technically his own people.

This is the Seanchan counter thrust.

Rand directs five columns to attack an assembled force of Seanchan. When the lengthy list of nobles is given for each of the five columns, it serves to place the actors for the next few scenes, as well as to humanize Rand’s forces. Lews Therin makes the same observation about saidin’s behaviour, and now Rand is willing to pay a little attention. Only a little, because he rejects Dashiva’s concerns and carries on with the attack. Yet he can’t help noticing little changes among the Asha’man.

The reader should be worried that the Seanchan counterthrust will succeed.

Miraj has planned for how to meet Rand in battle. But the question of how the sul’dam will do is still up in the air.

Now the reader suspects the battle could go either way.

Bertome Saighan overhears the Darkfriends plotting and disagreeing. They are two of the closest to Rand. The words they use are as confusing as the battle itself. Either their words are being misinterpreted, as other nobles were earlier when Rand fell during an attack, or it is strongly implied that Gedwyn will try kill Rand.

The rapid shifts from character to character represent the confusion and back-and forth nature of the battle. We can’t tell who is winning.

Varek is a Seanchan underling forced to take command and order a retreat. The damane had a difficult time controlling their weaves, and accidentally killed some of their own soldiers.

Bashere has taken heavy losses, and his Asha’man are tired and having trouble using saidin. Extreme caution is keeping Bashere alive. Bashere is alarmed about what would happen if Asha’man began deserting and walking the world.

The battle is still a draw, unknowable except for continued losses.

Adley has also slipped and killed some of his own men. Rand has taken him out of battle, concerned he might have begun turning irreversibly mad. When Bashere appears and tells Rand about orders he sent, we remember how Furyk killed an underling who did the same. Rand seems poised to copy that action in a fury. Bashere is able to direct his ire at the Seanchan, and Rand decides to prove how devoted he is to repelling the Seanchan invasion. Bashere points out the folly, and how good the Seanchan generals are. Rand’s ego prompts him to unveil Callandor.

As with Adley and the damane, Rand cannot control the torrents of lightning he unleashes. Bashere physically topples Rand and wrests Callandor from his grip. The damage is done, Rand has done as much damage to his own forces as the week of fighting has.

Rand has lost.

Yulan orders the final Seanchan retreat, given that Miraj has been killed by Rand’s final outburst.

The Seanchan have lost.

The entire battle has been a metaphor for the futility of war. Both sides retreat, the border hasn’t moved, neither Rand nor the Seanchan have given anything up. Rand can’t win because participating means he loses. The Tinkers may not have been in this book, but their saying that violence harms the axe as well as the tree it chops is apt here. Even as he routed the Seanchan, it was Rand’s own actions that caused the deaths of his men. Humanizing both the nobles and the Seanchan allows the reader to feel their loss. Meanwhile Rand is emotionless as a stone, unmoved by the tragedy of the wasted lives. The end result is that he and the Asha’man are even closer to going mad, as much from the horror of the battle as from the Dark One’s taint.



Writing Lessons:

Give your battles ebb and flow, and meaning beyond the immediate result.

Tuesday, 31 January 2012

The Great Hunt - Chapters 10-12

In this section, the quest, the Great Hunt, gets underway.
With no friends speaking to Rand, his mentors gone in a different direction, and his love interest perhaps never to be seen again, the stakes seem particularly high for Rand as he undertakes this quest. The dual quests, one for friendship, the other for glory, will be undertaken together, even as success in one may oppose the other. I particularly like the way these two motives leave Rand no choice but to chase after the villains, it is a powerful setup, a classic heroic quest.
Little clues indicate that retrieving the Horn is the greater of the quests. The description of humankind’s fate to be swept away by darkness without something to rally around provides a deeper understanding of the fractures between the nations of men, and gives a strong rationale for Ingtar’s drive and insistence.
Mat realizes Rand is not as stuck up as believed, and is determined to help heal him. Despite Rand’s apparent benevolence, Perrin and Mat give Rand similar advice: run away. Perrin adds, maybe he should also consider what to do if he can’t run. Rand’s options for running get fewer as Moiraine sneaks the Dragon Banner in his saddlebags and contrives for Rand to earn some leadership experience to prepare him for becoming king of Illian.
Moiraine, Fain, and Lanfear all seek to herd Rand in the direction they want. If Moiraine and Fain have the most control as the Hunt begins, Lanfear soon finds a way to get Rand on his own to offer him her own incentives. She spends some time tracking the party, and weaves a small trap to test Rand’s ability to channel saidin. Merely touching saidin is enough to break free.
Unlike the previous book, where Rand was unable to form the void properly, Lan’s training helps him perfect the ability, an ability that will help him touch saidin more easily. The Amyrlin showed some alarm about the void, or the Oneness, as the Gaidin call this common focusing technique, perhaps because she understood it might facilitate his channeling. The void has an added benefit: it masks Rand from Fain’s senses. Nothing else Rand was doing can explain his vanishing from the bloodhound senses Ba’alzamon bestowed on him. It also gives a clue as to how Fain can be eluded. Within the void, Rand feels no emotion. Does emotion play a special role in the battle between Light and Dark? Does the Oneness represent anything beyond centeredness and self-knowledge?
Fain’s struggle for control of himself, and the resulting battle for control with the Myrddraal, left a jagged trail across the countryside. Even if the Myrddraal was placed in command, Fain quickly overthrew its authority. The spirit of Mordeth gives him vast knowledge, great charisma, and apparent immunity to Shadowspawn powers, such that the Myrddraal managed only short periods of control over the Darkfriends and Trollocs. Fain is the ‘something worse’ that should have been evident to the reader before the increasingly disturbing clues are found. Since we already knew that Fain was as bad as they come, and gave clues about Mordeth’s cohabitation of his body, the payoff for this suspense had to come quickly. The sycophantic bleatings of the Darkfriends blend in well with the sounds of Trolloc slaughter of innocents, which might tell readers what the author thinks of self-preservation over duty and honour.
In a similar fashion as in the Eye of the World, learning about saidar provides clues, perhaps the only ones possible given the cast of characters, as to what the reader can expect Rand to go through as he too learns to channel the One Power.
In another similarity to the Eye of the World, three characters act as potential mentors, each with different degrees of trustworthiness: Moiraine, acting with too much secrecy and sneakiness to maintain the trust of the Emond’s Fielders; Verin, whose mannerisms and quirks may make her more appealing to those who have come to mistrust Moiraine; and Liandrin, untrustworthy but cloaked in the same veil of authority as the other two Aes Sedai.
There have been more Aiel references already than in the entire last book. The reader now expects Rand to get confirmation he is Aiel, and to learn more about these born killers. How close is the Waste from here?
Many of the channeling sections in this book and the previous one left readers confused, partly because we have no frame of reference to know this is channeling, partly because they are written to portray the confusion of the characters. I’ll analyze the infamous House of Flies scene:
We’ve already had one abandoned village where a woman in white mysteriously disappeared. They say Uno is jumping at curtains. A second abandoned village is entered. Curtains beat in an open window. The curtains are a cue to the reader to make the association with the previous village, to note that the situation is exactly the same, so they should expect… a woman in white who can’t be found. Instead, when Rand enters the dining room…
He blinks, and sees a scene from the recent past.
He blinks, and is in the present, cold, with louder flies on the table.
He blinks, and the scene from the past repeats.
He blinks, and is in the present, colder, with a lot more flies on the table. He seeks the void.
He blinks, and the scene from the past repeats.
He blinks, and is freezing, flies crawl into his mouth. He touches saidin.
The weave is destroyed.
It won’t be until Egwene dreams of the Woman in White a chapter later that the reader can confirm any suspicion that she was involved in the House of Flies scene.
This technique of gradual revelation builds suspense. It allows for a quick build-up as seen here, or a camouflaged longer term build-up as when Rand gradually began to channel in the Eye of the World. First, a danger is mentioned; second, a strong reminder; third, an immediate threat. A similar example is the unseen eyes on Rand, then Liandrin, and finally a fleeting image of the owner of those eyes. It’s like a variant of a joke in which you repeat the principal situation twice, and the listener knows that the third time you say it will be the time something funny happens. The material between each bit of revelation is less important than the space it provides between them, so that it is not as obvious as in the joke that there will be a third time, when the third time will be, and that a noteworthy event will take place on the third time.
Writing Lessons:
Some techniques to use for building suspense or laying groundwork for a future payoff are: repetition, gradual revelation, distraction using surrounding material, and spacing.